← Back Card Profile (by Name)

Marisi, Breaker of the Coil C19

Other printings of "Marisi, Breaker of the Coil": PLST #C19-46 C19 #46

Card

id15984
artistRudy Siswanto
artistIds23f86db1-9103-49bb-83d5-0fda18143921
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG, R, W
colorIndicator
colorsG, R, W
defense
duelDeck
edhrecRank3981
edhrecSaltiness0.63
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"Cast off the law! Awaken your rage!"
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsGoad
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{R}{G}{W}
manaValue4
nameMarisi, Breaker of the Coil
number46
originalPrintings
originalReleaseDate
originalTextYour opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
otherFaceIds
power5
printingsC19, PLST
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeC19
side
signature
sourceProducts{'foil': ['526cc71b-c0d0-5490-94f4-8359a12fe85c']}
subsets
subtypesCat, Warrior
supertypesLegendary
textYour opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
toughness4
typeLegendary Creature — Cat Warrior
typesCreature
uuid0c4761f2-ab0d-5c75-9d8c-edc82de4e387
variations
watermark
setNameCommander 2019

Identifiers

id15984
cardKingdomEtchedId
cardKingdomFoilId227110
cardKingdomId
cardsphereFoilId61275
cardsphereId
deckboxId45823
mcmId392012
mcmMetaId278747
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb8f890e8-c48d-5eec-b0f9-9f75d772ccfb
mtgoFoilId
mtgoId77146
multiverseId470592
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc366e1c0-f62d-41ce-baec-de11dbc1c5f4
scryfallIllustrationIdb50a7c1c-94be-4592-b333-188ffed42533
scryfallOracleId17475cf0-661d-4361-827b-1e4d638089f1
tcgplayerEtchedProductId
tcgplayerProductId196546
uuid0c4761f2-ab0d-5c75-9d8c-edc82de4e387

Legalities

id15984
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid0c4761f2-ab0d-5c75-9d8c-edc82de4e387
vintageLegal

Purchase URLs

id15984
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/02ccdf882e89613a
cardmarkethttps://mtgjson.com/links/2db404b53b44fced
tcgplayerhttps://mtgjson.com/links/7c68c93829e2825b
tcgplayerEtched
uuid0c4761f2-ab0d-5c75-9d8c-edc82de4e387

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchMarisi, briseur de l'annelure« Rejetez la loi ! Laissez exploser votre rage ! »Créature légendaire : chat et guerrierVos adversaires ne peuvent pas lancer de sorts pendant le combat.
À chaque fois qu'une créature que vous contrôlez inflige des blessures de combat à un joueur, incitez chaque créature que ce joueur contrôle. (Jusqu'à votre prochain tour, ces créatures attaquent à chaque combat si possible et attaquent un joueur autre que vous si possible.)
471498
GermanMarisi, Zerstörer des Kodex„Vergesst das Gesetz! Euer Zorn ist das Gesetz!"Legendäre Kreatur — Katze, KriegerDeine Gegner können während des Kampfes keine Zaubersprüche wirken.
Immer wenn eine Kreatur, die du kontrollierst, einem Spieler Kampfschaden zufügt, stachle alle Kreaturen an, die der Spieler kontrolliert. (Bis zu deinem nächsten Zug greifen jene Kreaturen in jedem Kampf an, falls möglich, und greifen einen anderen Spieler als dich an, falls möglich.)
470894
ItalianMarisi, Distruttore dell'Intreccio"Ripudiate la legge e risvegliate la vostra furia!"Creatura Leggendaria — Guerriero FelinoI tuoi avversari non possono lanciare magie durante il combattimento.
Ogniqualvolta una creatura che controlli infligge danno da combattimento a un giocatore, sprona ogni creatura controllata da quel giocatore. (Fino al tuo prossimo turno, quelle creature attaccano in ogni combattimento un giocatore diverso da te, se possono farlo.)
471800
Japaneseコイルの破壊者、マリーシ「法を棄てろ!怒りを呼び覚ませ!」伝説のクリーチャー — 猫・戦士戦闘中、対戦相手は呪文を唱えられない。
あなたがコントロールしているクリーチャー1体がプレイヤー1人に戦闘ダメージを与えるたび、そのプレイヤーがコントロールしている各クリーチャーをそれぞれ使嗾する。(あなたの次のターンまで、それらのクリーチャーは、可能なら各戦闘で攻撃し、可能ならあなたでないプレイヤーを攻撃する。)
472102
Portuguese (Brazil)Marisi, Destruidor da Espiral"Rejeite a lei! Desperte sua fúria!"Criatura Lendária — Felino GuerreiroSeus oponentes não podem conjurar mágicas durante o combate.
Toda vez que uma criatura que você controla causa dano de combate a um jogador, atice cada criatura que aquele jogador controla.
(Até seu próximo turno, aquelas criaturas atacam a cada combate se estiverem aptas e atacam um jogador que não seja você se estiverem aptas.)
472404
RussianМариси, Разбивший Спираль«Отбросьте закон! Пробудите ярость!»Легендарное Существо — Кошка ВоинВаши оппоненты не могут разыгрывать заклинания во время боя.
Каждый раз, когда существо под вашим контролем наносит боевые повреждения игроку, разъярите каждое существо под контролем того игрока. (До вашего следующего хода те существа атакуют в каждом бою, если могут, и атакуют не вас, а другого игрока, если могут.)
472706
SpanishMarisi, el Aniquilador de la Madeja"¡Al cuerno con la ley! ¡Despierta tu ira!".Criatura legendaria — Guerrero felinoTus oponentes no pueden lanzar hechizos durante el combate.
Siempre que una criatura que controlas haga daño de combate a un jugador, incita a cada criatura que controla ese jugador. (Hasta tu próximo turno, esas criaturas atacan cada combate si pueden y atacan a un jugador que no seas tú si pueden.)
471196

Rulings

datetext
2019-08-23Creatures that enter the battlefield after Marisi's second ability resolves won't be goaded.
2019-08-23If an effect allows or instructs an opponent to cast a spell during a combat phase, they can't do so. Marisi's restriction takes precedence over that permission.
2019-08-23In a multiplayer game, if you leave the game after Marisi's second ability resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.
2019-08-23Opponents can still activate abilities during combat.
2019-08-23The goaded creatures remain goaded even if Marisi leaves the battlefield before your next turn.
2023-06-30Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
2023-06-30Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
2023-06-30If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
2023-06-30If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
2023-06-30If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

Tip: bookmark this page with your query parameters for quick access.