← Back Card Profile (by Name)

Lurrus of the Dream-Den MUL

Other printings of "Lurrus of the Dream-Den": Q06 #9 MUL #51 MUL #116 MUL #181 MUL #181z IKO #226 PIKO #226p PIKO #226s IKO #355 PRM #80845

Card

id58740
artistSlawomir Maniak
artistIdsd887bc66-2779-416c-a1ff-d8720242063e
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityB, W
colorIndicator
colorsB, W
defense
duelDeck
edhrecRank2421
edhrecSaltiness0.72
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesetched
flavorName
flavorText
frameEffectslegendary, companion, inverted, etched
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCompanion, Lifelink
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{W/B}{W/B}
manaValue3
nameLurrus of the Dream-Den
number116
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsIKO, MUL, PIKO, PRM, Q06
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMUL
side
signature
sourceProducts{'etched': ['78441b62-b849-5262-a30f-9039ac252373', 'ffe20569-1726-5abf-921a-7667d2fbe138']}
subsets
subtypesCat, Nightmare
supertypesLegendary
textCompanion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
Lifelink
Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
toughness2
typeLegendary Creature — Cat Nightmare
typesCreature
uuida405c0d4-396e-5457-ab7a-5bd19c722bb0
variationsec82b125-3db4-5a97-8ff9-603be9d41253, 850a9eff-ed0a-52e2-ad2f-b7e14bb2ef32, f70037d5-3893-5b26-92eb-30dbfeb76d47
watermark
setNameMultiverse Legends

Identifiers

id58740
cardKingdomEtchedId276547
cardKingdomFoilId
cardKingdomId
cardsphereFoilId102300
cardsphereId
deckboxId78036
mcmId705000
mcmMetaId
mtgArenaId85569
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6867bb8d-638f-53d6-bc42-af9b4be0269b
mtgoFoilId
mtgoId109454
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId59aeb2ae-4adc-4e14-97c4-148afcc9f44d
scryfallIllustrationIdf715763e-13f5-4f16-87b6-466bf5dbffba
scryfallOracleId3bc757c1-3adb-4321-8832-8e1cc9e687f7
tcgplayerEtchedProductId491442
tcgplayerProductId
uuida405c0d4-396e-5457-ab7a-5bd19c722bb0

Legalities

id58740
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyBanned
modernBanned
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerBanned
predh
premodern
standard
standardbrawl
timelessLegal
uuida405c0d4-396e-5457-ab7a-5bd19c722bb0
vintageLegal

Purchase URLs

id58740
cardKingdom
cardKingdomEtchedhttps://mtgjson.com/links/7be30b53aaa03eb2
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtchedhttps://mtgjson.com/links/759bd5052e3d2aff
uuida405c0d4-396e-5457-ab7a-5bd19c722bb0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-04-17Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
2020-04-17For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value. For example, if a permanent spell costs {X}{W}, you could cast it with X as 1 but not as 2.
2020-04-17If a card in a player's deck has {X} in its mana cost, X is considered to be 0.
2020-04-17If a permanent card is put into your graveyard during your main phase and the stack is empty, you have a chance to cast it before any player may attempt to remove that card from your graveyard.
2020-04-17If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.
2020-04-17If you cast a spell from your graveyard using another permission, Lurrus's effect doesn't apply. You can cast another permanent spell from your graveyard.
2020-04-17If you cast one permanent spell from your graveyard and then have a new Lurrus come under your control in the same turn, you may cast another permanent spell from your graveyard that turn.
2020-04-17If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
2020-04-17Lurrus doesn't care about instant and sorcery cards in your starting deck. They may have any mana value.
2020-04-17Lurrus doesn't let you play lands from your graveyard.
2020-04-17Once you begin to cast the spell, losing control of Lurrus won't affect the spell. You can finish casting it as normal.
2020-04-17Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
2020-04-17The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
2020-04-17The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
2020-04-17The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
2020-04-17You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.
2020-04-17You must follow the normal timing permissions and restrictions of the spell you cast from your graveyard.
2020-04-17You must pay the costs to cast that spell. If it has an alternative cost, such as a mutate cost, you may cast it for that cost instead.
2020-04-17Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.
2020-06-01If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
2020-06-01Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.
2020-06-01Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
2020-06-01Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay {3} to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement

Tip: bookmark this page with your query parameters for quick access.