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Palace Siege FRF

Other printings of "Palace Siege": FRF #79 FRF #79★ C17 #119

Card

id34792
artistSlawomir Maniak
artistIdsd887bc66-2779-416c-a1ff-d8720242063e
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank4436
edhrecSaltiness0.29
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{B}{B}
manaValue5
namePalace Siege
number79★
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsC17, FRF
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeFRF
side
signature
sourceProducts{'foil': ['12abbe7b-f87a-5fbf-ab77-1e9edec8cf90', 'de92511a-f155-59ee-95a6-420d8628d822']}
subsets
subtypes
supertypes
textAs this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
toughness
typeEnchantment
typesEnchantment
uuideab5e691-9ab3-5d77-bcbf-0cd4e43ef63d
variationsf1070ff9-1c8f-57f8-bf61-c9d69b44b3ef
watermarktarkir
setNameFate Reforged

Identifiers

id34792
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId271494
mcmMetaId210728
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionIdf1070ff9-1c8f-57f8-bf61-c9d69b44b3ef
mtgjsonV4Id1bbd55e7-904c-5845-ba0f-c83db8949b48
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId367945dd-871a-46c9-b047-c701e664d2bb
scryfallIllustrationIde23f4e10-fb50-46de-8db3-04f3fc9490a1
scryfallOracleId4d819d35-5cd3-48f1-a77a-b7c3ff82c62e
tcgplayerEtchedProductId
tcgplayerProductId
uuideab5e691-9ab3-5d77-bcbf-0cd4e43ef63d

Legalities

id34792
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuideab5e691-9ab3-5d77-bcbf-0cd4e43ef63d
vintageLegal

Purchase URLs

id34792
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/400912803eafeb0c
tcgplayer
tcgplayerEtched
uuideab5e691-9ab3-5d77-bcbf-0cd4e43ef63d

Foreign Data (per language)

No foreign data.

Rulings

datetext
2014-11-24Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
2014-11-24Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won’t depend on the choice made for the original permanent.
2014-11-24The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.

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