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Soul Swallower PRM

Other printings of "Soul Swallower": PSOI #230 PSOI #230s SOI #230 PRM #60460

Card

id78414
artistIzzy
artistIds2c3d2473-ff5d-4309-8194-e0b2def2ab65
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank14644
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextBeing engulfed is just the beginning of the nightmare.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDelirium, Trample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}{G}
manaValue4
nameSoul Swallower
number60460
originalPrintings
originalReleaseDate2017-05-31
originalText
otherFaceIds
power3
printingsPRM, PSOI, SOI
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesWurm
supertypes
textTrample
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on this creature.
toughness3
typeCreature — Wurm
typesCreature
uuid39675387-5ec9-5e0c-bbd2-af8033a54607
variations
watermark
setNameMagic Online Promos

Identifiers

id78414
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7a68f678-bb4d-5afc-bcbd-1379cb41a668
mtgoFoilId
mtgoId60460
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId82755734-8021-436d-8ccc-e8e62621a8be
scryfallIllustrationIdfb2f3b12-97ec-4d40-9cd5-fb5799f1c731
scryfallOracleId6cc99047-91dc-4ef2-99f3-65932b82ca31
tcgplayerEtchedProductId
tcgplayerProductId
uuid39675387-5ec9-5e0c-bbd2-af8033a54607

Legalities

id78414
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid39675387-5ec9-5e0c-bbd2-af8033a54607
vintageLegal

Purchase URLs

id78414
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid39675387-5ec9-5e0c-bbd2-af8033a54607

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-04-08Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.
2016-04-08In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.
2016-04-08Most triggered delirium abilities use an intervening "if" clause. There must be four or more card types among cards in your graveyard in order for these abilities to trigger, otherwise they never trigger at all. There's no way to have the ability trigger if there aren't enough card types, even if you intend to raise that number in response to the triggered ability. The number of card types is checked again as the trigger resolves, and if it has become too low somehow, the ability does nothing. If which card types are in your graveyard changes but the quantity of card types stays the same (or increases), then the delirium triggered ability will still resolve.
2016-04-08The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
2016-04-08The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.

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