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Lord of Shatterskull Pass PRM

Other printings of "Lord of Shatterskull Pass": PROE #156★ ROE #156 PRM #36871

Card

id77890
artistIgor Kieryluk
artistIds9c3e9d17-509f-485c-9360-46d897ce716b
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank15254
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLevel Up
languageEnglish
layoutleveler
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameLord of Shatterskull Pass
number36871
originalPrintings
originalReleaseDate2010-11-04
originalText
otherFaceIds
power3
printingsPRM, PROE, ROE
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePRM
side
signature
sourceProducts
subsets
subtypesMinotaur, Shaman
supertypes
textLevel up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-5
6/6
LEVEL 6+
6/6
Whenever this creature attacks, it deals 6 damage to each creature defending player controls.
toughness3
typeCreature — Minotaur Shaman
typesCreature
uuid3e3a0ced-09fe-53f3-8aaa-b4e3ebdc9203
variations
watermark
setNameMagic Online Promos

Identifiers

id77890
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3e2ebfe6-e2e7-5629-9684-bbedb02120c4
mtgoFoilId
mtgoId36871
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3593abc2-18b1-4653-9db8-153ba5d22825
scryfallIllustrationId88cfd706-630f-4981-8d91-0fb9d52611dd
scryfallOracleIdd369a02b-c282-454a-9f89-480f4f5d838c
tcgplayerEtchedProductId
tcgplayerProductId
uuid3e3a0ced-09fe-53f3-8aaa-b4e3ebdc9203

Legalities

id77890
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid3e3a0ced-09fe-53f3-8aaa-b4e3ebdc9203
vintageLegal

Purchase URLs

id77890
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid3e3a0ced-09fe-53f3-8aaa-b4e3ebdc9203

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-06-15A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
2010-06-15Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2010-06-15Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
2010-06-15If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
2010-06-15In a multiplayer game, the only player affected by the last ability is the one Lord of Shatterskull Pass is attacking (or the one who controls the planeswalker Lord of Shatterskull Pass is attacking).
2010-06-15The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.
2010-06-15The last ability triggers and resolves during the declare attackers step, before blockers are declared.

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