← Back Card Profile (by Name)

Leave // Chance AKR

Other printings of "Leave // Chance": HOU #153 HOU #153 PHOU #153s PHOU #153s AKR #242 AKR #242

Card

id9294
artistDan Murayama Scott
artistIdsf852fa13-137e-40f2-bbc1-0f01df09c0e0
asciiName
attractionLights
availabilityarena
boosterTypesdefault
borderColorblack
colorIdentityR, W
colorIndicator
colorsW
defense
duelDeck
edhrecRank15314
edhrecSaltiness
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameLeave
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutaftermath
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue6
nameLeave // Chance
number242
originalPrintings
originalReleaseDate
originalTextReturn any number of target permanents you own to your hand. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Discard any number of cards, then draw that many cards.
otherFaceIdsa3421062-e913-5e9e-b39c-0455789790f8
power
printingsAKR, HOU, PHOU
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeAKR
sidea
signature
sourceProducts
subsets
subtypes
supertypes
textReturn any number of target permanents you own to your hand.
toughness
typeInstant
typesInstant
uuidf33e8319-5f31-5118-b221-16a6383474ec
variations
watermark
setNameAmonkhet Remastered

Identifiers

id9294
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId74044
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4721bcd9-1145-5933-9168-d7b22525ecc5
mtgoFoilId
mtgoId
multiverseId547709
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8f8efe2a-0125-4da6-a3d1-efff9f0b86b3
scryfallIllustrationId8bdaad87-4640-46b3-b195-9e17597c4f2a
scryfallOracleIddff5d16f-3a41-4873-8188-076e77f18c75
tcgplayerEtchedProductId
tcgplayerProductId
uuidf33e8319-5f31-5118-b221-16a6383474ec

Legalities

id9294
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf33e8319-5f31-5118-b221-16a6383474ec
vintageLegal

Purchase URLs

id9294
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidf33e8319-5f31-5118-b221-16a6383474ec

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-04-18A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
2017-04-18All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.
2017-04-18Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
2017-04-18Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.
2017-04-18If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
2017-04-18If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
2017-04-18If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
2017-04-18Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.
2017-04-18While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined // Lead is a green and black card, it is both an instant card and a sorcery card, and its mana value is 6. This means that if an effect allows you to cast a card with mana value 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.
2017-07-14Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
2017-07-14You are a permanent's owner if the card representing it began the game in your deck, or if it's a token that entered the battlefield under your control. Leave can target a permanent you own but don't control.

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