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The One Ring LTR

Other printings of "The One Ring": LTR #0 LTR #246 PLTR #246s LTR #380 LTR #451 LTR #697 LTR #748 LTR #748z LTR #791

Card

id48093
artistVeli Nyström
artistIds96cd183c-bfca-4e48-9a5b-a4acd82f8364
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank80
edhrecSaltiness2.7
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger1
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsIndestructible
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}
manaValue4
nameThe One Ring
number791
originalPrintings
originalReleaseDate2023-11-03
originalText
otherFaceIds
power
printingsLTR, PLTR
promoTypesboosterfun, surgefoil
raritymythic
rebalancedPrintings6a3b5c40-9f8b-5bf8-b5ea-29157d3b3c9b
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypes
supertypesLegendary
textIndestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
toughness
typeLegendary Artifact
typesArtifact
uuide0b8b8d6-4946-52d3-bae5-f7ce4eac89d3
variations9b3292e8-01ad-5489-8116-a27f8bdf1bc2, 78a27b2c-c2ae-5e62-a5a1-af239e8b4c4a, 6398a529-ed1f-5c67-bb88-5a61f9ba07fd, 86b023d0-5971-5ecd-9478-eeecf3fd8b80, f6b82778-54e9-5d1c-9725-991874a077ee, 1e72594c-9a9e-586a-b008-d502241bda35, 23923ee8-9829-585b-9472-27a9f728c16e
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id48093
cardKingdomEtchedId
cardKingdomFoilId286537
cardKingdomId
cardsphereFoilId111608
cardsphereId
deckboxId85641
mcmId738037
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2b8d5113-0b1f-5a86-9692-80e63146698f
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6e817a37-235f-46fd-b857-9003b2264d10
scryfallIllustrationIdfa27f28e-747b-4490-aa17-329059fc5390
scryfallOracleId3aa83ed2-f48b-4ce6-a614-2c54ddf50538
tcgplayerEtchedProductId
tcgplayerProductId517966
uuide0b8b8d6-4946-52d3-bae5-f7ce4eac89d3

Legalities

id48093
alchemy
brawl
commanderLegal
duelBanned
future
gladiatorBanned
historic
legacyLegal
modernBanned
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuide0b8b8d6-4946-52d3-bae5-f7ce4eac89d3
vintageLegal

Purchase URLs

id48093
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ffc1ab1779379963
cardmarket
tcgplayerhttps://mtgjson.com/links/5cf7ab5935fd98b5
tcgplayerEtched
uuide0b8b8d6-4946-52d3-bae5-f7ce4eac89d3

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-16Gaining protection from everything causes a spell or ability on the stack to have an illegal target if it targets you. As a spell or ability tries to resolve, if all its targets are illegal, that spell or ability doesn't resolve and none of its effects happen, including effects unrelated to the target. If at least one target is still legal, the spell or ability does as much as it can to the remaining legal targets, and its other effects still happen.
2023-06-16If a player has protection from everything, it means three things: 1) All damage that would be dealt to that player is prevented. 2) Auras can't be attached to that player. 3) That player can't be the target of spells or abilities.
2023-06-16Nothing other than the specified events are prevented or illegal. An effect that doesn't target you could still cause you to discard cards, for example. Creatures can still attack you while you have protection from everything, although combat damage that they would deal to you will be prevented.
2023-06-16Protection from everything will usually prevent damage if it would be dealt to you, but some damage can't be prevented. In this case, that damage reduces your life total as normal.

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