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Master of the Wild Hunt A25

Other printings of "Master of the Wild Hunt": PLST #A25-181 A25 #181 M10 #191 J22 #688 SLD #1249

Card

id7335
artistKev Walker
artistIdsf366a0ee-a0cd-466d-ba6a-90058c7a31a6
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank7507
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}{G}
manaValue4
nameMaster of the Wild Hunt
number181
originalPrintings
originalReleaseDate
originalTextAt the beginning of your upkeep, create a 2/2 green Wolf creature token.
{T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
otherFaceIds
power3
printingsA25, J22, M10, PLST, SLD
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeA25
side
signature
sourceProducts{'foil': ['16798827-9c40-5e4d-b1a0-c0345a851262'], 'nonfoil': ['16798827-9c40-5e4d-b1a0-c0345a851262']}
subsets
subtypesHuman, Shaman
supertypes
textAt the beginning of your upkeep, create a 2/2 green Wolf creature token.
{T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
toughness3
typeCreature — Human Shaman
typesCreature
uuidfc012bfd-64de-542a-999a-2a1ab163c1a9
variations
watermarkset (M10)
setNameMasters 25

Identifiers

id7335
cardKingdomEtchedId
cardKingdomFoilId217409
cardKingdomId217145
cardsphereFoilId53848
cardsphereId53847
deckboxId38128
mcmId319046
mcmMetaId10654
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id95737600-0f40-5bad-aace-de53720a0723
mtgoFoilId67277
mtgoId67276
multiverseId442170
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3c56fda1-d286-46b1-9617-4f7c430abb79
scryfallIllustrationIdf702714d-e9e5-4f42-bc56-581bd7fb68a4
scryfallOracleIddd25cab9-15cc-40f5-9b68-8f345dd7e952
tcgplayerEtchedProductId
tcgplayerProductId161483
uuidfc012bfd-64de-542a-999a-2a1ab163c1a9

Legalities

id7335
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidfc012bfd-64de-542a-999a-2a1ab163c1a9
vintageLegal

Purchase URLs

id7335
cardKingdomhttps://mtgjson.com/links/509041f70f0c165e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/19a721988473c074
cardmarkethttps://mtgjson.com/links/a41e7ef2b6ef0bd8
tcgplayerhttps://mtgjson.com/links/48f79b194dfe2075
tcgplayerEtched
uuidfc012bfd-64de-542a-999a-2a1ab163c1a9

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified幽猎领袖生物 ~人类/祭师在你的维持开始时,派出一个2/2绿色的狼衍生生物。
{T}:横置所有由你操控且未横置的狼生物。每个以此法横置的狼各对目标生物造成等同于前者力量的伤害。该生物对这些狼中的任意数量造成总共等同于该生物力量的伤害,其操控者可以任意分配。
442668
Japanese野生の狩りの達人クリーチャー — 人間・シャーマンあなたのアップキープの開始時に、緑の2/2の狼・クリーチャー・トークンを1体生成する。
{T}:クリーチャー1体を対象とする。あなたがコントロールしているアンタップ状態の狼・クリーチャーをすべてタップする。これによりタップされた各狼はそれぞれ、その対象としたクリーチャーに、自身のパワーに等しい点数のダメージを与える。そのクリーチャーはそれらの狼に、自身のパワーに等しい点数のダメージを、自身のコントローラーの望むように分割して与える。
442419

Rulings

datetext
2018-03-16All Wolves you control are tapped as part of the activated ability's effect, not as a cost. Players may respond by attempting to tap or untap Wolves, or to create or remove them.
2018-03-16If the target creature is an illegal target by the time Master of the Wild Hunt's ability tries to resolve, the ability doesn't resolve. You won't tap your Wolves, and nothing will deal or be dealt damage.
2018-03-16Only a Wolf creature tapped as part of the ability's effect can be dealt damage by the target creature.
2018-03-16The controller of the target creature doesn't divide that creature's damage as the ability is activated (since the Wolves that will receive that damage aren't targeted), so that player does so as the ability resolves. There is no time to react between the time a Wolf is chosen, the time damage is dealt to it, and the time it's destroyed for having been dealt lethal damage. If you want to put a regeneration shield on one of those Wolves, or target it with a damage-prevention spell, or anything else, you must do so before the ability resolves (and before you know which Wolves will be chosen and how much damage will be dealt to them).

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