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Palace Siege FRF

Other printings of "Palace Siege": FRF #79 FRF #79★ C17 #119

Card

id34791
artistSlawomir Maniak
artistIdsd887bc66-2779-416c-a1ff-d8720242063e
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank4436
edhrecSaltiness0.29
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{B}{B}
manaValue5
namePalace Siege
number79
originalPrintings
originalReleaseDate
originalTextAs Palace Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
otherFaceIds
power
printingsC17, FRF
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeFRF
side
signature
sourceProducts{'nonfoil': ['12abbe7b-f87a-5fbf-ab77-1e9edec8cf90', '416ab4e9-0772-5e96-bb47-7c362d329b5e']}
subsets
subtypes
supertypes
textAs this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
toughness
typeEnchantment
typesEnchantment
uuidf1070ff9-1c8f-57f8-bf61-c9d69b44b3ef
variationseab5e691-9ab3-5d77-bcbf-0cd4e43ef63d
watermark
setNameFate Reforged

Identifiers

id34791
cardKingdomEtchedId
cardKingdomFoilId198822
cardKingdomId198481
cardsphereFoilId17923
cardsphereId17924
deckboxId27103
mcmId271494
mcmMetaId210728
mtgArenaId
mtgjsonFoilVersionIdeab5e691-9ab3-5d77-bcbf-0cd4e43ef63d
mtgjsonNonFoilVersionId
mtgjsonV4Ida58d4001-52f2-56f5-86c6-b0cee2030ba9
mtgoFoilId55445
mtgoId55444
multiverseId391892
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd9ee5a83-7096-4cbd-ad16-eb839d293d88
scryfallIllustrationIde23f4e10-fb50-46de-8db3-04f3fc9490a1
scryfallOracleId4d819d35-5cd3-48f1-a77a-b7c3ff82c62e
tcgplayerEtchedProductId
tcgplayerProductId95270
uuidf1070ff9-1c8f-57f8-bf61-c9d69b44b3ef

Legalities

id34791
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidf1070ff9-1c8f-57f8-bf61-c9d69b44b3ef
vintageLegal

Purchase URLs

id34791
cardKingdomhttps://mtgjson.com/links/9eb737966471845f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/90ee8d3650738365
cardmarkethttps://mtgjson.com/links/2f6c640fbef95e7d
tcgplayerhttps://mtgjson.com/links/c9278099b995d738
tcgplayerEtched
uuidf1070ff9-1c8f-57f8-bf61-c9d69b44b3ef

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified围攻宫殿结界于围攻宫殿进战场时,选择可汗或龙王。
● 可汗~在你的维持开始时,将目标生物牌从你的坟墓场移回你手上。
● 龙王~在你的维持开始时,每位对手各失去2点生命且你获得2点生命。
392077
Chinese Traditional圍攻宮殿結界於圍攻宮殿進戰場時,選擇可汗或龍王。
• 可汗~在你的維持開始時,將目標生物牌從你的墳墓場移回你手上。
• 龍王~在你的維持開始時,每位對手各失去2點生命且你獲得2點生命。
392262
FrenchSiège du palaisEnchantementAu moment où le Siège du palais arrive sur le champ de bataille, choisissez Khans ou Dragons.
• Khans — Au début de votre entretien, renvoyez une carte de créature ciblée depuis votre cimetière dans votre main.
• Dragons — Au début de votre entretien, chaque adversaire perd 2 points de vie et vous gagnez 2 points de vie.
392632
GermanBelagerung des PalastesVerzauberungSowie Belagerung des Palastes ins Spiel kommt, wähle Khane oder Drachen.
• Khane — Bringe zu Beginn deines Versorgungssegments eine Kreaturenkarte deiner Wahl aus deinem Friedhof auf deine Hand zurück.
• Drachen — Zu Beginn deines Versorgungssegments verliert jeder Gegner 2 Lebenspunkte und du erhältst 2 Lebenspunkte dazu.
392447
ItalianAssedio del PalazzoIncantesimoMentre l'Assedio del Palazzo entra nel campo di battaglia, scegli Khan o Draghi.
• Khan — All'inizio del tuo mantenimento, riprendi in mano una carta creatura bersaglio dal tuo cimitero.
• Draghi — All'inizio del tuo mantenimento, ogni avversario perde 2 punti vita e tu guadagni 2 punti vita.
392817
Japanese宮殿の包囲エンチャント宮殿の包囲が戦場に出るに際し、カンか龍かを選ぶ。
• カン ― あなたのアップキープの開始時に、あなたの墓地にあるクリーチャー・カード1枚を対象とし、それをあなたの手札に戻す。
• 龍 ― あなたのアップキープの開始時に、各対戦相手はそれぞれ2点のライフを失い、あなたは2点のライフを得る。
393002
Korean궁전 공성부여마법궁전 공성이 전장에 들어오면서, 칸 또는 용을 선택한다.
• 칸 — 당신의 유지단 시작에, 당신의 무덤에 있는 생물 카드를 목표로 정한다. 그 카드를 당신의 손으로 되돌린다.
• 용 — 당신의 유지단 시작에, 각 상대는 생명 2점을 잃고 당신은 생명 2점을 얻는다.
393187
Portuguese (Brazil)Cerco ao PalácioEncantamentoConforme Cerco ao Palácio entra no campo de batalha, escolha Khans ou Dragões.
• Khans — No início de sua manutenção, devolva o card de criatura alvo de seu cemitério para sua mão.
• Dragões — No começo da sua manutenção, cada oponente perde 2 pontos de vida e você ganha 2 pontos de vida.
393372
RussianОсада ДворцаЧарыПри выходе Осады Дворца на поле битвы выберите Ханов или Драконов.
• Ханы — В начале вашего шага поддержки верните целевую карту существа из вашего кладбища в вашу руку.
• Драконы — В начале вашего шага поддержки каждый оппонент теряет 2 жизни, а вы получаете 2 жизни.
393557
SpanishAsedio al palacioEncantamientoEn cuanto el Asedio al palacio entre al campo de batalla, elige kans o dragones.
• Kans — Al comienzo de tu mantenimiento, regresa la carta de criatura objetivo de tu cementerio a tu mano.
• Dragones — Al comienzo de tu mantenimiento, cada oponente pierde 2 vidas y tú ganas 2 vidas.
393742

Rulings

datetext
2014-11-24Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
2014-11-24Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won’t depend on the choice made for the original permanent.
2014-11-24The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.

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