← Back Card Profile (by Name)

Mask of Memory MRD

Other printings of "Mask of Memory": PLST #C14-249 HOP #119 ONC #136 MRD #203 40K #243 40K #243★ C14 #249 CMR #324 FIC #350

Card

id58521
artistAlan Pollack
artistIds70c20ea3-5ad6-4082-a337-6e994ae5828e
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank954
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameMask of Memory
number203
originalPrintings
originalReleaseDate
originalTextWhenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card from your hand.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
otherFaceIds
power
printings40K, C14, CMR, FIC, HOP, MRD, ONC, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMRD
side
signature
sourceProducts{'foil': ['7b4fb9c9-8d63-5337-9014-107292fdda09', '9e39488c-c8a2-5ac3-ba79-6b5ee33dc639'], 'nonfoil': ['0c606e67-501a-548e-8443-062d3308c685', '7cfad63e-4577-5f7d-b4b9-ea5e0110a06f', '9e39488c-c8a2-5ac3-ba79-6b5ee33dc639']}
subsets
subtypesEquipment
supertypes
textWhenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
toughness
typeArtifact — Equipment
typesArtifact
uuid1c42d2bd-058a-5d29-94f8-3731c10c9b92
variations
watermark
setNameMirrodin

Identifiers

id58521
cardKingdomEtchedId
cardKingdomFoilId73202
cardKingdomId72202
cardsphereFoilId30743
cardsphereId30744
deckboxId12492
mcmId203
mcmMetaId3500
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3e1d1837-17e8-5287-ba72-032aba2fca6b
mtgoFoilId19908
mtgoId19907
multiverseId46153
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId512f8021-aaf3-4b1c-b08c-fe667ce2d8e1
scryfallIllustrationIdeeaeb591-2543-4cc2-bad3-ddc19a0fde26
scryfallOracleIdd6b2c998-a226-426c-a40d-6e6007041bfe
tcgplayerEtchedProductId
tcgplayerProductId11515
uuid1c42d2bd-058a-5d29-94f8-3731c10c9b92

Legalities

id58521
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid1c42d2bd-058a-5d29-94f8-3731c10c9b92
vintageLegal

Purchase URLs

id58521
cardKingdomhttps://mtgjson.com/links/afae406bfce1f144
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/59746e80163920d6
cardmarkethttps://mtgjson.com/links/97b7a1e751e71893
tcgplayerhttps://mtgjson.com/links/47b23bc5f69c3608
tcgplayerEtched
uuid1c42d2bd-058a-5d29-94f8-3731c10c9b92

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchMasque de la mémoireArtefact : équipementÀ chaque fois que la créature équipée inflige des blessures de combat à un joueur, vous pouvez piocher deux cartes. Si vous le faites, défaussez-vous d'une carte de votre main.
Équipement {1} ({1}: Attachez à la créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez jouer un rituel. Cette carte arrive en jeu détachée et elle reste en jeu si la créature quitte le jeu.)
161705
GermanErinnerungsmaskeArtefakt — AusrüstungImmer wenn die ausgerüstete Kreatur einem Spieler Kampfschaden zufügt, kannst du zwei Karten ziehen. Falls du dies tust, wirf eine Karte aus deiner Hand ab.
Ausrüsten {1} ({1}: Lege diese Karte an eine Kreatur deiner Wahl, die du kontrollierst, an. Spiele Ausrüsten wie eine Hexerei. Diese Karte kommt gelöst ins Spiel und bleibt im Spiel, falls die Kreatur das Spiel verlässt.)
73387
ItalianMaschera della MemoriaArtefatto — EquipaggiamentoOgniqualvolta la creatura equipaggiata infligge danno da combattimento a un giocatore, puoi pescare due carte. Se lo fai, scarta una carta dalla tua mano.
Equipaggiare {1} ({1}: Assegnalo a una creatura bersaglio che controlli. Equipaggialo solo come una stregoneria. Questa carta entra in gioco non assegnata e resta in gioco se la creatura lascia il gioco.)
160174
Japanese記憶の仮面アーティファクト— 装備品装備しているクリーチャーがいずれかのプレイヤーに戦闘ダメージを与えるたび、あなたはカードを2枚引いてもよい。 そうした場合、その後あなたの手札からカードを1枚捨てる。
装備 {1} ({1}:あなたがコントロールするクリーチャー1体を対象とし、それにつける。 装備はソーサリーとしてのみ行なう。 このカードはつけられていない状態で場に出て、クリーチャーが場を離れても場に残る。)
73740
Portuguese (Brazil)Máscara da MemóriaArtefato — EquipamentoToda vez que a criatura equipada causar dano de combate a um jogador, você pode comprar dois cards. Se o fizer, descarte um card de sua mão.
Equipar {1} ({1}: Anexe a uma criatura alvo que você controla. Equipe somente quando pudesse jogar um feitiço. Este card entra em jogo solto e permanece em jogo se a criatura sair de jogo.)
162399
SpanishMáscara de la memoriaArtefacto — EquipoSiempre que la criatura equipada haga daño de combate a un jugador, puedes robar dos cartas. Si lo haces, descarta una carta de tu mano.
Equipar {1}. ({1}: Anexa este equipo a la criatura objetivo que controles. Juega la habilidad de equipar como un conjuro. Esta carta entra en juego desanexada y permanece en juego si la criatura deja el juego.)
162083

Rulings

No rulings available.

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