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Melek, Izzet Paragon PRM

Other printings of "Melek, Izzet Paragon": DGM #84 PDGM #84 C20 #220 C15 #227 CMM #345 PRM #48578

Card

id78164
artistJohann Bodin
artistIdsd92e2dd9-9ef6-43f6-81f8-df87f9066983
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR, U
colorIndicator
colorsR, U
defense
duelDeck
edhrecRank5994
edhrecSaltiness0.32
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{4}{U}{R}
manaValue6
nameMelek, Izzet Paragon
number48578
originalPrintings
originalReleaseDate2014-10-17
originalText
otherFaceIds
power2
printingsC15, C20, CMM, DGM, PDGM, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePRM
side
signature
sourceProducts
subsets
subtypesWeird, Wizard
supertypesLegendary
textPlay with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
toughness4
typeLegendary Creature — Weird Wizard
typesCreature
uuid53e59424-e004-57f7-9aa8-9c972d9db496
variations
watermark
setNameMagic Online Promos

Identifiers

id78164
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id17ea3e93-b398-5ff7-a28e-d5fb61c7072f
mtgoFoilId
mtgoId48578
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1c9e32e4-da08-406d-9cf2-ef8a785a78b0
scryfallIllustrationIda6bfa0fe-e4e5-4354-9d4a-c1562e8d988c
scryfallOracleId095d9719-0db6-43de-8e4f-a0035a4c65ed
tcgplayerEtchedProductId
tcgplayerProductId
uuid53e59424-e004-57f7-9aa8-9c972d9db496

Legalities

id78164
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid53e59424-e004-57f7-9aa8-9c972d9db496
vintageLegal

Purchase URLs

id78164
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid53e59424-e004-57f7-9aa8-9c972d9db496

Foreign Data (per language)

No foreign data.

Rulings

datetext
2013-04-15If the spell being copied has an X whose value was determined as it was cast (like Debt to the Deathless has), the copy has the same value of X.
2013-04-15If the spell being copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one.
2013-04-15If the top card of your library changes while you’re casting a spell, playing a land, or activating an ability, the new top card won’t be revealed until you finish doing so.
2013-04-15Instant and sorcery cards with miracle allow a player to cast a card immediately upon drawing it. If you cast a spell this way, you’re casting it from your hand, not your library. Melek’s ability won’t trigger.
2013-04-15Melek doesn’t affect the timing rules associated with when you can cast the card. If it’s a sorcery card, you can cast it only during your main phase when the stack is empty.
2013-04-15Melek’s last ability will copy any instant or sorcery spell you cast from your library, not just one with targets.
2013-04-15The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
2013-04-15The top card of your library isn’t in your hand, so you can’t suspend it, cycle it, discard it, or activate any of its activated abilities.
2013-04-15When playing with the top card of your library revealed, if an effect tells you to draw several cards, reveal each one before you draw it.
2013-04-15When the last ability resolves, it creates a copy of the spell. You control the copy. That copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.
2013-04-15You still pay all costs for that spell, including additional costs. You may also pay alternative costs, such as overload costs. Although you can’t pay additional costs for the copy that’s created, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if a player sacrifices a 3/3 creature to cast Fling, and you copy it, the copy of Fling will also deal 3 damage to its target.

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