← Back Card Profile (by Name)

Kodama of the East Tree BLC

Other printings of "Kodama of the East Tree": BLC #227 CMR #239 CMR #582 PRM #86350

Card

id12387
artistDaarken
artistIdse607a0d4-fc12-4c01-9e3f-501f5269b9cb
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank909
edhrecSaltiness0.99
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPartner, Reach
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{4}{G}{G}
manaValue6
nameKodama of the East Tree
number227
originalPrintings
originalReleaseDate
originalTextReach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
otherFaceIds
power6
printingsBLC, CMR, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeBLC
side
signature
sourceProducts{'nonfoil': ['bd43f686-85d2-5b9f-b24d-3954180b085f']}
subsets
subtypesSpirit
supertypesLegendary
textReach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
toughness6
typeLegendary Creature — Spirit
typesCreature
uuid7b5b8cf1-5163-575d-b657-2ef08621abda
variations
watermark
setNameBloomburrow Commander

Identifiers

id12387
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId299673
cardsphereFoilId
cardsphereId124910
deckboxId93666
mcmId779375
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id328de711-d559-5f3d-99c6-57da348e218b
mtgoFoilId
mtgoId128601
multiverseId671585
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2ee1d489-0980-444e-8b07-107be791b76e
scryfallIllustrationIdf2ab3d75-bcdb-4454-8bbf-e0533038828d
scryfallOracleIdcb1afab6-b9c8-4b9c-840b-24106523a783
tcgplayerEtchedProductId
tcgplayerProductId559832
uuid7b5b8cf1-5163-575d-b657-2ef08621abda

Legalities

id12387
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid7b5b8cf1-5163-575d-b657-2ef08621abda
vintageLegal

Purchase URLs

id12387
cardKingdomhttps://mtgjson.com/links/605314aa6aee23db
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/5b4dc83b1d3404c5
tcgplayerEtched
uuid7b5b8cf1-5163-575d-b657-2ef08621abda

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchKodama de l'Arbre de l'estCréature légendaire — espritPortée
À chaque fois qu'un autre permanent que vous contrôlez arrive, s'il n'a pas été mis sur le champ de bataille par cette capacité, vous pouvez mettre sur le champ de bataille une carte de permanent avec une valeur de mana inférieure ou égale depuis votre main.
Partenariat (Vous pouvez avoir deux commandants si les deux ont le partenariat.)
672251
GermanKodama des OstbaumesLegendäre Kreatur — GeistReichweite
Immer wenn ein anderes Permanent unter deiner Kontrolle ins Spiel kommt und falls es nicht mit dieser Fähigkeit ins Spiel gebracht wurde, kannst du eine Permanent-Karte mit gleichem oder niedrigerem Manabetrag aus deiner Hand ins Spiel bringen.
Partner (Du kannst zwei Commander haben, falls beide Partner haben.)
671807
Japanese東の樹の木霊伝説のクリーチャー — スピリット到達
あなたがコントロールしていてこれでないパーマネント1つが戦場に出るたび、それがこの能力によって戦場に出たのではない場合、あなたの手札にありマナ総量がそれ以下であるパーマネント・カード1枚を戦場に出してもよい。
共闘(両方が共闘を持つなら、あなたは統率者2体を使用できる。)
672695
SpanishKodama del árbol del esteCriatura legendaria — EspírituAlcance.
Siempre que otro permanente que controlas entre, si no se puso en el campo de batalla con esta habilidad, puedes poner en el campo de batalla de tu mano una carta de permanente con valor de maná igual o menor.
Camarada. (Puedes tener dos comandantes si ambos tienen la habilidad de camarada.)
672029

Rulings

datetext
2020-11-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2020-11-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2020-11-10If a permanent or a permanent card in your hand has {X} in its mana cost, {X} is considered to be 0.
2020-11-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2020-11-10If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
2020-11-10Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
2020-11-10To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
2020-11-10You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

Tip: bookmark this page with your query parameters for quick access.