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Malevolent Whispers SOI

Other printings of "Malevolent Whispers": UMA #139 C19 #150 SOI #173

Card

id91081
artistGreg Staples
artistIds93d65564-bf00-447b-8406-e2031f03b6b1
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank12538
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMadness
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameMalevolent Whispers
number173
originalPrintings
originalReleaseDate
originalTextGain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
otherFaceIds
power
printingsC19, SOI, UMA
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeSOI
side
signature
sourceProducts{'foil': ['8545a4b9-7a8c-599a-9afe-67df0707bf29', 'a06fe76f-0b7f-59cc-b2b9-04b4c436df10'], 'nonfoil': ['16be7f6d-6070-542f-b5d4-6d6fbdad890f', 'a06fe76f-0b7f-59cc-b2b9-04b4c436df10', 'e48c8c2d-e1d4-581a-995f-2886965534b0']}
subsets
subtypes
supertypes
textGain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
toughness
typeSorcery
typesSorcery
uuide7cef3f2-ba64-53f7-8f1e-9860d4ecc202
variations
watermark
setNameShadows over Innistrad

Identifiers

id91081
cardKingdomEtchedId
cardKingdomFoilId206268
cardKingdomId205911
cardsphereFoilId41937
cardsphereId41938
deckboxId31059
mcmId289188
mcmMetaId222317
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id433051d0-57dc-5832-8194-127c54f5a862
mtgoFoilId59817
mtgoId59816
multiverseId409928
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId674d33d6-dfd4-4972-aaa3-6de0236a8c45
scryfallIllustrationIdf8e453a8-bfd5-4fef-966f-d172430eff46
scryfallOracleIdb7ff27b6-7591-44b9-86b9-ee12f795ec25
tcgplayerEtchedProductId
tcgplayerProductId116423
uuide7cef3f2-ba64-53f7-8f1e-9860d4ecc202

Legalities

id91081
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuide7cef3f2-ba64-53f7-8f1e-9860d4ecc202
vintageLegal

Purchase URLs

id91081
cardKingdomhttps://mtgjson.com/links/d1cc2008130e9eed
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ec9280596e73ec35
cardmarkethttps://mtgjson.com/links/d09fec207d8f665c
tcgplayerhttps://mtgjson.com/links/2b576d7aef23f08d
tcgplayerEtched
uuide7cef3f2-ba64-53f7-8f1e-9860d4ecc202

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified恶毒低语法术获得目标生物的操控权直到回合结束。重置该生物。直到回合结束,它得+2/+0且获得敏捷异能。
疯魔{3}{R}(如果你弃掉此牌,将之弃到放逐区。当你如此作时,支付其疯魔费用施放之,否则便将其置入你的坟墓场。)
410258
Chinese Traditional惡毒低語巫術獲得目標生物的操控權直到回合結束。重置該生物。直到回合結束,它得+2/+0且獲得敏捷異能。
瘋魔{3}{R}(如果你棄掉此牌,將之棄到放逐區。當你如此作時,支付其瘋魔費用施放之,否則便將其置入你的墳墓場。)
410588
FrenchChuchotements maléfiquesRituelAcquérez le contrôle de la créature ciblée jusqu'à la fin du tour. Dégagez cette créature. Elle gagne +2/+0 et acquiert la célérité jusqu'à la fin du tour.
Folie {3}{R} (Si vous vous défaussez de cette carte, défaussez-vous en vers l'exil. Quand vous le faites, lancez-la pour son coût de folie ou mettez-la dans votre cimetière.)
411248
GermanÜbelwollendes FlüsternHexereiÜbernimm bis zum Ende des Zuges die Kontrolle über eine Kreatur deiner Wahl. Enttappe diese Kreatur. Sie erhält +2/+0 und Eile bis zum Ende des Zuges.
Wahnsinn {3}{R} (Falls du diese Karte abwirfst, wirf sie ins Exil ab. Wenn du dies tust, wirke sie für ihre Wahnsinn-Kosten oder lege sie auf deinen Friedhof.)
410918
ItalianSussurri MalevoliStregoneriaPrendi il controllo di una creatura bersaglio fino alla fine del turno. STAPpa quella creatura. Prende +2/+0 e ha rapidità fino alla fine del turno.
Follia {3}{R} (Se scarti questa carta, scartala in esilio. Quando lo fai, lanciala pagando il suo costo di follia o mettila nel tuo cimitero.)
411578
Japanese邪悪な囁きソーサリークリーチャー1体を対象とする。ターン終了時まで、それのコントロールを得る。そのクリーチャーをアンタップする。ターン終了時まで、それは+2/+0の修整を受けるとともに速攻を得る。
マッドネス{3}{R}(あなたがこのカードを捨てるなら、これを追放領域に捨てる。あなたがそうしたとき、マッドネス・コストでこれを唱えるか、これをあなたの墓地に置く。)
411908
Korean악의에 찬 속삭임집중마법생물을 목표로 정한다. 턴종료까지 그 생물의 조종권을 얻는다. 그 생물은 언탭되며 턴종료까지 +2/+0을 받고 신속을 얻는다.
광기 {3}{R} (이 카드를 버리는 경우, 추방 영역에 버린다. 그렇게 할 때, 광기 비용을 지불하고 이 카드를 발동하거나 당신의 무덤에 이 카드를 놓는다.)
412238
Portuguese (Brazil)Sussurros MaldososFeitiçoGanhe o controle da criatura alvo até o final do turno. Desvire aquela criatura. Ela recebe +2/+0 e ganha ímpeto até o final do turno.
Loucura {3}{R} (Se você descartar este card, descarte-o para o exílio. Quando fizer isso, conjure-o por seu custo de loucura ou coloque-o em seu cemitério.)
412568
RussianЗлобный ШепотВолшебствоПолучите контроль над целевым существом до конца хода. Разверните то существо. Оно получает +2/+0 и Ускорение до конца хода.
Бешенство {3}{R} (Если вы сбрасываете эту карту, сбросьте ее в изгнание. Когда вы это делаете, разыграйте ее за ее стоимость Бешенства или положите на ваше кладбище.)
412898
SpanishSusurros malevolentesConjuroGana el control de la criatura objetivo hasta el final del turno. Endereza esa criatura. Obtiene +2/+0 y gana la habilidad de prisa hasta el final del turno.
Demencia {3}{R}. (Si descartas esta carta, exíliala. Cuando lo hagas, lánzala por su coste de demencia o ponla en tu cementerio.)
413228

Rulings

datetext
2018-12-07Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it, even though those remain attached to it.
2018-12-07Malevolent Whispers can target any creature, even one that's untapped or one you already control.
2022-12-08A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
2022-12-08A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
2022-12-08Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
2022-12-08Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
2022-12-08If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
2022-12-08If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
2022-12-08If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
2022-12-08Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
2022-12-08To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

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