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Lure 4ED

Other printings of "Lure": PLST #IMA-175 PSAL #K16 PSAL #K39 IMA #175 M12 #183 30A #207 LEA #211 2ED #212 3ED #212 CED #212 CEI #212 FBB #212 LEB #212 SUM #212 CHK #226 6ED #240 ICE #253 7ED #255 7ED #255★ MMQ #258 4BB #262 4ED #262 8ED #263 8ED #263★ 10E #276 10E #276★ 5ED #314 30A #504

Card

id3933
artistAnson Maddocks
artistIds634430a7-b5c3-4e4a-b2ac-164e084e47c9
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorwhite
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank5765
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1993
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}{G}
manaValue3
nameLure
number262
originalPrintings
originalReleaseDate
originalTextAll creatures able to block target creature must do so. Lure does not prevent a creature from blocking more than one creature if blocker has that ability. If blocker is forced to block more creatures than it is allowed to, defender chooses which of these creatures to block, but must block as many creatures as allowed.
otherFaceIds
power
printings10E, 2ED, 30A, 3ED, 4BB, 4ED, 5ED, 6ED, 7ED, 8ED, CED, CEI, CHK, FBB, ICE, IMA, LEA, LEB, M12, MMQ, PLST, PSAL, SUM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCode4ED
side
signature
sourceProducts{'nonfoil': ['5cdef45e-395c-5c65-a6a1-3a44136308bf', 'aadb04f0-36cf-564a-b105-5466938faff7']}
subsets
subtypesAura
supertypes
textEnchant creature
All creatures able to block enchanted creature do so.
toughness
typeEnchantment — Aura
typesEnchantment
uuid6b39ce77-4196-5f6e-be22-cc0d913c6138
variations
watermark
setNameFourth Edition

Identifiers

id3933
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId10197
cardsphereFoilId
cardsphereId971
deckboxId3029
mcmId5980
mcmMetaId3392
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6c6e1e36-bde8-5af0-b38e-bb4ca84c6fff
mtgoFoilId
mtgoId
multiverseId2229
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7abc17aa-8f6b-4156-b148-fc049e1d316a
scryfallIllustrationIda0865e0d-5699-4545-b3ed-27071c481e41
scryfallOracleId7a7425ba-4478-4bc4-855f-abf947ea4fa2
tcgplayerEtchedProductId
tcgplayerProductId1832
uuid6b39ce77-4196-5f6e-be22-cc0d913c6138

Legalities

id3933
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschoolLegal
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid6b39ce77-4196-5f6e-be22-cc0d913c6138
vintageLegal

Purchase URLs

id3933
cardKingdomhttps://mtgjson.com/links/3f95331f74c52645
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/be4607689a8be621
tcgplayerhttps://mtgjson.com/links/bbcf859936d383fc
tcgplayerEtched
uuid6b39ce77-4196-5f6e-be22-cc0d913c6138

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchLeurre
GermanKöderVerzaubere KreaturAlle Kreaturen, die die verzauberte Kreatur blocken können, tun dies. Köder verhindert nicht, dass Kreaturen, die die Eigenschaft haben, mehrere Kreaturen zu blocken, dies auch tun. Wenn der Blocker gezwungen ist, mehrere Kreaturen zu blocken, als ihm möglich ist, darf der Verteidiger sich aussuchen, welche der Kreaturen geblockt wird, doch müssen so viele Kreaturen wie erlaubt geblockt werden.
ItalianRichiamo
Japanese寄せ餌
Portuguese (Brazil)Isca
SpanishSeñuelo

Rulings

datetext
2017-11-17As blockers are declared, any creature that’s tapped or affected by a spell or ability that says it can’t block doesn’t block. If there’s a cost associated with having the creature block, no player is forced to pay that cost, so it doesn’t block if that cost isn’t paid.
2017-11-17Lure doesn’t give any creatures the ability to block the target creature. It just forces those creatures that are already able to block the creature to do so.

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