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Meat Locker // Drowned Diner DSK

Other printings of "Meat Locker // Drowned Diner": DSK #65 DSK #65

Card

id28860
artistSergey Glushakov
artistIds8df4596a-1d88-4b6a-9ce8-5c8089c3946c
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank8713
edhrecSaltiness
faceConvertedManaCost5
faceFlavorName
faceManaValue5
faceNameDrowned Diner
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsplit
leadershipSkills
life
loyalty
manaCost{3}{U}{U}
manaValue8
nameMeat Locker // Drowned Diner
number65
originalPrintings
originalReleaseDate
originalTextWhen you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) // When you unlock this door, draw three cards, then discard a card.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
otherFaceIds65435acc-204a-5d28-a50a-dccd4f2dd515
power
printingsDSK
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDSK
sideb
signature
sourceProducts
subsets
subtypesRoom
supertypes
textWhen you unlock this door, draw three cards, then discard a card.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
toughness
typeEnchantment — Room
typesEnchantment
uuid6e02de34-e9dc-5784-938c-28df9f2cea71
variations
watermark
setNameDuskmourn: House of Horror

Identifiers

id28860
cardKingdomEtchedId
cardKingdomFoilId302574
cardKingdomId302121
cardsphereFoilId126569
cardsphereId126568
deckboxId94312
mcmId788420
mcmMetaId440274
mtgArenaId92131
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id91c21d87-8d68-5fe0-a8e9-09434d6e86c8
mtgoFoilId
mtgoId130261
multiverseId673470
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb3c773f0-9e65-48de-a362-a9a943198693
scryfallIllustrationId8d783c0a-fdc2-4648-9056-ea2ac301120e
scryfallOracleId897eef47-3e99-4a5f-8a3e-ddb06bc95e9a
tcgplayerEtchedProductId
tcgplayerProductId579316
uuid6e02de34-e9dc-5784-938c-28df9f2cea71

Legalities

id28860
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid6e02de34-e9dc-5784-938c-28df9f2cea71
vintageLegal

Purchase URLs

id28860
cardKingdomhttps://mtgjson.com/links/6cade1f975f5d6ab
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/194f2971881fabd4
cardmarkethttps://mtgjson.com/links/e6db2865d95ab995
tcgplayerhttps://mtgjson.com/links/9927e667dbe8387a
tcgplayerEtched
uuid6e02de34-e9dc-5784-938c-28df9f2cea71

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchFrigo à viande // Restaurant noyéRestaurant noyéEnchantement — pièceRestaurant noyé
o3oUoU
Quand vous déverrouillez cet accès, piochez trois cartes, puis défaussez-vous d'une carte.
674283
GermanFleischkühlraum // Sinkendes EsszimmerSinkendes EsszimmerVerzauberung — RaumSinkendes Esszimmer
o3oUoU
Wenn du diese Tür entsperrst, ziehe drei Karten und wirf dann eine Karte ab.
673741
ItalianGhiacciaia // Ristorante AllagatoRistorante AllagatoIncantesimo — StanzaRistorante Allagato
o3oUoU
Quando sblocchi questa porta, pesca tre carte, poi scarta una carta.
674554
Japanese食肉用冷凍室 // 冠水した食堂冠水した食堂エンチャント — 部屋冠(かん)水(すい)した食(しょく)堂(どう)
o3oUoU
あなたがこのドアを開放したとき、カード3枚を引き、その後、カード1枚を捨てる。
674825
SpanishAlmacén de carne // Comedor inundadoComedor inundadoEncantamiento — SalaComedor inundado
o3oUoU
Cuando abras esta puerta, roba tres cartas y luego descarta una carta.
674012

Rulings

datetext
2024-09-20An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply.
2024-09-20An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
2024-09-20Any time you have priority during a main phase of your turn and the stack is empty, you may pay the mana cost of a locked door (also called its "unlock cost"). That door becomes unlocked. This is a special action. It doesn't use the stack and can't be responded to.
2024-09-20Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
2024-09-20Each Room card is a single card. For example, if you discard a Room card, you've discarded one card, not two. If an effect counts the number of enchantment cards in your graveyard, Bottomless Pool // Locker Room counts once, not twice.
2024-09-20If a Room enters from any zone other than the stack, it will enter with both halves locked.
2024-09-20If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked.
2024-09-20If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the door you're casting. For example, if an effect allows you to cast a permanent spell with mana value 3 or less from among cards in your graveyard, you could cast Bottomless Pool this way, but not Locker Room.
2024-09-20If neither door of a Room is unlocked, it's a Room enchantment with no name and no abilities.
2024-09-20Room cards have two card faces with a shared type line on a single card. The characteristics of the door you didn't cast are ignored while the spell is on the stack.
2024-09-20Some abilities allow you to lock a door of a Room you control. You can't choose to lock a door that's already locked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are locked, but the ability won't do anything when it resolves.
2024-09-20Some abilities allow you to unlock a door of a Room you control. You can't choose to unlock a door that's already unlocked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are unlocked, but the ability won't do anything when it resolves.
2024-09-20Some doors have abilities that trigger whenever you unlock that door and require one or more targets. You can unlock that door even if there would be insufficient legal targets for that triggered ability. The triggered ability won't go on the stack.
2024-09-20To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters.
2024-09-20While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room.
2024-09-20While on the battlefield, a Room's characteristics are a combination of the characteristics of its unlocked doors. For example, if Bottomless Pool // Locker Room is on the battlefield with both doors unlocked, its names are Bottomless Pool and Locker Room, its mana value is 6, it's a Room Enchantment, and it has the abilities in each door's text box.

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