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Nine Lives M21

Other printings of "Nine Lives": M21 #28 PM21 #28p PM21 #28s M21 #344 SLD #793 PRM #81938

Card

id50669
artistPaul Scott Canavan
artistIdsc19bfb77-5099-4f7c-8585-6eaf367712c9
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank6780
edhrecSaltiness0.54
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsHexproof
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}{W}
manaValue3
nameNine Lives
number344
originalPrintings
originalReleaseDate
originalTextHexproof
If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives.
When there are nine or more incarnation counters on Nine Lives, exile it.
When Nine Lives leaves the battlefield, you lose the game.
otherFaceIds
power
printingsM21, PM21, PRM, SLD
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeM21
side
signature
sourceProducts{'foil': ['547f7fe8-5bf3-5b1f-b7d5-2348edfeb15f'], 'nonfoil': ['547f7fe8-5bf3-5b1f-b7d5-2348edfeb15f']}
subsets
subtypes
supertypes
textHexproof
If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment.
When there are nine or more incarnation counters on this enchantment, exile it.
When this enchantment leaves the battlefield, you lose the game.
toughness
typeEnchantment
typesEnchantment
uuid597eefbd-b0b5-5e7a-b78a-a2cee7b553e1
variations5ba544d1-5cb8-5ba4-adf5-481dfb3b561b
watermark
setNameCore Set 2021

Identifiers

id50669
cardKingdomEtchedId
cardKingdomFoilId234680
cardKingdomId234181
cardsphereFoilId68963
cardsphereId68964
deckboxId50855
mcmId471339
mcmMetaId308114
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc7180237-81df-50d5-86b7-baad1aad2e92
mtgoFoilId
mtgoId
multiverseId488243
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddada448c-6431-4172-b458-efa49c302dfb
scryfallIllustrationId2b8c7088-079b-4745-8403-b1725c14b2c9
scryfallOracleId236e1f57-7ef5-455a-82a6-8ff6b85d8849
tcgplayerEtchedProductId
tcgplayerProductId215738
uuid597eefbd-b0b5-5e7a-b78a-a2cee7b553e1

Legalities

id50669
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid597eefbd-b0b5-5e7a-b78a-a2cee7b553e1
vintageLegal

Purchase URLs

id50669
cardKingdomhttps://mtgjson.com/links/016396b63305e2c1
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9d85d5a5d7670931
cardmarkethttps://mtgjson.com/links/dc5c17d863aa044d
tcgplayerhttps://mtgjson.com/links/011b193729f84f72
tcgplayerEtched
uuid597eefbd-b0b5-5e7a-b78a-a2cee7b553e1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchNeuf viesEnchantementDéfense talismanique
Si une source devait vous infliger des blessures, prévenez ces blessures et mettez un marqueur « incarnation » sur les Neuf vies.
Quand il y a au moins neuf marqueurs « incarnation » sur les Neuf vies, exilez-les.
Quand les Neuf vies quittent le champ de bataille, vous perdez la partie.
488295
Japanese九つの命エンチャント呪禁
発生源1つがあなたにダメージを与えるなら、そのダメージを軽減し、九つの命の上に具現カウンターを1個置く。
九つの命の上に具現カウンターが9個以上あるとき、これを追放する。
九つの命が戦場を離れたとき、あなたはこのゲームに敗北する。
488347

Rulings

datetext
2020-06-23If damage that a source would deal to you can't be prevented, you still put an incarnation counter on Nine Lives.
2020-06-23If more than one source deals damage to you at once, prevent the damage from each of them and put that many incarnation counters on Nine Lives, even if this causes more than nine incarnation counters to be on Nine Lives. Leave it to cats to abuse loopholes.
2020-06-23If you counter the first triggered ability or otherwise remove it from the stack, it will just trigger again immediately if Nine Lives still has nine or more incarnation counters on it.
2020-06-23Once the first triggered ability is on the stack, it won't trigger again, even if more damage is prevented and more incarnation counters are put onto it.
2020-06-23The last ability of Nine Lives triggers no matter how it leaves the battlefield.

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