Other printings of "Nuclear Fallout": PIP #47 PIP #331 PIP #575 PIP #859
| id | 67898 |
|---|---|
| artist | Jason Rainville |
| artistIds | 6ed7e669-579b-443d-b223-e5cbcb2a7483 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 2727 |
| edhrecSaltiness | 0.46 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | The end of the world occurred as predicted: too many humans, not enough space or resources to go around. The details are trivial and pointless. The reasons, as always, purely human ones. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {X}{B}{B} |
| manaValue | 2 |
| name | Nuclear Fallout |
| number | 47 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Each creature gets twice -X/-X until end of turn. Each player gets X rad counters. |
| otherFaceIds | |
| power | |
| printings | PIP |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | triangle |
| setCode | PIP |
| side | |
| signature | |
| sourceProducts | {'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc'], 'nonfoil': ['efe144d5-6413-5464-b709-4748a0fa6995']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Each creature gets twice -X/-X until end of turn. Each player gets X rad counters. |
| toughness | |
| type | Sorcery |
| types | Sorcery |
| uuid | 2a390efe-a256-551d-8d55-8125b2fa79c9 |
| variations | 3d192edd-8e49-550d-be86-a7b3dfc0dbb1, 3c0a73a1-1181-5919-9faa-cb04011d550e, c7d6f045-fdf4-5ce2-a716-ee98e7ea313e |
| watermark | |
| setName | Fallout |
| id | 67898 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 291851 |
| cardKingdomId | 291765 |
| cardsphereFoilId | |
| cardsphereId | 117095 |
| deckboxId | 88763 |
| mcmId | 757654 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | b419de67-cca0-5fdc-946a-b7167115ff08 |
| mtgoFoilId | |
| mtgoId | 132343 |
| multiverseId | 652134 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | e717e4b0-a8c1-4411-b18a-1d17e7225503 |
| scryfallIllustrationId | ffbb62ee-3930-488c-bb33-220dbed32d93 |
| scryfallOracleId | f09388e2-f190-4b48-ba85-3ffc33020392 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 539407 |
| uuid | 2a390efe-a256-551d-8d55-8125b2fa79c9 |
| id | 67898 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 2a390efe-a256-551d-8d55-8125b2fa79c9 |
| vintage | Legal |
| id | 67898 |
|---|---|
| cardKingdom | https://mtgjson.com/links/f35a20abd9f76048 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/90031db9aaac8cd9 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/9837a65c866bc90d |
| tcgplayerEtched | |
| uuid | 2a390efe-a256-551d-8d55-8125b2fa79c9 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 异尘余生 | 世界末日如期而至:人口数量太多,但空间或资源却不够。台面上不过都是些芝麻小事,争论细节并无意义。究其原因,就又是人类自己造就的悲剧。 | 法术 | 每个生物各得两倍的-X/-X直到回合结束。每位牌手各得到X个拉德指示物。 | 653010 | |
| French | Retombées radioactives | La fin du monde s'est déroulée comme nous l'avions prévu : trop de monde, pas assez d'espace ni de ressources. Les détails sont triviaux et inutiles. Les causes, elles, sont comme toujours purement humaines. | Rituel | Chaque créature gagne deux fois -X/-X jusqu'à la fin du tour. Chaque joueur gagne X marqueurs « radiation ». | 652572 | |
| German | Nuklearer Fallout | Das Ende der Welt ereignete sich mehr oder weniger so, wie wir es vorausgesehen hatten. Zu viele Menschen, zu wenig Platz, zu wenige Ressourcen. Die Einzelheiten sind trivial und unbedeutend, die Gründe, wie immer, rein menschlicher Natur. | Hexerei | Jede Kreatur erhält zweimal -X/-X bis zum Ende des Zuges. Jeder Spieler erhält X Verstrahlungsmarken. | 652280 | |
| Italian | Fallout Nucleare | La fine del mondo si verificò come previsto: troppi umani e troppo poco spazio o risorse da spartire. I dettagli sono irrilevanti. Le ragioni, come sempre, meramente umane. | Stregoneria | Ogni creatura prende il doppio di -X/-X fino alla fine del turno. Ogni giocatore ottiene X segnalini radiazione. | 652718 | |
| Japanese | 放射性降下物 | 世界の終わりは予想通り起こった。増えすぎた人間、足りない土地、資源の枯渇。詳細に分け入ったところで中身は凡庸であり無意味である。しかしその理由はいつものことながら、まったくもって人間臭い。 | ソーサリー | ターン終了時まで、すべてのクリーチャーは-X/-Xの2倍の修整を受ける。各プレイヤーはそれぞれRADカウンターX個を得る。 | 652864 | |
| Spanish | Contaminación nuclear | El fin del mundo ocurrió tal y como habíamos previsto: demasiados humanos, sin suficientes recursos y espacio para todos. Los detalles son triviales y sin sentido. Las razones, como siempre, puramente humanas. | Conjuro | Cada criatura obtiene el doble de -X/-X hasta el final del turno. Cada jugador obtiene X contadores de radiación. | 652426 |
| date | text |
|---|---|
| 2024-03-08 | Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters. |
| 2024-03-08 | If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can. |
| 2024-03-08 | In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players. |
| 2024-03-08 | Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. |
| 2024-03-08 | Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents. |
| 2024-03-08 | Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves. |
| 2024-03-08 | The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled. |
| 2024-03-08 | There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.” |
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