Other printings of "Lonesome Unicorn // Rider in Need": PLST #ELD-21 PLST #ELD-21 ELD #21 ELD #21 ELD #276 ELD #276 PRM #78758 PRM #78758
| id | 29979 |
|---|---|
| artist | Winona Nelson |
| artistIds | e45fe8d3-75d6-42c9-a2df-e945ad81ea27 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 17540 |
| edhrecSaltiness | |
| faceConvertedManaCost | 3 |
| faceFlavorName | |
| faceManaValue | 3 |
| faceName | Rider in Need |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Vigilance |
| language | English |
| layout | adventure |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{W} |
| manaValue | 5 |
| name | Lonesome Unicorn // Rider in Need |
| number | 21 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.) // Vigilance |
| otherFaceIds | 5c7667ca-4006-532b-a8b5-eb9dcdd841f0 |
| power | |
| printings | ELD, PLST, PRM |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ELD |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | Adventure |
| supertypes | |
| text | Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.) |
| toughness | |
| type | Sorcery — Adventure |
| types | Sorcery |
| uuid | 56effca8-14d7-5489-8bf6-e308c1314c64 |
| variations | 643ce08b-0dd1-59cb-a498-8a59da0bd5b0 |
| watermark | |
| setName | Throne of Eldraine |
| id | 29979 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 227894 |
| cardKingdomId | 227588 |
| cardsphereFoilId | 62249 |
| cardsphereId | 61976 |
| deckboxId | 46077 |
| mcmId | 401134 |
| mcmMetaId | 282204 |
| mtgArenaId | 70168 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 2a6edf49-28f7-5f09-ba25-3183f1240533 |
| mtgoFoilId | |
| mtgoId | 78134 |
| multiverseId | 472983 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 99083707-2152-42c0-b5c3-b4f97ec20190 |
| scryfallIllustrationId | 2a37d3d9-0006-4a09-bdda-0e9a8a79fb0f |
| scryfallOracleId | c8f6cc1f-b7e4-470d-8d48-ef848d7c1116 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 199217 |
| uuid | 56effca8-14d7-5489-8bf6-e308c1314c64 |
| id | 29979 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 56effca8-14d7-5489-8bf6-e308c1314c64 |
| vintage | Legal |
| id | 29979 |
|---|---|
| cardKingdom | https://mtgjson.com/links/d4f79a5688459a99 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/1e0a956dde70e23a |
| cardmarket | https://mtgjson.com/links/838db2bd852371b6 |
| tcgplayer | https://mtgjson.com/links/210e99cda168b248 |
| tcgplayerEtched | |
| uuid | 56effca8-14d7-5489-8bf6-e308c1314c64 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 孤寂独角兽 // 骑士寻驹 | 骑士寻驹 | 法术~历险 | 派出一个2/2白色,具警戒异能的骑士衍生生物。(然后放逐此牌。之后你还可以从放逐区中施放该生物。) | 475404 | |
| Chinese Traditional | 孤寂獨角獸 // 騎士尋駒 | 騎士尋駒 | 巫術~歷險 | 派出一個2/2白色,具警戒異能的騎士衍生生物。(然後放逐此牌。之後你還可以從放逐區中施放該生物。) | 475673 | |
| French | Licorne solitaire // Cavalière dans le besoin | Cavalière dans le besoin | Rituel : aventure | Créez un jeton de créature 2/2 blanche Chevalier avec la vigilance. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.) | 473790 | |
| German | Einsames Einhorn // Reiter ohne Ross | Reiter ohne Ross | Hexerei — Abenteuer | Erzeuge einen 2/2 weißen Ritter-Kreaturenspielstein mit Wachsamkeit. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.) | 473252 | |
| Italian | Unicorno Solitario // Cavalcante senza Destriero | Cavalcante senza Destriero | Stregoneria — Avventura | Crea una pedina creatura Cavaliere 2/2 bianca con cautela. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.) | 474059 | |
| Japanese | 独りぼっちのユニコーン // 求(もと)める乗(の)り手(て) | 求(もと)める乗(の)り手(て) | ソーサリー ― 出来事 | 警戒を持つ白の2/2の騎士・クリーチャー・トークンを1体生成する。(その後、このカードを追放する。あなたは後で追放領域からこのクリーチャーを唱えてもよい。) | 474328 | |
| Korean | 외로운 유니콘 // 말을 찾는 기수 | 말을 찾는 기수 | 집중마법 — 모험 | 경계를 가진 2/2 백색 기사 생물 토큰 한 개를 만든다. (그 후 이 카드를 추방한다. 당신은 나중에 추방 영역에서 이 생물을 발동할 수 있다.) | 474597 | |
| Portuguese (Brazil) | Unicórnio Solitário // Procura-se Ginete | Procura-se Ginete | Feitiço — Aventura | Crie uma ficha de criatura branca 2/2 do tipo Cavaleiro com vigilância. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.) | 474866 | |
| Russian | Одинокий Единорог // Всадник в Нужде | Всадник в Нужде | Волшебство — Приключение | Создайте одну фишку существа 2/2 белый Рыцарь с Бдительностью. (Затем изгоните эту карту. Позже вы можете разыграть эту карту как существо из изгнания.) | 475135 | |
| Spanish | Unicornio solitario // Jinete en apuros | Jinete en apuros | Conjuro — Aventura | Crea una ficha de criatura Caballero blanca 2/2 con la habilidad de vigilancia. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.) | 473521 |
| date | text |
|---|---|
| 2019-10-04 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary. |
| 2019-10-04 | Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
| 2019-10-04 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later. |
| 2019-10-04 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell. |
| 2019-10-04 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent. |
| 2019-10-04 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
| 2019-10-04 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure. |
| 2019-10-04 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down. |
| 2019-10-04 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
| 2019-10-04 | You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty. |
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