Other printings of "Felidar Retreat": PLST #ZNR-16 PZNR #16p PZNR #16s ZNR #16 SCD #22 ONC #66 J22 #184 NCC #199 ZNR #292 FDN #574 CMM #821 PRM #83680
| id | 84372 |
|---|---|
| artist | Ralph Horsley |
| artistIds | a51444a8-eb4b-4615-a663-d1d418591ccb |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 429 |
| edhrecSaltiness | 0.4 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 0 |
| isAlternative | 1 |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | 1 |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Landfall |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{W} |
| manaValue | 4 |
| name | Felidar Retreat |
| number | 16s |
| originalPrintings | |
| originalReleaseDate | |
| originalText | |
| otherFaceIds | |
| power | |
| printings | CMM, FDN, J22, NCC, ONC, PLST, PRM, PZNR, SCD, ZNR |
| promoTypes | prerelease, datestamped |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | PZNR |
| side | |
| signature | |
| sourceProducts | {'foil': ['7bd7948a-02dc-5871-a0b4-44029e71c5c5']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | 822c188d-5a8d-5d48-b82d-a0ad3ca9882f |
| variations | 921be1a9-7617-5d7e-869a-b2a0d3bdf6b5 |
| watermark | |
| setName | Zendikar Rising Promos |
| id | 84372 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 238206 |
| cardKingdomId | |
| cardsphereFoilId | 70919 |
| cardsphereId | |
| deckboxId | 52984 |
| mcmId | 501170 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 06ac1029-377d-54c3-9217-852d3866b510 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | f10ce3f9-54b6-4e74-87cb-d4ffe3484e6f |
| scryfallIllustrationId | 76c304e0-7d91-4d2f-8016-e006e149ba2d |
| scryfallOracleId | 16629f59-bae8-4c19-bf50-443eb0ed6856 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 223186 |
| uuid | 822c188d-5a8d-5d48-b82d-a0ad3ca9882f |
| id | 84372 |
|---|---|
| alchemy | Legal |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | 822c188d-5a8d-5d48-b82d-a0ad3ca9882f |
| vintage | Legal |
| id | 84372 |
|---|---|
| cardKingdom | |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/f17029ca89efe693 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/ffc6a4ec084764f1 |
| tcgplayerEtched | |
| uuid | 822c188d-5a8d-5d48-b82d-a0ad3ca9882f |
No foreign data.
| date | text |
|---|---|
| 2020-09-25 | Felidar Retreat's second mode affects only creatures you control at the time the ability resolves, including creatures you control but that for some reason didn't get a +1/+1 counter. Creatures you begin to control later in the turn won't gain vigilance or get a +1/+1 counter. |
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
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