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Lightning Storm PLST

Other printings of "Lightning Storm": PLST #CSP-89 CSP #89

Card

id71466
artistLuca Zontini
artistIdsaa57d42a-72c1-4d94-a200-3571233c4b20
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank20053
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}{R}
manaValue3
nameLightning Storm
numberCSP-89
originalPrintings
originalReleaseDate2020-03-13
originalText
otherFaceIds
power
printingsCSP, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'foil': ['abb81fe0-95ce-5abf-b4a3-a09beea5732b']}
subsets
subtypes
supertypes
textLightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm.
Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
toughness
typeInstant
typesInstant
uuidac3fe34d-9a04-5664-b976-8da74042b98a
variations
watermark
setNameThe List

Identifiers

id71466
cardKingdomEtchedId
cardKingdomFoilId232039
cardKingdomId
cardsphereFoilId66223
cardsphereId
deckboxId49558
mcmId443258
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbc9898cf-b5f9-5d56-96c2-ab485c06f80c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId71b2046a-62a6-453b-8ee5-982ddec3b18f
scryfallIllustrationId4112d855-56fa-4dbe-b3ed-4162e12de7cf
scryfallOracleId2c0fceb6-d92d-4f4a-85a2-0af5be5bba81
tcgplayerEtchedProductId
tcgplayerProductId210437
uuidac3fe34d-9a04-5664-b976-8da74042b98a

Legalities

id71466
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidac3fe34d-9a04-5664-b976-8da74042b98a
vintageLegal

Purchase URLs

id71466
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/87758996346dd566
cardmarket
tcgplayerhttps://mtgjson.com/links/3b8775d3b0656910
tcgplayerEtched
uuidac3fe34d-9a04-5664-b976-8da74042b98a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2006-07-15After an instance of Lightning Storm’s activated ability resolves, the active player (not Lightning Storm’s controller) receives priority.
2006-07-15Lightning Storm has an activated ability that can be activated only while the spell is on the stack. Any player may activate that ability. When the ability is activated, it goes on the stack on top of Lightning Storm. When the ability resolves, the Lightning Storm spell is affected.
2006-07-15When Lightning Storm leaves the stack, its charge counters go away.
2006-07-15When Lightning Storm’s activated ability resolves, if there are no other legal targets to choose for the Lightning Storm spell, you must leave the target the same, even if it’s now an illegal target.
2006-07-15When you cast Lightning Storm, you immediately have a chance to activate its ability since you’ll have priority. If you don’t, and all other players pass, the spell will resolve. You won’t receive priority again — and thus won’t get another chance to activate its ability — unless someone else activates Lightning Storm’s activated ability, casts some other spell, or activates some other ability.

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