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Mobilized District CMM

Other printings of "Mobilized District": DMC #218 PWAR #249p PWAR #249s WAR #249 CMM #1011

Card

id21533
artistJedd Chevrier
artistIdsebde5690-d401-46ba-8fd3-b9c07d5ef5a7
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank7414
edhrecSaltiness0.03
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextSometimes the strongest weapon you can hold in your hand is another hand.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameMobilized District
number1011
originalPrintings
originalReleaseDate
originalText{T}: Add {C}.
{4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
otherFaceIds
power
printingsCMM, DMC, PWAR, WAR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMM
side
signature
sourceProducts{'nonfoil': ['b1dc7b0f-2d84-52cc-85f6-b7498d5132c8']}
subsets
subtypes
supertypes
text{T}: Add {C}.
{4}: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
toughness
typeLand
typesLand
uuid42bb7211-b22e-5bd9-b446-d04313d0392c
variations
watermark
setNameCommander Masters

Identifiers

id21533
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId280225
cardsphereFoilId
cardsphereId105725
deckboxId81287
mcmId722990
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7e79d141-9eb1-5650-95b0-0cfaeb97da18
mtgoFoilId
mtgoId114363
multiverseId625416
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc7921b97-083b-480a-a7df-f2ab82e6f8fb
scryfallIllustrationIdc3154bcc-fc1e-491d-a2dd-bd1095401794
scryfallOracleIdeb2094cf-b4be-4f52-8615-e179ef7c741d
tcgplayerEtchedProductId
tcgplayerProductId505813
uuid42bb7211-b22e-5bd9-b446-d04313d0392c

Legalities

id21533
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid42bb7211-b22e-5bd9-b446-d04313d0392c
vintageLegal

Purchase URLs

id21533
cardKingdomhttps://mtgjson.com/links/d6e9d11806b60c17
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/7cb5203e51252e7a
tcgplayerEtched
uuid42bb7211-b22e-5bd9-b446-d04313d0392c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchCirconscription mobiliséeParfois, la meilleure arme qu'on puisse avoir en main est une autre main.Terrain{T} : Ajoutez {C}.
{4} : La Circonscription mobilisée devient une créature 3/3 Citoyen avec la vigilance jusqu'à la fin du tour. C'est toujours un terrain. Cette capacité coûte {1} de moins à activer pour chaque créature légendaire et chaque planeswalker légendaire que vous contrôlez.
625930
GermanMobilisierter DistriktManchmal ist Einigkeit die stärkste Waffe.Land{T}: Erzeuge {C}.
{4}: Der Mobilisierte Distrikt wird bis zum Ende des Zuges zu einer 3/3 Bürger-Kreatur mit Wachsamkeit. Er ist immer noch ein Land. Diese Fähigkeit kostet beim Aktivieren für jede legendäre Kreatur und jeden legendären Planeswalker, die bzw. den du kontrollierst, {1} weniger.
625673
Japanese総動員地区時として、人が手にできる最強の武器は、もう一人の手である。土地{T}:{C}を加える。
{4}:ターン終了時まで、総動員地区は警戒を持つ3/3の市民・クリーチャーになる。これは土地でもある。この能力を起動するためのコストは、クリーチャーやプレインズウォーカーのうちあなたがコントロールしていて伝説である1体につき{1}少なくなる。
626187

Rulings

datetext
2019-05-03An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of Awakening of Vitu-Ghazi), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Mobilized District has been made a 0/0 creature with nine +1/+1 counters on it, activating its last ability will turn it into a 12/12 Citizen creature that's still a land.
2019-05-03If Mobilized District becomes a creature the same turn it enters the battlefield, you can't attack with it or activate its mana ability.
2019-05-03If you control four or more legendary permanents that are creatures and/or planeswalkers, the last ability of Mobilized District costs no mana to activate. A legendary planeswalker that's also a creature reduces this cost by only {1}.

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