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Pair o' Dice Lost UNF

Other printings of "Pair o' Dice Lost": UNF #149 UNF #435

Card

id98027
artistBruce Brenneise
artistIds91d65465-e8a6-4a4e-8b0e-0e07466cfa0f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank10222
edhrecSaltiness0.73
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextThe Astrotorium is a zero-waste facility, meaning it deals with zero of its waste.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}{G}
manaValue5
namePair o' Dice Lost
number435
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsUNF
promoTypesgalaxyfoil, boosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6']}
subsets
subtypes
supertypes
textRoll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost.
toughness
typeInstant
typesInstant
uuidd82e916f-37f3-5e2f-96c4-d76cb652e564
variations909602a5-f336-5afe-a85d-a46b88698687
watermark
setNameUnfinity

Identifiers

id98027
cardKingdomEtchedId
cardKingdomFoilId267493
cardKingdomId
cardsphereFoilId93952
cardsphereId
deckboxId69056
mcmId677386
mcmMetaId412614
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id188bb2ee-cfe3-54a8-be33-a1875d25ffc4
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId79a4342b-823f-4f60-bba9-f83dfb050397
scryfallIllustrationId46b6243e-d9b8-4155-b729-506dc1f245d1
scryfallOracleId6562ab6b-6f18-42fd-9365-f058a71465cc
tcgplayerEtchedProductId
tcgplayerProductId287825
uuidd82e916f-37f3-5e2f-96c4-d76cb652e564

Legalities

id98027
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidd82e916f-37f3-5e2f-96c4-d76cb652e564
vintageLegal

Purchase URLs

id98027
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e24635f78c59fd6b
cardmarkethttps://mtgjson.com/links/9734fa47aa565bce
tcgplayerhttps://mtgjson.com/links/00f9ec64ead9e1a0
tcgplayerEtched
uuidd82e916f-37f3-5e2f-96c4-d76cb652e564

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
2022-10-07If Pair o' Dice Lost resolves, it will be exiled, even if you don't return any cards to your hand.
2022-10-07If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
2022-10-07If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
2022-10-07Pair o' Dice Lost doesn't target any of the cards in the graveyard. You choose which cards you're returning to your hand, if any, after rolling the dice.
2022-10-07Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
2022-10-07Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
2022-10-07Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.
2022-10-07You can return any number of cards with mana value 0 (such as land cards) from your graveyard to your hand regardless of the results.

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