← Back Card Profile (by Name)

Launch the Fleet 40K

Other printings of "Launch the Fleet": JOU #15 40K #188 40K #188★

Card

id3029
artistGames Workshop
artistIds9456da4e-410b-4932-8bf3-a69a2da3cdc9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank6558
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsStrive
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{W}
manaValue1
nameLaunch the Fleet
number188
originalPrintings
originalReleaseDate
originalTextStrive — This spell costs {1} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
otherFaceIds
power
printings40K, JOU
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCode40K
side
signature
sourceProducts{'nonfoil': ['94158efc-0ea1-5cf7-91f2-22f84caaef3c']}
subsets
subtypes
supertypes
textStrive — This spell costs {1} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
toughness
typeSorcery
typesSorcery
uuidad5bd676-33d3-5119-a4cb-f2dd7d6c8cf9
variationsfe94cfc6-cd6a-5a40-b1ed-143f4ad9d738
watermark
setNameWarhammer 40,000 Commander

Identifiers

id3029
cardKingdomEtchedId
cardKingdomFoilId266508
cardKingdomId266204
cardsphereFoilId
cardsphereId93687
deckboxId69409
mcmId675745
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd8a7b265-16aa-58e0-997d-d0caf5be5c73
mtgoFoilId
mtgoId108230
multiverseId582437
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8f16c536-2c32-4758-899a-37c81aaea165
scryfallIllustrationIde58e804a-5ba7-4650-9109-cc1aaf0ab562
scryfallOracleId3362dec2-b157-4a00-8abf-0d7b5a14c6f8
tcgplayerEtchedProductId
tcgplayerProductId286515
uuidad5bd676-33d3-5119-a4cb-f2dd7d6c8cf9

Legalities

id3029
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidad5bd676-33d3-5119-a4cb-f2dd7d6c8cf9
vintageLegal

Purchase URLs

id3029
cardKingdomhttps://mtgjson.com/links/40bba1d09ba74cb6
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e918154555d31cb9
cardmarket
tcgplayerhttps://mtgjson.com/links/e5ea83f5da50aeac
tcgplayerEtched
uuidad5bd676-33d3-5119-a4cb-f2dd7d6c8cf9

Foreign Data (per language)

No foreign data.

Rulings

datetext
2014-04-26Although the tokens are attacking, they were never declared as attacking creatures (for purposes of abilities that trigger whenever a creature attacks, for example).
2014-04-26If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
2014-04-26If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
2014-04-26If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
2014-04-26The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
2014-04-26You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
2014-04-26You declare which player or planeswalker each token is attacking as you put it onto the battlefield. It doesn't have to be the same player or planeswalker the original creature is attacking.

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