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Jeskai Infiltrator C18

Other printings of "Jeskai Infiltrator": FRF #36 PFRF #36s UGIN #36 C18 #93 PRM #55757

Card

id15723
artistCynthia Sheppard
artistIds9dfbdd58-65e6-40cf-951a-80e141061939
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank16888
edhrecSaltiness0.4
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsManifest
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameJeskai Infiltrator
number93
originalPrintings
originalReleaseDate
originalTextJeskai Infiltrator can't be blocked as long as you control no other creatures.
When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
otherFaceIds
power2
printingsC18, FRF, PFRF, PRM, UGIN
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeC18
side
signature
sourceProducts{'nonfoil': ['304774e7-a16e-51d6-a8ad-6f47039f0144']}
subsets
subtypesHuman, Monk
supertypes
textThis creature can't be blocked as long as you control no other creatures.
When this creature deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
toughness3
typeCreature — Human Monk
typesCreature
uuidae460aa6-efa3-598e-8323-aff881dc1632
variations
watermark
setNameCommander 2018

Identifiers

id15723
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId220992
cardsphereFoilId
cardsphereId56589
deckboxId40105
mcmId362045
mcmMetaId210711
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb4bcd7a5-8322-5c7a-ac56-8f87d5a779d3
mtgoFoilId
mtgoId
multiverseId451048
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4efcf6ba-e466-4947-94b2-725cc77b6e05
scryfallIllustrationId1eff915b-ec81-4f0b-9e6f-8bcb7d7bac59
scryfallOracleId39b359c1-48b8-43a7-b972-54764eadd2c7
tcgplayerEtchedProductId
tcgplayerProductId171478
uuidae460aa6-efa3-598e-8323-aff881dc1632

Legalities

id15723
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidae460aa6-efa3-598e-8323-aff881dc1632
vintageLegal

Purchase URLs

id15723
cardKingdomhttps://mtgjson.com/links/5ee4135f6d8851cc
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/1a372b2d4bcb5d27
tcgplayerhttps://mtgjson.com/links/986418bb489a0c91
tcgplayerEtched
uuidae460aa6-efa3-598e-8323-aff881dc1632

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchInfiltratrice jeskaïCréature : humain et moineL'Infiltratrice jeskaï ne peut pas être bloquée tant que vous ne contrôlez pas d'autre créature.
Quand l'Infiltratrice jeskaï inflige des blessures de combat à un joueur, exilez-la ainsi que la carte du dessus de votre bibliothèque dans un tas face cachée, mélangez-le, puis manifestez ces cartes. (Pour manifester une carte, mettez-la sur le champ de bataille face cachée comme une créature 2/2. Retournez-la face visible à tout moment pour son coût de mana si c'est une carte de créature.)
451792
GermanJeskai-InfiltratorinKreatur — Mensch, MönchDie Jeskai-Infiltratorin kann nicht geblockt werden, solange du keine anderen Kreaturen kontrollierst.
Wenn die Jeskai-Infiltratorin einem Spieler Kampfschaden zufügt, schicke sie zusammen mit der obersten Karte deiner Bibliothek verdeckt ins Exil, mische diese beiden Karten und manifestiere sie dann. (Um eine Karte zu manifestieren, bringe sie als eine 2/2 Kreatur verdeckt ins Spiel. Decke sie zu einem beliebigen Zeitpunkt für ihre Manakosten auf, falls es eine Kreaturenkarte ist.)
451296
ItalianInfiltrata JeskaiCreatura — Monaco UmanoL'Infiltrata Jeskai non può essere bloccata fintanto che non controlli altre creature.
Quando l'Infiltrata Jeskai infligge danno da combattimento a un giocatore, esiliala con la prima carta del tuo grimorio in una pila a faccia in giù, rimescola quella pila, poi manifesta quelle carte. (Per manifestare una carta, mettila sul campo di battaglia a faccia in giù come una creatura 2/2. Se è una carta creatura, girala a faccia in su in qualsiasi momento pagando il suo costo di mana.)
452040
Japaneseジェスカイの浸透者クリーチャー — 人間・モンクあなたが他のクリーチャーをコントロールしていないかぎり、ジェスカイの浸透者はブロックされない。
ジェスカイの浸透者がプレイヤー1人に戦闘ダメージを与えたとき、これとあなたのライブラリーの一番上のカードを裏向きの束にして追放し、その束を切り直し、その後それらのカードを予示する。(カードを予示するとは、「それを裏向きの状態で2/2クリーチャーとして戦場に出す。それがクリーチャー・カードであるなら、そのマナ・コストで、いつでも表向きにしてよい。」ということである。)
452288
Portuguese (Brazil)Infiltradora JeskaiCriatura — Humano MongeInfiltradora Jeskai não poderá ser bloqueada enquanto você não controlar outras criaturas.
Quando Infiltradora Jeskai causar dano de combate a um jogador, exile-a junto com o card do topo de seu grimório em um monte voltado para baixo, embaralhe o monte e manifeste os dois cards. (Para manifestar um card, coloque-o no campo de batalha com a face voltada para baixo como uma criatura 2/2. Volte sua face para cima a qualquer momento pagando seu custo de mana se for um card de criatura.)
452536
SpanishEspía jeskaiCriatura — Monje humanoLa Espía jeskai no puede ser bloqueada mientras no controles ninguna otra criatura.
Cuando la Espía jeskai haga daño de combate a un jugador, exíliala junto con la primera carta de tu biblioteca en una pila boca abajo, baraja esa pila y luego manifiesta esas cartas. (Para manifestar una carta, ponla en el campo de batalla boca abajo como una criatura 2/2. Ponla boca arriba en cualquier momento por su coste de maná si es una carta de criatura.)
451544

