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Mobile Garrison AER

Other printings of "Mobile Garrison": AER #165 KLR #253

Card

id7932
artistCliff Childs
artistIdsed6f7e03-20ba-4c73-bdda-4a4928480721
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank8843
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}
manaValue3
nameMobile Garrison
number165
originalPrintings
originalReleaseDate
originalTextWhenever Mobile Garrison attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
otherFaceIds
power3
printingsAER, KLR
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeAER
side
signature
sourceProducts{'foil': ['b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c8e0fc44-da90-5aac-84ea-ee8e2e5caf01', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['612e4818-c476-55ec-9fb7-5cd60a366120', 'b32a55d0-c4f8-5c16-b1ab-66ab627a25a2']}
subsets
subtypesVehicle
supertypes
textWhenever this Vehicle attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness4
typeArtifact — Vehicle
typesArtifact
uuid9a07ae79-5dc9-5067-8242-01b01618bc00
variations
watermark
setNameAether Revolt

Identifiers

id7932
cardKingdomEtchedId
cardKingdomFoilId210719
cardKingdomId210535
cardsphereFoilId4280
cardsphereId4281
deckboxId34571
mcmId294923
mcmMetaId224468
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ideece9a87-fd7e-514a-87b1-8a6ec03f55ea
mtgoFoilId62860
mtgoId62859
multiverseId423832
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdda443378-f5cb-4240-9524-2c40ec17c933
scryfallIllustrationId3daf36de-a7ba-4bed-b561-10e0ef3dbd20
scryfallOracleId14ef5aa4-5f61-4fbd-9a8d-35920c40ec25
tcgplayerEtchedProductId
tcgplayerProductId126507
uuid9a07ae79-5dc9-5067-8242-01b01618bc00

Legalities

id7932
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid9a07ae79-5dc9-5067-8242-01b01618bc00
vintageLegal

Purchase URLs

id7932
cardKingdomhttps://mtgjson.com/links/05549a5f619d1b04
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/cfd9f6f237e57905
cardmarkethttps://mtgjson.com/links/70b9038b71a1267d
tcgplayerhttps://mtgjson.com/links/147b5d602ef50b42
tcgplayerEtched
uuid9a07ae79-5dc9-5067-8242-01b01618bc00

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified可动驻防地神器~载具每当可动驻防地攻击时,重置另一个目标由你操控的神器或生物。
搭载2(横置任意数量由你操控且力量总和等于或大于2的生物:此载具成为神器生物直到回合结束。)
424016
Chinese Traditional可動駐防地神器~載具每當可動駐防地攻擊時,重置另一個目標由你操控的神器或生物。
搭載2(橫置任意數量由你操控且力量總和等於或大於2的生物:此載具成為神器生物直到回合結束。)
424200
FrenchGarnison mobileArtefact : véhiculeÀ chaque fois que la Garnison mobile attaque, dégagez un autre artefact ciblé ou une autre créature ciblée que vous contrôlez.
Pilotage 2 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 2 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
424568
GermanMobile GarnisonArtefakt — FahrzeugImmer wenn die Mobile Garnison angreift, enttappe ein anderes Artefakt oder eine andere Kreatur, das bzw. die du kontrollierst.
Bemannen 2 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 2 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.)
424384
ItalianPresidio MobileArtefatto — VeicoloOgniqualvolta il Presidio Mobile attacca, STAPpa un altro artefatto o un'altra creatura bersaglio che controlli.
Manovrare 2 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 2: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.)
424752
Japanese移動駐屯所アーティファクト — 機体移動駐屯所が攻撃するたび、あなたがコントロールする、他のアーティファクト1つか他のクリーチャー1体を対象とし、それをアンタップする。
搭乗2(あなたがコントロールする望む数のクリーチャーを、パワーの合計が2以上になるように選んでタップする:ターン終了時まで、この機体はアーティファクト・クリーチャーになる。)
424936
Korean기동 수비대마법물체 — 탑승물기동 수비대가 공격할 때마다, 당신이 조종하는 마법물체 또는 생물을 목표로 정한다. 그 목표를 언탭한다.
탑승 2 (당신이 조종하는 생물을 공격력 총합이 2 이상이 되도록 원하는 수만큼 탭한다: 이 탑승물은 턴종료까지 마법물체 생물이 된다.)
425120
Portuguese (Brazil)Guarnição MóvelArtefato — VeículoToda vez que Guarnição Móvel atacar, desvire outro artefato ou criatura alvo que você controla.
Tripular 2 (Vire qualquer número de criaturas que você controla com total de poder igual ou superior a 2: Este Veículo se torna uma criatura artefato até o final do turno.)
425304
RussianМобильный ГарнизонАртефакт — МашинаКаждый раз, когда Мобильный Гарнизон атакует, разверните другой целевой артефакт или существо под вашим контролем.
Экипаж 2 (Поверните любое количество существ под вашим контролем с суммарной силой 2 или более: эта Машина становится артефактом существом до конца хода.)
425488
SpanishBaluarte móvilArtefacto — VehículoSiempre que el Baluarte móvil ataque, endereza otro artefacto o criatura objetivo que controlas.
Tripular 2. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 2 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.)
425672

Rulings

datetext
2017-02-09All attackers are chosen at once. You can't attack with Mobile Garrison, untap a tapped creature, and then attack with that creature.
2017-02-09Untapping an attacking creature doesn't remove it from combat.
2017-09-29Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
2017-09-29Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
2017-09-29Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
2017-09-29For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
2017-09-29If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
2017-09-29If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
2017-09-29Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
2017-09-29Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
2017-09-29Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
2017-09-29When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
2017-09-29You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
2017-09-29You may tap more creatures than necessary to activate a crew ability.

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