Other printings of "Longtusk Cub": KLD #161 KLR #167
| id | 43770 |
|---|---|
| artist | Zoltan Boros |
| artistIds | 1885e6cb-c827-4896-994e-3d0a027d602f |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 18133 |
| edhrecSaltiness | 0.12 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | It won't be small forever. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{G} |
| manaValue | 2 |
| name | Longtusk Cub |
| number | 161 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever Longtusk Cub deals combat damage to a player, you get {EE} (two energy counters). Pay {EE}: Put a +1/+1 counter on Longtusk Cub. |
| otherFaceIds | |
| power | 2 |
| printings | KLD, KLR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | KLD |
| side | |
| signature | |
| sourceProducts | {'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['2fb85819-8bb7-565c-bc80-24f9482f50a2', '6f25c48c-a690-5842-9d29-9ffb1495c919', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']} |
| subsets | |
| subtypes | Cat |
| supertypes | |
| text | Whenever this creature deals combat damage to a player, you get {E}{E} (two energy counters). Pay {E}{E}: Put a +1/+1 counter on this creature. |
| toughness | 2 |
| type | Creature — Cat |
| types | Creature |
| uuid | 5328c170-6589-55d5-9b8e-0bd8a20d6adf |
| variations | |
| watermark | |
| setName | Kaladesh |
| id | 43770 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 209149 |
| cardKingdomId | 208779 |
| cardsphereFoilId | 23004 |
| cardsphereId | 23005 |
| deckboxId | 33591 |
| mcmId | 292514 |
| mcmMetaId | 223666 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 1e101313-870e-581d-b7e2-293df0b643c5 |
| mtgoFoilId | 61730 |
| mtgoId | 61729 |
| multiverseId | 417734 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | c4de778a-4419-49a5-9dcf-5d0095c873fa |
| scryfallIllustrationId | 3f05e0cb-ce57-4a3b-95e0-7a38651da24c |
| scryfallOracleId | d2e78392-096a-4bd0-be19-9c54dfb8451f |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 122695 |
| uuid | 5328c170-6589-55d5-9b8e-0bd8a20d6adf |
| id | 43770 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 5328c170-6589-55d5-9b8e-0bd8a20d6adf |
| vintage | Legal |
| id | 43770 |
|---|---|
| cardKingdom | https://mtgjson.com/links/8804eca5bbcbeee0 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/6317d6516a053d31 |
| cardmarket | https://mtgjson.com/links/9a088ce12bbaba82 |
| tcgplayer | https://mtgjson.com/links/e4f3ae97a7201fe1 |
| tcgplayerEtched | |
| uuid | 5328c170-6589-55d5-9b8e-0bd8a20d6adf |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 长牙幼兽 | 它不会一直这么小。 | 生物~猫 | 每当长牙幼兽对任一牌手造成战斗伤害时,你得到{E}{E}(两个能量指示物)。 支付{E}{E}:在长牙幼兽上放置一个+1/+1指示物。 | 417998 | |
| Chinese Traditional | 長牙幼獸 | 牠不會一直這麼小。 | 生物~貓 | 每當長牙幼獸對任一玩家造成戰鬥傷害時,你得到{E}{E}(兩個能量指示物)。 支付{E}{E}:在長牙幼獸上放置一個+1/+1指示物。 | 418262 | |
| French | Jeune tigre à défenses de sabre | Il ne restera pas petit toute sa vie. | Créature : chat | À chaque fois que le Jeune tigre à défenses de sabre inflige des blessures de combat à un joueur, vous gagnez {E}{E} (deux marqueurs « énergie »). Payez {E}{E} : Mettez un marqueur +1/+1 sur le Jeune tigre à défenses de sabre. | 418790 | |
| German | Langzahn-Junges | Es wächst schon noch. | Kreatur — Katze | Immer wenn das Langzahn-Junge einem Spieler Kampfschaden zufügt, erhältst du {E}{E} (zwei Energiemarken). Bezahle {E}{E}: Lege eine +1/+1-Marke auf das Langzahn-Junge. | 418526 | |
| Italian | Cucciolo di Zannalunga | Non resterà piccolo per sempre. | Creatura — Felino | Ogniqualvolta il Cucciolo di Zannalunga infligge danno da combattimento a un giocatore, ottieni {E}{E} (due segnalini energia). Paga {E}{E}: Metti un segnalino +1/+1 sul Cucciolo di Zannalunga. | 419054 | |
| Japanese | 牙長獣の仔 | いつまでも小さくはない。 | クリーチャー — 猫 | 牙長獣の仔がプレイヤー1人に戦闘ダメージを与えるたび、あなたは{E}{E}(エネルギー・カウンター2個)を得る。 {E}{E}を支払う:牙長獣の仔の上に+1/+1カウンターを1個置く。 | 419318 | |
| Korean | 긴엄니 새끼 맹수 | 이 녀석은 금세 성장한다. | 생물 — 고양이 | 긴엄니 새끼 맹수가 플레이어에게 전투피해를 입힐 때마다, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다. {E}{E}를 지불한다: 긴엄니 새끼 맹수에 +1/+1 카운터 한 개를 올려놓는다. | 419582 | |
| Portuguese (Brazil) | Filhote Presalonga | Ele não vai ser pequeno para sempre. | Criatura — Felino | Toda vez que Filhote Presalonga causa dano de combate a um jogador, você recebe {E}{E} (dois marcadores de energia). Pague {E}{E}: Coloque um marcador +1/+1 em Filhote Presalonga. | 419846 | |
| Russian | Детеныш Саблебивня | Он не навсегда останется маленьким. | Существо — Кошка | Каждый раз, когда Детеныш Саблебивня наносит боевые повреждения игроку, вы получаете {E}{E} (два жетона энергии). Заплатите {E}{E}: положите один жетон +1/+1 на Детеныша Саблебивня. | 420110 | |
| Spanish | Cachorro de dientelargo | No siempre será pequeño. | Criatura — Felino | Siempre que el Cachorro de dientelargo haga daño de combate a un jugador, obtienes {E}{E} (dos contadores de energía). Pagar {E}{E}: Pon un contador +1/+1 sobre el Cachorro de dientelargo. | 420374 |
| date | text |
|---|---|
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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