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Parish-Blade Trainee DBL

Other printings of "Parish-Blade Trainee": VOW #29 DBL #296

Card

id23472
artistZara Alfonso
artistIds329a7971-c37e-47f7-9143-58dc929420a7
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank17991
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe recruits trained in eternal night, fueled by the hope that they might one day see the sun again.
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTraining
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameParish-Blade Trainee
number296
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power1
printingsDBL, VOW
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDBL
side
signature
sourceProducts{'foil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53'], 'nonfoil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53']}
subsets
subtypesHuman, Soldier
supertypes
textTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When this creature dies, put its counters on target creature you control.
toughness2
typeCreature — Human Soldier
typesCreature
uuidd5243563-b238-5a4b-afcb-dbb91d202754
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23472
cardKingdomEtchedId
cardKingdomFoilId254375
cardKingdomId253837
cardsphereFoilId84340
cardsphereId83820
deckboxId62371
mcmId585180
mcmMetaId346983
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idac7c9cbf-910e-5388-9f5f-9fd0ccc2729f
mtgoFoilId
mtgoId95634
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId87aef066-5700-4f9d-99f2-f7495f1662ec
scryfallIllustrationIdb017425e-df2c-47b0-929d-51309a909124
scryfallOracleIde1733392-1402-458b-bbc7-673d733c731c
tcgplayerEtchedProductId
tcgplayerProductId255720
uuidd5243563-b238-5a4b-afcb-dbb91d202754

Legalities

id23472
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidd5243563-b238-5a4b-afcb-dbb91d202754
vintageLegal

Purchase URLs

id23472
cardKingdomhttps://mtgjson.com/links/69080c3e61eb6821
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/358abe8d2c65299e
cardmarkethttps://mtgjson.com/links/ec3c543ca55f8abd
tcgplayerhttps://mtgjson.com/links/ee9d17ed0b085709
tcgplayerEtched
uuidd5243563-b238-5a4b-afcb-dbb91d202754

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-11-19A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
2021-11-19If Parish-Blade Trainee has -1/-1 counters on it when it dies, the last ability will include those as well. This may result in the recipient also dying.
2021-11-19In some unusual cases, you may end up putting the appropriate counters on more than one permanent. For example, if you control The Ozolith when Parish-Blade Trainee dies, you'll put the appropriate number of each kind of counter onto both The Ozolith and the target creature.
2021-11-19Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
2021-11-19Parish-Blade Trainee's last ability doesn't cause you to move counters from itself to the target creature. Rather, you put the same number of each kind of counter Parish-Blade Trainee had when it died onto that creature.
2021-11-19Parish-Blade Trainee's last ability puts all of its counters onto the target creature, not just its +1/+1 counters.

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