Other printings of "Nova Pentacle": ME3 #200 LEG #289
| id | 52572 |
|---|---|
| artist | Richard Thomas |
| artistIds | 596b3aac-b331-4e1e-ae41-9ec2d3b653e1 |
| asciiName | |
| attractionLights | |
| availability | mtgo |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 27787 |
| edhrecSaltiness | 0.12 |
| faceConvertedManaCost | |
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| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 1997 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | 1 |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | 1 |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4} |
| manaValue | 4 |
| name | Nova Pentacle |
| number | 200 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead. |
| otherFaceIds | |
| power | |
| printings | LEG, ME3 |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ME3 |
| side | |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | |
| supertypes | |
| text | {3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead. |
| toughness | |
| type | Artifact |
| types | Artifact |
| uuid | 3e3d59a3-ec06-5f4a-85f2-09370df3308f |
| variations | |
| watermark | |
| setName | Masters Edition III |
| id | 52572 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
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| cardsphereFoilId | |
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| deckboxId | |
| mcmId | |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 8c41da7e-b0a6-5f19-bf23-8b22100a82fe |
| mtgoFoilId | 33569 |
| mtgoId | 33568 |
| multiverseId | 201214 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 0e627164-da4e-4860-b516-7304fc41161e |
| scryfallIllustrationId | 8341740f-1f3b-4856-9118-7ff9b1155c34 |
| scryfallOracleId | db121503-8a34-498a-829c-72c33798369b |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | |
| uuid | 3e3d59a3-ec06-5f4a-85f2-09370df3308f |
| id | 52572 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 3e3d59a3-ec06-5f4a-85f2-09370df3308f |
| vintage | Legal |
| id | 52572 |
|---|---|
| cardKingdom | |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | |
| tcgplayerEtched | |
| uuid | 3e3d59a3-ec06-5f4a-85f2-09370df3308f |
No foreign data.
| date | text |
|---|---|
| 2004-10-04 | In multi-player games you can choose a different opposing player each time it is used. |
| 2009-10-01 | As the ability resolves, you choose a damage source. |
| 2009-10-01 | As you activate the ability, you choose an opponent, then that opponent chooses a creature for the ability to target. It doesn’t have to be a creature that opponent controls. If there are no creatures that can be targeted with the ability, it can’t be activated. |
| 2009-10-01 | The next time damage from the chosen source would be dealt to you this turn, that damage is dealt to the targeted creature instead. Whether it’s still a legal target is not checked at this time. However, if it’s not able to be dealt damage because it’s neither a creature nor a planeswalker, or it’s no longer on the battlefield, then the damage is not redirected and is dealt to you as normal. |
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