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Mizzium Mortars MM3

Other printings of "Mizzium Mortars": GK1 #32 MM3 #101 RTR #101 C15 #163 PIO #376 CLB #803 PRM #99667

Card

id56412
artistNoah Bradley
artistIds81995d11-da98-4f8b-89bd-b88ca2ddb06b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank2352
edhrecSaltiness0.26
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsOverload
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameMizzium Mortars
number101
originalPrintings
originalReleaseDate
originalTextMizzium Mortars deals 4 damage to target creature you don't control.
Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
otherFaceIds
power
printingsC15, CLB, GK1, MM3, PIO, PRM, RTR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMM3
side
signature
sourceProducts{'foil': ['f6de54ca-f75f-5681-9227-1ef03791e186'], 'nonfoil': ['f6de54ca-f75f-5681-9227-1ef03791e186']}
subsets
subtypes
supertypes
textMizzium Mortars deals 4 damage to target creature you don't control.
Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
toughness
typeSorcery
typesSorcery
uuid48e4b542-c47e-5455-8245-e9983e5adf08
variations
watermark
setNameModern Masters 2017

Identifiers

id56412
cardKingdomEtchedId
cardKingdomFoilId211465
cardKingdomId211213
cardsphereFoilId48648
cardsphereId48433
deckboxId34798
mcmId295965
mcmMetaId206476
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfc0755bd-abda-5865-ab5c-acd9e9af6726
mtgoFoilId63376
mtgoId63375
multiverseId425926
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId708557e2-c1b4-4e45-b568-17763b7a9924
scryfallIllustrationId20f3b2cc-4218-473f-b8e3-20554794cfed
scryfallOracleId48ddba1e-2ad7-463f-9307-d2379a800e51
tcgplayerEtchedProductId
tcgplayerProductId128901
uuid48e4b542-c47e-5455-8245-e9983e5adf08

Legalities

id56412
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid48e4b542-c47e-5455-8245-e9983e5adf08
vintageLegal

Purchase URLs

id56412
cardKingdomhttps://mtgjson.com/links/7e608aa1be15e59b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/830b8838c031e2a2
cardmarkethttps://mtgjson.com/links/3feabc9296a59997
tcgplayerhttps://mtgjson.com/links/f84719be44f648de
tcgplayerEtched
uuid48e4b542-c47e-5455-8245-e9983e5adf08

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified米捷轰击法术米捷轰击对目标不由你操控的生物造成4点伤害。
超载{3}{R}{R}{R}(你可以支付此咒语的超载费用来施放它。如果你如此作,将其中的「目标」字样全部更改为「每个」。)
426175
Japaneseミジウムの迫撃砲ソーサリーあなたがコントロールしていないクリーチャー1体を対象とする。ミジウムの迫撃砲はそれに4点のダメージを与える。
超過{3}{R}{R}{R}(あなたはこの呪文をこれの超過コストで唱えてもよい。そうしたなら、対象は取らず、ミジウムの迫撃砲はあなたがコントロールしていない各クリーチャーにそれぞれ4点のダメージを与える。)
426424

Rulings

datetext
2024-01-12Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
2024-01-12If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
2024-01-12If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
2024-01-12Note that if the spell with overload is dealing damage, protection from that spell's color will still prevent that damage.
2024-01-12To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

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