Rulings

datetext
2014-11-24A card's owner is public information at all times. If the two cards you exile are owned by different players (perhaps because you gained control of a Jeskai Infiltrator owned by your opponent), which card is which is no longer hidden from your opponent. That player will know which face-down creature they own.
2014-11-24A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
2014-11-24Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2014-11-24At any time, you can look at a face-down permanent you control. You can't look at face-down permanents you don't control unless an effect allows you to or instructs you to.
2014-11-24Because face-down creatures don't have names, they can't have the same name as any other creature, even another face-down creature.
2014-11-24Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2014-11-24If Jeskai Infiltrator isn't on the battlefield as its triggered ability resolves, you'll manifest just the top card of your library.
2014-11-24If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2014-11-24If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2014-11-24If a manifested creature would have morph if it were face up, you may also turn it face up by paying its morph cost.
2014-11-24If you manifest a card owned by an opponent and you leave the game, that card is exiled.
2014-11-24The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
2014-11-24The pile is shuffled to disguise from your opponents which manifested creature is which. After you manifest the cards, you can look at them.
2014-11-24There are no cards in the Fate Reforged set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2014-11-24Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2014-11-24Unlike a face-down creature that was cast using the morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
2014-11-24You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using the morph ability, and so on).
2018-07-13A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
2018-07-13Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2018-07-13At any time, you can look at a face-down permanent you control. You can't look at face-down permanents you don't control unless an effect instructs you to do so.
2018-07-13Because face-down creatures don't have a name, they can't have the same name as any other creature or share any creature types with any other creature, even another face-down creature.
2018-07-13Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2018-07-13If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2018-07-13If an effect tries to return a face-down creature to the battlefield after it leaves (such as Aminatou's second ability or Adarkar Valkyrie's delayed triggered ability), that effect returns the card face up. If it tries to put an instant or sorcery card onto the battlefield this way, that card remains in its current zone instead.
2018-07-13Some previous Magic sets feature double-faced cards, which have a Magic card face on each side rather than a Magic card face on one side and a Magic card back on the other. If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. Although a double-faced card can enter the battlefield face down, one already on the battlefield can't be turned face down.
2018-07-13The face-down characteristics of a permanent are copiable values. If another object becomes a copy of a face-down creature or if a token is created that's a copy of a face-down creature, that new object is a 2/2 colorless face-up creature with no abilities.
2018-07-13The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
2018-07-13There are no cards in this set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2018-07-13Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2018-07-13You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using a morph ability, and so on).

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