← Back Card Profile (by Name)

Ogre-Head Helm NEO

Other printings of "Ogre-Head Helm": NEO #155 PNEO #155p PNEO #155s NEO #387 NEO #470 PRM #97981

Card

id60093
artistDai-XT
artistIdsa246fdc4-7eee-44a9-92b2-d4be1715c987
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank12234
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsReconfigure
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameOgre-Head Helm
number387
originalPrintings
originalReleaseDate
originalTextEquipped creature gets +2/+2.
Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure {3}
otherFaceIds
power2
printingsNEO, PNEO, PRM
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeNEO
side
signature
sourceProducts{'foil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '1a8ee330-7570-5181-a459-410edef3d731', '793cffee-a608-56fe-a2dc-feccb9af38c5'], 'nonfoil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '1a8ee330-7570-5181-a459-410edef3d731', '793cffee-a608-56fe-a2dc-feccb9af38c5']}
subsets
subtypesEquipment, Ogre
supertypes
textEquipped creature gets +2/+2.
Whenever this creature or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
toughness2
typeArtifact Creature — Equipment Ogre
typesArtifact, Creature
uuida95e2935-3527-598f-aa21-9905c5931b52
variations9d787ee9-e9ad-5538-a4fd-49af08264eb2, d3d8b587-b21a-51d2-bf39-ee0639103b59
watermark
setNameKamigawa: Neon Dynasty

Identifiers

id60093
cardKingdomEtchedId
cardKingdomFoilId257201
cardKingdomId257011
cardsphereFoilId85348
cardsphereId85332
deckboxId63050
mcmId608339
mcmMetaId
mtgArenaId79800
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcebfe433-7f6b-5f26-b1ee-a42004f4bc0e
mtgoFoilId
mtgoId
multiverseId552261
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId517f143d-986a-474e-be48-819d1f9f078c
scryfallIllustrationId5d290854-bc9b-43da-aa58-f1c30ed66223
scryfallOracleIdb73c297a-1c39-450f-99c3-c8daa31c5f3f
tcgplayerEtchedProductId
tcgplayerProductId262875
uuida95e2935-3527-598f-aa21-9905c5931b52

Legalities

id60093
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuida95e2935-3527-598f-aa21-9905c5931b52
vintageLegal

Purchase URLs

id60093
cardKingdomhttps://mtgjson.com/links/e24ec34251367076
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d60117f7ffffd442
cardmarket
tcgplayerhttps://mtgjson.com/links/3a0e4f9c38ca987d
tcgplayerEtched
uuida95e2935-3527-598f-aa21-9905c5931b52

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified食人魔头盔神器生物 — 武具/食人魔佩带此武具的生物得+2/+2。
每当食人魔头盔或佩带此武具的生物对任一牌手造成战斗伤害时,你可以将它牺牲。若你如此作,则弃掉你的手牌,然后抓三张牌。
重配{3}
552648
Chinese Traditional食人魔頭盔神器生物 ~武具/食人魔佩帶此武具的生物得+2/+2。
每當食人魔頭盔或佩帶此武具的生物對任一玩家造成戰鬥傷害時,你可以將它犧牲。若你如此作,則棄掉你的手牌,然後抽三張牌。
重配{3}
552691
FrenchHeaume tête d'ogreCréature-artefact — équipement et ogreLa créature équipée gagne +2/+2.
À chaque fois que le Heaume tête d'ogre ou la créature équipée inflige des blessures de combat à un joueur, vous pouvez sacrifier la créature qui a infligé les blessures de combat. Si vous faites ainsi, défaussez-vous de votre main, puis piochez trois cartes.
Reconfiguration {3}
552390
GermanOgerkopf-HelmArtefaktkreatur — Ausrüstung, OgerDie ausgerüstete Kreatur erhält +2/+2.
Immer wenn der Ogerkopf-Helm oder die ausgerüstete Kreatur einem Spieler Kampfschaden zufügt, kannst du ihn bzw. sie opfern. Falls du dies tust, wirf alle Karten aus deiner Hand ab und ziehe dann drei Karten.
Rekonfigurieren {3}
552304
ItalianElmo della Testa di OgreCreatura Artefatto — Ogre EquipaggiamentoLa creatura equipaggiata prende +2/+2.
Ogniqualvolta l'Elmo della Testa di Ogre o la creatura equipaggiata infligge danno da combattimento a un giocatore, puoi sacrificare quel permanente. Se lo fai, scarta la tua mano, poi pesca tre carte.
Riconfigurare {3}
552433
Japanese大峨頭の兜アーティファクト・クリーチャー — 装備品・オーガ装備しているクリーチャーは+2/+2の修整を受ける。
大峨頭の兜か装備しているクリーチャーがプレイヤー1人に戦闘ダメージを与えるたび、あなたはそのクリーチャーを生け贄に捧げてもよい。そうしたなら、あなたの手札を捨て、その後カード3枚を引く。
換装{3}
552476
Korean오우거머리 투구마법물체 생물 — 장비 오우거장착된 생물은 +2/+2를 받는다.
오우거머리 투구 또는 장착된 생물이 플레이어에게 전투피해를 입힐 때마다, 당신은 그 생물을 희생할 수 있다. 그렇게 한다면, 당신의 손을 버린 후, 카드 세 장을 뽑는다.
재구성 {3}
552519
Portuguese (Brazil)Elmo de Cabeça de OgroCriatura Artefato — Equipamento OgroA criatura equipada recebe +2/+2.
Toda vez que Elmo de Cabeça de Ogro ou a criatura equipada causa dano de combate a um jogador, você pode sacrificar aquela permanente. Se fizer isso, descarte sua mão, depois compre três cards.
Reconfigurar {3}
552562
RussianШлем с Головой ОграАртефакт Существо — Снаряжение ОгрСнаряженное существо получает +2/+2.
Каждый раз, когда Шлем с Головой Огра или снаряженное существо наносит боевые повреждения игроку, вы можете пожертвовать его. Если вы это делаете, сбросьте вашу руку, затем возьмите три карты.
Реконфигурация {3}
552605
SpanishKabuto con cabeza de ogroCriatura artefacto — Ogro equipoLa criatura equipada obtiene +2/+2.
Siempre que el Kabuto con cabeza de ogro o la criatura equipada haga daño de combate a un jugador, puedes sacrificar ese permanente. Si lo haces, descarta tu mano y luego roba tres cartas.
Reconfigurar {3}.
552347

Rulings

datetext
2022-02-18Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
2022-02-18An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
2022-02-18An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
2022-02-18An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
2022-02-18As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
2022-02-18Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
2022-02-18If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
2022-02-18If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
2022-02-18If the equipped creature deals combat damage, you may sacrifice the equipped creature, not Ogre-Head Helm.
2022-02-18Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
2022-02-18Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.

Tip: bookmark this page with your query parameters for quick access.