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Gisela, Blade of Goldnight CMM

Other printings of "Gisela, Blade of Goldnight": PLST #AVR-209 CM2 #9 A25 #204 AVR #209 PHEL #209 MKC #211 SLD #218 C15 #219 CMM #338 CMM #579 CMM #682

Card

id21204
artistAlex Dos Diaz
artistIdsd11a1b18-57ff-41d3-a3a5-9ac3914b42d1
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank1033
edhrecSaltiness0.82
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFirst strike, Flying
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{4}{R}{W}{W}
manaValue7
nameGisela, Blade of Goldnight
number682
originalPrintings
originalReleaseDate
originalTextFlying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
otherFaceIds
power5
printingsA25, AVR, C15, CM2, CMM, MKC, PHEL, PLST, SLD
promoTypesportrait, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMM
side
signature
sourceProducts{'foil': ['27cadb89-a295-5ce4-89e1-5854303185db', 'b2bbfbd2-13ee-5cf9-9c3a-8cf33204a839', 'b9f3d07f-8ad0-5def-8086-e5199e004d4d', 'd03a0e5f-11c7-504a-a486-44179896f770'], 'nonfoil': ['27cadb89-a295-5ce4-89e1-5854303185db', 'b2bbfbd2-13ee-5cf9-9c3a-8cf33204a839', 'b9f3d07f-8ad0-5def-8086-e5199e004d4d', 'd03a0e5f-11c7-504a-a486-44179896f770']}
subsets
subtypesAngel
supertypesLegendary
textFlying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
toughness5
typeLegendary Creature — Angel
typesCreature
uuideee2a568-149d-5e9c-b596-17123eb5d492
variations89c6ba4d-0bd0-5b51-bf0c-42b63d74dfeb, 57cd427d-221a-5397-b8c6-e3eb7dfd908d
watermark
setNameCommander Masters

Identifiers

id21204
cardKingdomEtchedId
cardKingdomFoilId281139
cardKingdomId279963
cardsphereFoilId
cardsphereId106649
deckboxId80958
mcmId723604
mcmMetaId205316
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfeab73f3-849b-594d-82ee-10de65224f21
mtgoFoilId
mtgoId113617
multiverseId629324
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId477f06ee-b986-4de2-97e9-97ba7ec7c45d
scryfallIllustrationId4ef2ca7f-5f26-4594-9240-caa8bee2207f
scryfallOracleId66f9f325-5e8e-4ebf-b5b3-c6410d80f2c5
tcgplayerEtchedProductId
tcgplayerProductId504706
uuideee2a568-149d-5e9c-b596-17123eb5d492

Legalities

id21204
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timeless
uuideee2a568-149d-5e9c-b596-17123eb5d492
vintageLegal

Purchase URLs

id21204
cardKingdomhttps://mtgjson.com/links/0fab03d3d529a895
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/237ff4a5254eb309
cardmarkethttps://mtgjson.com/links/475ec72e6b5aa3a9
tcgplayerhttps://mtgjson.com/links/22cca8d0975639d0
tcgplayerEtched
uuideee2a568-149d-5e9c-b596-17123eb5d492

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified金夜之刃姬瑟拉传奇生物 — 天使飞行,先攻
如果某来源将向任一对手或由对手操控的永久物造成伤害,则改为该来源对该牌手或永久物造成两倍的伤害。
如果某来源将对你或任一由你操控的永久物造成伤害,则防止该伤害的一半,小数点后进位。
629492
FrenchGisela, lame d'OrnuitCréature légendaire — angeVol, initiative
Si une source devait infliger des blessures à un adversaire ou à un permanent qu'un adversaire contrôle, cette source inflige le double de ces blessures à ce joueur ou à ce permanent à la place.
Si une source devait infliger des blessures à vous ou à un permanent que vous contrôlez, prévenez la moitié de ces blessures, arrondie à l'unité supérieure.
629396
GermanSela GoldnachtschwertLegendäre Kreatur — EngelFliegend, Erstschlag
Falls eine Quelle einem Gegner oder einer bleibenden Karte, die ein Gegner kontrolliert, Schaden zufügen würde, fügt sie jenem Spieler oder jener bleibenden Karte stattdessen doppelt so viele Schadenspunkte zu.
Falls eine Quelle dir oder einer bleibenden Karte, die du kontrollierst, Schaden zufügen würde, verhindere die Hälfte jener Schadenspunkte, aufgerundet.
629348
Japanese黄金夜の刃、ギセラ伝説のクリーチャー — 天使飛行、先制攻撃
発生源1つが対戦相手や対戦相手がコントロールしているパーマネントにダメージを与えるなら、代わりにその発生源はそのプレイヤーやパーマネントにその点数の2倍のダメージを与える。
発生源1つがあなたやあなたがコントロールしているパーマネントにダメージを与えるなら、そのダメージの端数を切り上げた半分を軽減する。
629444
Portuguese (Brazil)Gisela, Espadachim dos Noite DouradaCriatura Lendária — AnjoVoar, iniciativa
Se uma fonte for causar dano a um oponente ou a uma permanente que um oponente controla, em vez disso, ela causa o dobro do dano àquele jogador ou àquela permanente.
Se uma fonte for causar dano a você ou a uma permanente que você controla, previna metade do dano, arredondada para cima.
629468
SpanishGisela, Espada de la Noche DoradaCriatura legendaria — ÁngelVuela, daña primero.
Si una fuente fuera a hacer daño a un oponente o a un permanente que controla un oponente, en vez de eso, esa fuente hace el doble de ese daño a ese jugador o permanente.
Si una fuente fuera a hacerte daño a ti o a un permanente que controlas, prevén la mitad de ese daño, redondeando hacia arriba.
629372

Rulings

datetext
2018-03-16Gisela doubles damage dealt to opponents and permanents your opponents control from any source, including sources controlled by those opponents.
2018-03-16If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control simultaneously, divide the original amount and double the results. For example, if you attack with a 5/5 creature with trample and your opponent blocks with a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then doubled to 4 and 6 damage, respectively. You can't double the damage to 10 first and then assign 2 to the creature and 8 to the player.
2018-03-16If multiple replacement effects would modify how damage would be dealt, the player being dealt damage (or the controller of the permanent being dealt damage) chooses the order in which to apply those effects.

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