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Monastery Siege FRF

Other printings of "Monastery Siege": FRF #43 FRF #43★ C17 #88

Card

id34754
artistMark Winters
artistIds3d8a379d-f4e8-440d-99d5-5ec107757348
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank4956
edhrecSaltiness0.21
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameMonastery Siege
number43★
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsC17, FRF
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeFRF
side
signature
sourceProducts{'foil': ['12abbe7b-f87a-5fbf-ab77-1e9edec8cf90', 'de92511a-f155-59ee-95a6-420d8628d822']}
subsets
subtypes
supertypes
textAs this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
toughness
typeEnchantment
typesEnchantment
uuid44e6f00e-dcc3-58df-8c62-a2433ac13120
variations73d67c3d-1468-5da8-9073-0448a2ab3d73
watermarktarkir
setNameFate Reforged

Identifiers

id34754
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId271484
mcmMetaId210718
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId73d67c3d-1468-5da8-9073-0448a2ab3d73
mtgjsonV4Id2f1aa2d1-751f-58c1-a85e-6f98110d6e0c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId30154ecf-f7ae-435b-a339-0219650bebed
scryfallIllustrationId3f85648b-bf5a-4c10-b60c-f2e3a8aee930
scryfallOracleId240a33a8-23a0-4cb2-a9fd-1a2a21966bb8
tcgplayerEtchedProductId
tcgplayerProductId
uuid44e6f00e-dcc3-58df-8c62-a2433ac13120

Legalities

id34754
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid44e6f00e-dcc3-58df-8c62-a2433ac13120
vintageLegal

Purchase URLs

id34754
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/c9e579c21442c92a
tcgplayer
tcgplayerEtched
uuid44e6f00e-dcc3-58df-8c62-a2433ac13120

Foreign Data (per language)

No foreign data.

Rulings

datetext
2014-11-24Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
2014-11-24Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won’t depend on the choice made for the original permanent.
2014-11-24The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.
2014-11-24The “Dragons” ability adds {2} per spell, not per target. It won’t cause a spell to cost more than {2} more to cast, even if that spell targets you and a permanent you control or more than one permanent you control.
2014-11-24The “Khans” ability happens after you draw the card you normally draw during your draw step. That card and the additional card will be in your hand when you have to discard a card.

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