Other printings of "Lightning Runner": AER #90 PAER #90s DRC #103 M3C #215
| id | 7856 |
|---|---|
| artist | Raymond Swanland |
| artistIds | e956bacc-077d-4c12-b6bc-ba798b718af9 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 4338 |
| edhrecSaltiness | 0.2 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "Catch me if you can." |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Double strike, Haste |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{R}{R} |
| manaValue | 5 |
| name | Lightning Runner |
| number | 90 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Double strike, haste Whenever Lightning Runner attacks, you get {EE} (two energy counters), then you may pay {EEEEEEEE}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase. |
| otherFaceIds | |
| power | 2 |
| printings | AER, DRC, M3C, PAER |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | AER |
| side | |
| signature | |
| sourceProducts | {'foil': ['b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c8e0fc44-da90-5aac-84ea-ee8e2e5caf01', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['612e4818-c476-55ec-9fb7-5cd60a366120', 'b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'f11efbac-a2d4-5228-acba-c858c60c12ac']} |
| subsets | |
| subtypes | Human, Warrior |
| supertypes | |
| text | Double strike, haste Whenever this creature attacks, you get {E}{E} (two energy counters), then you may pay eight {E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase. |
| toughness | 2 |
| type | Creature — Human Warrior |
| types | Creature |
| uuid | d2133ec8-fed4-5505-ba8b-2c9833b022f3 |
| variations | |
| watermark | |
| setName | Aether Revolt |
| id | 7856 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 210679 |
| cardKingdomId | 210493 |
| cardsphereFoilId | 4264 |
| cardsphereId | 4265 |
| deckboxId | 34597 |
| mcmId | 294824 |
| mcmMetaId | 224374 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 82412e6f-0774-566a-98eb-a496b189fd14 |
| mtgoFoilId | 62756 |
| mtgoId | 62755 |
| multiverseId | 423757 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | e5d9c7eb-dca4-4471-a91f-a5aad3a69c2f |
| scryfallIllustrationId | df8606d6-4ee2-467c-b879-b2480beac765 |
| scryfallOracleId | 2f82b232-21ff-44cc-bc35-0999a1d1c52f |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 126432 |
| uuid | d2133ec8-fed4-5505-ba8b-2c9833b022f3 |
| id | 7856 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | d2133ec8-fed4-5505-ba8b-2c9833b022f3 |
| vintage | Legal |
| id | 7856 |
|---|---|
| cardKingdom | https://mtgjson.com/links/7a10812e0d512e0a |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/6205c1517f1cbfea |
| cardmarket | https://mtgjson.com/links/c3062f505ecae40c |
| tcgplayer | https://mtgjson.com/links/328d5c39bb7cdd70 |
| tcgplayerEtched | |
| uuid | d2133ec8-fed4-5505-ba8b-2c9833b022f3 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 迅雷奔越者 | 「有本事就来抓我呀。」 | 生物~人类/战士 | 连击,敏捷 每当迅雷奔越者攻击时,你得到{E}{E}(两个能量指示物),然后你可以支付{E}{E}{E}{E}{E}{E}{E}{E}。若你支付,则重置所有由你操控的生物,且在此阶段后,额外多出一个战斗阶段。 | 423941 | |
| Chinese Traditional | 迅雷奔越者 | 「有本事就來抓我呀。」 | 生物~人類/戰士 | 連擊,敏捷 每當迅雷奔越者攻擊時,你得到{E}{E}(兩個能量指示物),然後你可以支付{E}{E}{E}{E}{E}{E}{E}{E}。若你支付,則重置所有由你操控的生物,且在此階段後,額外多出一個戰鬥階段。 | 424125 | |
| French | Coureuse d'éclairs | « Vous ne m'arrêterez pas ! » | Créature : humain et guerrier | Double initiative, célérité À chaque fois que la Coureuse d'éclairs attaque, vous gagnez {E}{E} (deux marqueurs « énergie »), puis vous pouvez payer {E}{E}{E}{E}{E}{E}{E}{E}. Si vous payez, dégagez toutes les créatures que vous contrôlez et cette phase est suivie d'une phase de combat supplémentaire. | 424493 | |
| German | Blitzläuferin | „Fang mich, wenn du kannst." | Kreatur — Mensch, Krieger | Doppelschlag, Eile Immer wenn die Blitzläuferin angreift, erhältst du {E}{E} (zwei Energiemarken), dann kannst du {E}{E}{E}{E}{E}{E}{E}{E} bezahlen. Falls du bezahlst, enttappe alle Kreaturen, die du kontrollierst, und es gibt nach dieser Phase eine zusätzliche Kampfphase. | 424309 | |
| Italian | Velocista Fulminea | "Provate a prendermi." | Creatura — Guerriero Umano | Doppio attacco, rapidità Ogniqualvolta la Velocista Fulminea attacca, ottieni {E}{E} (due segnalini energia), poi puoi pagare {E}{E}{E}{E}{E}{E}{E}{E}. Se paghi, STAPpa tutte le creature che controlli e, dopo questa fase, c'è una fase di combattimento aggiuntiva. | 424677 | |
| Japanese | 稲妻駆け | 「捕まえてみな。」 | クリーチャー — 人間・戦士 | 二段攻撃、速攻 稲妻駆けが攻撃するたび、あなたは{E}{E}(エネルギー・カウンター2個)を得る。その後あなたは{E}{E}{E}{E}{E}{E}{E}{E}を支払ってもよい。そうしたなら、あなたがコントロールするクリーチャーをすべてアンタップし、このフェイズの後に追加の戦闘フェイズを加える。 | 424861 | |
| Korean | 번개 질주자 | "날 잡아 봐. 할 수 있으면." | 생물 — 인간 전사 | 이단공격, 신속 번개 질주자가 공격할 때마다, 당신은 {E}{E}(에너지 카운터 두 개)를 얻은 후 {E}{E}{E}{E}{E}{E}{E}{E}를 지불할 수 있다. 만약 당신이 지불한다면, 당신이 조종하는 모든 생물들을 언탭하고, 이 단계가 끝난 후 전투단계가 한 번 더 있다. | 425045 | |
| Portuguese (Brazil) | Corredora Relâmpago | "Pegue-me se puder." | Criatura — Humano Guerreiro | Golpe duplo, ímpeto Toda vez que Corredora Relâmpago ataca, você recebe {E}{E} (dois marcadores de energia). Em seguida, você pode pagar {E}{E}{E}{E}{E}{E}{E}{E}. Se pagar, desvire todas as criaturas que você controla e, depois disso, há uma fase de combate adicional. | 425229 | |
| Russian | Молниеносная Бегунья | «Поймай меня, если сможешь». | Существо — Человек Воин | Двойной удар, Ускорение Каждый раз, когда Молниеносная Бегунья атакует, вы получаете {E}{E} (два жетона энергии), затем вы можете заплатить {E}{E}{E}{E}{E}{E}{E}{E}. Если вы заплатите, разверните все существа под вашим контролем, и после этой фазы идет дополнительная фаза боя. | 425413 | |
| Spanish | Acróbata relámpago | "Atrápame si puedes". | Criatura — Guerrero humano | Daña dos veces, prisa. Siempre que la Acróbata relámpago ataque, obtienes {E}{E} (dos contadores de energía). Luego puedes pagar {E}{E}{E}{E}{E}{E}{E}{E}. Si los pagas, endereza todas las criaturas que controlas y después de esta fase hay una fase de combate adicional. | 425597 |
| date | text |
|---|---|
| 2017-02-09 | You untap all creatures you control, including ones that aren't attacking. |
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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