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The One Ring LTR

Other printings of "The One Ring": LTR #0 LTR #246 PLTR #246s LTR #380 LTR #451 LTR #697 LTR #748 LTR #748z LTR #791

Card

id48048
artistJustine Jones
artistIds51041d8d-35e6-47a2-95b1-528fa4d82134
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank80
edhrecSaltiness2.7
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt1
isFunny
isGameChanger1
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsIndestructible
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}
manaValue4
nameThe One Ring
number748z
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsLTR, PLTR
promoTypesboosterfun, serialized, poster, doublerainbow
raritymythic
rebalancedPrintings6a3b5c40-9f8b-5bf8-b5ea-29157d3b3c9b
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypes
supertypesLegendary
textIndestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
toughness
typeLegendary Artifact
typesArtifact
uuid23923ee8-9829-585b-9472-27a9f728c16e
variations9b3292e8-01ad-5489-8116-a27f8bdf1bc2, 78a27b2c-c2ae-5e62-a5a1-af239e8b4c4a, 6398a529-ed1f-5c67-bb88-5a61f9ba07fd, 86b023d0-5971-5ecd-9478-eeecf3fd8b80, f6b82778-54e9-5d1c-9725-991874a077ee, 1e72594c-9a9e-586a-b008-d502241bda35, e0b8b8d6-4946-52d3-bae5-f7ce4eac89d3
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id48048
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb2d21cc1-3ec3-5420-8d6f-02db0f342c95
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4e6fee52-33a8-4085-b632-bf95dfd2b16d
scryfallIllustrationIdb9b0203c-8780-42b8-9e49-8d342a46dd42
scryfallOracleId3aa83ed2-f48b-4ce6-a614-2c54ddf50538
tcgplayerEtchedProductId
tcgplayerProductId518184
uuid23923ee8-9829-585b-9472-27a9f728c16e

Legalities

id48048
alchemy
brawl
commanderLegal
duelBanned
future
gladiatorBanned
historic
legacyLegal
modernBanned
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid23923ee8-9829-585b-9472-27a9f728c16e
vintageLegal

Purchase URLs

id48048
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/c604caa4ccc56e45
tcgplayerEtched
uuid23923ee8-9829-585b-9472-27a9f728c16e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16Gaining protection from everything causes a spell or ability on the stack to have an illegal target if it targets you. As a spell or ability tries to resolve, if all its targets are illegal, that spell or ability doesn't resolve and none of its effects happen, including effects unrelated to the target. If at least one target is still legal, the spell or ability does as much as it can to the remaining legal targets, and its other effects still happen.
2023-06-16If a player has protection from everything, it means three things: 1) All damage that would be dealt to that player is prevented. 2) Auras can't be attached to that player. 3) That player can't be the target of spells or abilities.
2023-06-16Nothing other than the specified events are prevented or illegal. An effect that doesn't target you could still cause you to discard cards, for example. Creatures can still attack you while you have protection from everything, although combat damage that they would deal to you will be prevented.
2023-06-16Protection from everything will usually prevent damage if it would be dealt to you, but some damage can't be prevented. In this case, that damage reduces your life total as normal.

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