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Nezumi Prowler NEO

Other printings of "Nezumi Prowler": PLST #NEO-116 NEO #116 NEO #344

Card

id60041
artistYukihiro Maruo
artistIds3b702975-e3c9-46ec-872d-1e4b3e63d834
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank5611
edhrecSaltiness0.36
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsNinjutsu
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameNezumi Prowler
number344
originalPrintings
originalReleaseDate
originalTextNinjutsu {1}{B}
When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.
otherFaceIds
power3
printingsNEO, PLST
promoTypesboosterfun
rarityuncommon
rebalancedPrintingsaf519177-cfb0-552c-a816-7282ea2a3f93
relatedCards
securityStamp
setCodeNEO
side
signature
sourceProducts{'foil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '1a8ee330-7570-5181-a459-410edef3d731', '793cffee-a608-56fe-a2dc-feccb9af38c5'], 'nonfoil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '1a8ee330-7570-5181-a459-410edef3d731', '793cffee-a608-56fe-a2dc-feccb9af38c5']}
subsets
subtypesRat, Ninja
supertypes
textNinjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When this creature enters, target creature you control gains deathtouch and lifelink until end of turn.
toughness1
typeArtifact Creature — Rat Ninja
typesArtifact, Creature
uuid3278b0cd-f402-5f81-96f9-3dbb19d44396
variationsd686b66a-a754-5468-aaaa-7f26d93453f6
watermark
setNameKamigawa: Neon Dynasty

Identifiers

id60041
cardKingdomEtchedId
cardKingdomFoilId257105
cardKingdomId256307
cardsphereFoilId85250
cardsphereId85231
deckboxId63007
mcmId607381
mcmMetaId401886
mtgArenaId79832
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc1b11b53-6f0f-5a1d-b277-c038210d9fec
mtgoFoilId
mtgoId
multiverseId552723
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9a64789a-748a-4630-949c-e1b045edd225
scryfallIllustrationId67c9f73c-aa40-403e-95a0-5a4953695eae
scryfallOracleIda93b5956-c11e-434e-bed5-94af9de55382
tcgplayerEtchedProductId
tcgplayerProductId262389
uuid3278b0cd-f402-5f81-96f9-3dbb19d44396

Legalities

id60041
alchemy
brawl
commanderLegal
duelLegal
future
gladiatorLegal
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid3278b0cd-f402-5f81-96f9-3dbb19d44396
vintageLegal

Purchase URLs

id60041
cardKingdomhttps://mtgjson.com/links/0fe5b114fdb245b1
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/25b1f31094d0eea0
cardmarkethttps://mtgjson.com/links/74ad0f89a326a55b
tcgplayerhttps://mtgjson.com/links/47ac752341ef4d5f
tcgplayerEtched
uuid3278b0cd-f402-5f81-96f9-3dbb19d44396

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified游掠鼠人神器生物 — 老鼠/忍者忍术{1}{B}
当游掠鼠人进战场时,目标由你操控的生物获得死触与系命异能直到回合结束。
552930
Chinese Traditional遊掠鼠人神器生物 ~老鼠/忍者忍術{1}{B}
當遊掠鼠人進戰場時,目標由你操控的生物獲得死觸與繫命異能直到回合結束。
552953
FrenchRôdeur nezumiCréature-artefact — rat et ninjaNinjutsu {1}{B}
Quand le Rôdeur nezumi arrive sur le champ de bataille, une créature ciblée que vous contrôlez acquiert le contact mortel et le lien de vie jusqu'à la fin du tour.
552792
GermanNezumi-HerumtreiberArtefaktkreatur — Ratte, NinjaNinjutsu {1}{B}
Wenn der Nezumi-Herumtreiber ins Spiel kommt, erhält eine Kreatur deiner Wahl, die du kontrollierst, Todesberührung und Lebensverknüpfung bis zum Ende des Zuges.
552746
ItalianNezumi PredatoreCreatura Artefatto — Ninja RattoNinjutsu {1}{B}
Quando il Nezumi Predatore entra nel campo di battaglia, una creatura bersaglio che controlli ha tocco letale e legame vitale fino alla fine del turno.
552815
Japaneseうろつく鼠アーティファクト・クリーチャー — ネズミ・忍者忍術{1}{B}
うろつく鼠が戦場に出たとき、あなたがコントロールしているクリーチャー1体を対象とする。ターン終了時まで、それは接死と絆魂を得る。
552838
Korean네즈미 배회자마법물체 생물 — 쥐 닌자인술 {1}{B}
네즈미 배회자가 전장에 들어올 때, 당신이 조종하는 생물을 목표로 정한다. 그 생물은 턴종료까지 치명타 및 생명연결을 얻는다.
552861
Portuguese (Brazil)Espreitador NezumiCriatura Artefato — Rato NinjaNinjutsu {1}{B}
Quando Espreitador Nezumi entra no campo de batalha, a criatura alvo que você controla ganha toque mortífero e vínculo com a vida até o final do turno.
552884
RussianОхотник НэдзумиАртефакт Существо — Крыса НиндзяНиндзюцу {1}{B}
Когда Охотник Нэдзуми выходит на поле битвы, целевое существо под вашим контролем получает Смертельное касание и Цепь жизни до конца хода.
552907
SpanishRondador nezumiCriatura artefacto — Ninja rataNinjutsu {1}{B}.
Cuando el Rondador nezumi entre al campo de batalla, la criatura objetivo que controlas gana las habilidades de toque mortal y vínculo vital hasta el final del turno.
552769

Rulings

datetext
2022-02-18Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
2022-02-18As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja card stays revealed and isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
2022-02-18If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
2022-02-18Puff of smoke not included.
2022-02-18The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player or planeswalker it's attacking.
2022-02-18The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. In most cases (see below), if you wait until the combatdamage step or end of combat step, it will be after combat damage has been dealt, so the Ninja won't deal combat damage.
2022-02-18The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.

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