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Oubliette ME1

Other printings of "Oubliette": PLST #2XM-100 ARN #31 ARN #31† ME1 #79 2XM #100 SLD #1794

Card

id52011
artistDouglas Shuler
artistIdsa9ddb513-51c7-455c-ab8f-5b90aae9f75b
asciiName
attractionLights
availabilitymtgo
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank3685
edhrecSaltiness0.74
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}{B}
manaValue3
nameOubliette
number79
originalPrintings
originalReleaseDate
originalTextWhen Oubliette comes into play, remove target creature and all Auras attached to it from the game. Note the number and kind of counters that were on that creature.
When Oubliette leaves play, return the removed card to play under its owner's control tapped with the noted number and kind of counters on it. If you do, return the removed Aura cards to play under their owner's control attached to that permanent.
otherFaceIds
power
printings2XM, ARN, ME1, PLST, SLD
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeME1
side
signature
sourceProducts
subsets
subtypes
supertypes
textWhen this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
toughness
typeEnchantment
typesEnchantment
uuidbd238abc-14e3-5494-bde9-a57c9d227045
variations
watermark
setNameMasters Edition

Identifiers

id52011
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6d8efff8-a4e1-5228-a9cf-3411263e0db1
mtgoFoilId27872
mtgoId27871
multiverseId159135
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8d6a2663-5316-4441-8ec9-f2b754c1537e
scryfallIllustrationIdb2621f2c-ca04-43e8-a010-0934cc7dad03
scryfallOracleIdc753e9e3-9374-4e3c-8622-94576a8c1da3
tcgplayerEtchedProductId
tcgplayerProductId
uuidbd238abc-14e3-5494-bde9-a57c9d227045

Legalities

id52011
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidbd238abc-14e3-5494-bde9-a57c9d227045
vintageLegal

Purchase URLs

id52011
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidbd238abc-14e3-5494-bde9-a57c9d227045

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-08-07A creature phased out by Oubliette doesn't phase in during its controller's untap step as normal. Rather, it phases in immediately after Oubliette leaves the battlefield.
2020-08-07Abilities that trigger when a creature becomes tapped won't trigger when the creature phases in tapped.
2020-08-07Any continuous effects with a “for as long as” duration such as that of Awakener Druid ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
2020-08-07Any one-shot effects that are waiting “until [this] leaves the battlefield,” such as that of Kitesail Freebooter, won't happen when a permanent phases out.
2020-08-07Choices made for permanents as they entered the battlefield are remembered when they phase in.
2020-08-07Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
2020-08-07If Oubliette leaves the battlefield before its triggered ability resolves, the target creature won't be phased out or tapped.
2020-08-07Phasing out doesn't cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won't cause any “enters the battlefield” abilities to trigger.
2020-08-07While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.

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