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Elspeth, Knight-Errant SLD

Other printings of "Elspeth, Knight-Errant": MED #GR1 DDF #1 ALA #9 MD1 #13 MMA #13 SLD #701 SLD #1001

Card

id89062
artistVolkan Baǵa
artistIds93bec3c0-0260-4d31-8064-5d01efb4153f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank5295
edhrecSaltiness0.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty4
manaCost{2}{W}{W}
manaValue4
nameElspeth, Knight-Errant
number1001
originalPrintings
originalReleaseDate2022-06-13
originalText
otherFaceIds
power
printingsALA, DDF, MD1, MED, MMA, SLD
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeSLD
side
signature
sourceProducts{'foil': ['97c91e68-c938-5d08-b4a8-8d6d77b33945'], 'nonfoil': ['5f6dac3d-6e10-5214-80ee-dc5a81e1ff73']}
subsetsSecret Lair Bonus cards
subtypesElspeth
supertypesLegendary
text[+1]: Create a 1/1 white Soldier creature token.
[+1]: Target creature gets +3/+3 and gains flying until end of turn.
[−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
toughness
typeLegendary Planeswalker — Elspeth
typesPlaneswalker
uuid608517b6-5dc0-5c20-b90a-9642ffd4aa25
variations9c74d4c6-8604-5f99-a673-531d51a8c13f
watermark
setNameSecret Lair Drop

Identifiers

id89062
cardKingdomEtchedId
cardKingdomFoilId262785
cardKingdomId262778
cardsphereFoilId
cardsphereId
deckboxId
mcmId674265
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida2e4006f-3bc2-5211-9667-b4b7e51f5eab
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId25cfc62a-2bd0-4292-968e-64c77f427f78
scryfallIllustrationId524c00b7-2765-44ff-b591-86afa02bb9a0
scryfallOracleIdeab0d8b9-c66f-402f-b259-f46f15cefd78
tcgplayerEtchedProductId
tcgplayerProductId278802
uuid608517b6-5dc0-5c20-b90a-9642ffd4aa25

Legalities

id89062
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid608517b6-5dc0-5c20-b90a-9642ffd4aa25
vintageLegal

Purchase URLs

id89062
cardKingdomhttps://mtgjson.com/links/b5d690fa0db6058a
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/eb1ce49235ec3eee
cardmarket
tcgplayerhttps://mtgjson.com/links/0f7ffeb9fcf68dbd
tcgplayerEtched
uuid608517b6-5dc0-5c20-b90a-9642ffd4aa25

Foreign Data (per language)

No foreign data.

Rulings

datetext
2011-01-01Emblems behave similarly to enchantments: They have an ability that, in a general sense, continually affects the game. The primary difference between them is that emblems aren’t permanents and don’t exist on the battlefield. Nothing in the game can remove an emblem, simply because no other spell or ability references them. Once you get an emblem, you keep it for the rest of the game. Emblems have no color, name, card type, or other characteristics beyond the listed ability.
2013-07-01Lethal damage and effects that say “destroy” won’t cause a permanent with indestructible to be put into the graveyard. However, a permanent with indestructible can be put into the graveyard for a number of reasons. The most likely reasons are if it’s sacrificed, if it’s a creature whose toughness is 0 or less, or if it’s an Aura that’s either unattached or attached to something illegal.

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