← Back Card Profile (by Name)

Nuclear Fallout PIP

Other printings of "Nuclear Fallout": PIP #47 PIP #331 PIP #575 PIP #859

Card

id67898
artistJason Rainville
artistIds6ed7e669-579b-443d-b223-e5cbcb2a7483
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2727
edhrecSaltiness0.46
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe end of the world occurred as predicted: too many humans, not enough space or resources to go around. The details are trivial and pointless. The reasons, as always, purely human ones.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{B}{B}
manaValue2
nameNuclear Fallout
number47
originalPrintings
originalReleaseDate
originalTextEach creature gets twice -X/-X until end of turn. Each player gets X rad counters.
otherFaceIds
power
printingsPIP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc'], 'nonfoil': ['efe144d5-6413-5464-b709-4748a0fa6995']}
subsets
subtypes
supertypes
textEach creature gets twice -X/-X until end of turn. Each player gets X rad counters.
toughness
typeSorcery
typesSorcery
uuid2a390efe-a256-551d-8d55-8125b2fa79c9
variations3d192edd-8e49-550d-be86-a7b3dfc0dbb1, 3c0a73a1-1181-5919-9faa-cb04011d550e, c7d6f045-fdf4-5ce2-a716-ee98e7ea313e
watermark
setNameFallout

Identifiers

id67898
cardKingdomEtchedId
cardKingdomFoilId291851
cardKingdomId291765
cardsphereFoilId
cardsphereId117095
deckboxId88763
mcmId757654
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb419de67-cca0-5fdc-946a-b7167115ff08
mtgoFoilId
mtgoId132343
multiverseId652134
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde717e4b0-a8c1-4411-b18a-1d17e7225503
scryfallIllustrationIdffbb62ee-3930-488c-bb33-220dbed32d93
scryfallOracleIdf09388e2-f190-4b48-ba85-3ffc33020392
tcgplayerEtchedProductId
tcgplayerProductId539407
uuid2a390efe-a256-551d-8d55-8125b2fa79c9

Legalities

id67898
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid2a390efe-a256-551d-8d55-8125b2fa79c9
vintageLegal

Purchase URLs

id67898
cardKingdomhttps://mtgjson.com/links/f35a20abd9f76048
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/90031db9aaac8cd9
cardmarket
tcgplayerhttps://mtgjson.com/links/9837a65c866bc90d
tcgplayerEtched
uuid2a390efe-a256-551d-8d55-8125b2fa79c9

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified异尘余生世界末日如期而至:人口数量太多,但空间或资源却不够。台面上不过都是些芝麻小事,争论细节并无意义。究其原因,就又是人类自己造就的悲剧。法术每个生物各得两倍的-X/-X直到回合结束。每位牌手各得到X个拉德指示物。653010
FrenchRetombées radioactivesLa fin du monde s'est déroulée comme nous l'avions prévu : trop de monde, pas assez d'espace ni de ressources. Les détails sont triviaux et inutiles. Les causes, elles, sont comme toujours purement humaines.RituelChaque créature gagne deux fois -X/-X jusqu'à la fin du tour. Chaque joueur gagne X marqueurs « radiation ».652572
GermanNuklearer FalloutDas Ende der Welt ereignete sich mehr oder weniger so, wie wir es vorausgesehen hatten. Zu viele Menschen, zu wenig Platz, zu wenige Ressourcen. Die Einzelheiten sind trivial und unbedeutend, die Gründe, wie immer, rein menschlicher Natur.HexereiJede Kreatur erhält zweimal -X/-X bis zum Ende des Zuges. Jeder Spieler erhält X Verstrahlungsmarken.652280
ItalianFallout NucleareLa fine del mondo si verificò come previsto: troppi umani e troppo poco spazio o risorse da spartire. I dettagli sono irrilevanti. Le ragioni, come sempre, meramente umane.StregoneriaOgni creatura prende il doppio di -X/-X fino alla fine del turno. Ogni giocatore ottiene X segnalini radiazione.652718
Japanese放射性降下物世界の終わりは予想通り起こった。増えすぎた人間、足りない土地、資源の枯渇。詳細に分け入ったところで中身は凡庸であり無意味である。しかしその理由はいつものことながら、まったくもって人間臭い。ソーサリーターン終了時まで、すべてのクリーチャーは-X/-Xの2倍の修整を受ける。各プレイヤーはそれぞれRADカウンターX個を得る。652864
SpanishContaminación nuclearEl fin del mundo ocurrió tal y como habíamos previsto: demasiados humanos, sin suficientes recursos y espacio para todos. Los detalles son triviales y sin sentido. Las razones, como siempre, puramente humanas.ConjuroCada criatura obtiene el doble de -X/-X hasta el final del turno. Cada jugador obtiene X contadores de radiación.652426

Rulings

datetext
2024-03-08Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
2024-03-08If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
2024-03-08In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
2024-03-08Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2024-03-08Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
2024-03-08The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
2024-03-08There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”

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