Other printings of "Nadaar, Selfless Paladin": AFR #27 PAFR #27a PAFR #27p PAFR #27s AFR #303
| id | 8323 |
|---|---|
| artist | Aaron Miller |
| artistIds | fc021f3d-773a-4706-bbe7-f602324f511f |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 5590 |
| edhrecSaltiness | 0.24 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Venture into the dungeon, Vigilance |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {2}{W} |
| manaValue | 3 |
| name | Nadaar, Selfless Paladin |
| number | 27 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Vigilance Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon. |
| otherFaceIds | |
| power | 3 |
| printings | AFR, PAFR |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | AFR |
| side | |
| signature | |
| sourceProducts | {'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['2e7b1f55-5c3e-51f4-a06a-f2444fded29e', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '71975e86-2dd4-56c4-8fa3-9734ed27f556', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']} |
| subsets | |
| subtypes | Dragon, Knight |
| supertypes | Legendary |
| text | Vigilance Whenever Nadaar enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon. |
| toughness | 3 |
| type | Legendary Creature — Dragon Knight |
| types | Creature |
| uuid | b03d91e9-f7b1-5db3-8611-383d70cc12d7 |
| variations | 2b2aa8f4-174f-5681-98de-e49547c43bce |
| watermark | |
| setName | Adventures in the Forgotten Realms |
| id | 8323 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 248310 |
| cardKingdomId | 247903 |
| cardsphereFoilId | 78877 |
| cardsphereId | 78867 |
| deckboxId | 58308 |
| mcmId | 570641 |
| mcmMetaId | 343324 |
| mtgArenaId | 77132 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | f8278ab5-bf25-5955-8883-2e6f28f08149 |
| mtgoFoilId | |
| mtgoId | 91556 |
| multiverseId | 527314 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 878a0d8c-11c1-4c65-9051-78e036ac496f |
| scryfallIllustrationId | 0b15961e-8a08-4419-9799-4446c47a7df7 |
| scryfallOracleId | 0e3f9345-d986-4d60-a343-45598ab59aff |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 242779 |
| uuid | b03d91e9-f7b1-5db3-8611-383d70cc12d7 |
| id | 8323 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | b03d91e9-f7b1-5db3-8611-383d70cc12d7 |
| vintage | Legal |
| id | 8323 |
|---|---|
| cardKingdom | https://mtgjson.com/links/377cf5f04068cb38 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/60faeb0645dceb81 |
| cardmarket | https://mtgjson.com/links/697b97d97856fc0f |
| tcgplayer | https://mtgjson.com/links/2e637fb72f2eb4fe |
| tcgplayerEtched | |
| uuid | b03d91e9-f7b1-5db3-8611-383d70cc12d7 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 无私圣武士那达尔 | 传奇生物 ~龙/骑士 | 警戒 每当无私圣武士那达尔进战场或攻击时,深入地城。(进入第一个房间,或前进至下一个房间。) 只要你完成过地城,由你操控的其他生物便得+1/+1。 | 529660 | ||
| Chinese Traditional | 無私聖武士那達爾 | 傳奇生物 ~龍/騎士 | 警戒 每當無私聖武士那達爾進戰場或攻擊時,深入地城。(進入第一個房間,或前進至下一個房間。) 只要你完成過地城,由你操控的其他生物便得+1/+1。 | 529920 | ||
| French | Nadaar, paladin dévoué | Créature légendaire : dragon et chevalier | Vigilance À chaque fois que Nadaar, paladin dévoué arrive sur le champ de bataille ou attaque, aventurez-vous dans le donjon. (Entrez dans la première pièce ou avancez jusqu'à la pièce suivante.) Les autres créatures que vous contrôlez gagnent +1/+1 tant que vous avez terminé un donjon. | 528096 | ||
| German | Nadaar, selbstloser Paladin | Legendäre Kreatur — Drache, Ritter | Wachsamkeit Immer wenn Nadaar, selbstloser Paladin, ins Spiel kommt oder angreift, wage dich ins Gewölbe. (Betritt den ersten Raum oder rücke in den nächsten Raum vor.) Andere Kreaturen, die du kontrollierst, erhalten +1/+1, solange du ein Gewölbe absolviert hast. | 527574 | ||
| Italian | Nadaar, Paladino Altruista | Creatura Leggendaria — Cavaliere Drago | Cautela Ogniqualvolta Nadaar, Paladino Altruista entra nel campo di battaglia o attacca, esplora il dungeon. (Entra nella prima stanza o avanza a quella successiva.) Le altre creature che controlli prendono +1/+1 fintanto che hai completato un dungeon. | 528357 | ||
| Japanese | 無私のパラディン、ナダール | 伝説のクリーチャー — ドラゴン・騎士 | 警戒 無私のパラディン、ナダールが戦場に出るか攻撃するたび、ダンジョン探索をする。(ダンジョン探索をするとは、最初の部屋へ入るか、次の部屋へ進むことである。) あなたがダンジョンを踏破したことがあるかぎり、あなたがコントロールしていてこれでないすべてのクリーチャーは+1/+1の修整を受ける。 | 528618 | ||
| Korean | 헌신적인 성기사, 나다르 | 전설적 생물 — 용 기사 | 경계 헌신적인 성기사, 나다르가 전장에 들어오거나 공격할 때마다, 던전에 진입한다. (첫 번째 방에 들어가거나 다음 방으로 전진한다.) 당신이 조종하는 다른 생물들은 당신이 던전을 완료한 한 +1/+1을 받는다. | 528878 | ||
| Portuguese (Brazil) | Nadaar, Paladino Altruísta | Criatura Lendária — Dragão Cavaleiro | Vigilância Toda vez que Nadaar, Paladino Altruísta, entrar no campo de batalha ou atacar, aventure-se na masmorra. (Entre na primeira sala ou prossiga para a próxima.) As outras criaturas que você controla recebem +1/+1 contanto que você tenha completado uma masmorra. | 529139 | ||
| Russian | Надаар, Самоотверженный Паладин | Легендарное Существо — Дракон Рыцарь | Бдительность Каждый раз, когда Надаар, Самоотверженный Паладин выходит на поле битвы или атакует, углубитесь в подземелье. (Войдите в первую комнату или перейдите в следующую комнату.) При условии, что вы прошли подземелье, другие существа под вашим контролем получают +1/+1. | 529400 | ||
| Spanish | Nadaar, paladín altruista | Criatura legendaria — Caballero dragón | Vigilancia. Siempre que Nadaar, paladín altruista entre al campo de batalla o ataque, adéntrate en la mazmorra. (Entra en la primera sala o avanza a la siguiente.) Las otras criaturas que controlas obtienen +1/+1 mientras hayas completado una mazmorra. | 527835 |
| date | text |
|---|---|
| 2021-07-23 | A player may only have one dungeon in the command zone at a time. |
| 2021-07-23 | Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered. |
| 2021-07-23 | Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon. |
| 2021-07-23 | Dungeons are removed from the game as a state-based action. |
| 2021-07-23 | If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one. |
| 2021-07-23 | Moving into a dungeon room will cause its room ability to trigger. |
| 2021-07-23 | Nadaar doesn't need to have been on the battlefield when you completed a dungeon for its last ability to function. |
| 2021-07-23 | Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game. |
| 2021-07-23 | The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game. |
| 2021-07-23 | To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room. |
| 2021-07-23 | You can only move forward (well, downward) in a dungeon, never backwards or sideways. |
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