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Pegasus Guardian // Rescue the Foal CLB

Other printings of "Pegasus Guardian // Rescue the Foal": PLST #CLB-36 PLST #CLB-36 CLB #36 CLB #36 HBG #97 HBG #97

Card

id18080
artistLeanna Crossan
artistIds976cfe82-042e-4c2a-b762-2bc3e86cb6d0
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank9457
edhrecSaltiness0.12
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameRescue the Foal
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue6
namePegasus Guardian // Rescue the Foal
number36
originalPrintings
originalReleaseDate
originalTextExile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.) // Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.
otherFaceIds133de4c8-7502-5405-ae5e-a4ad6ba541bc
power
printingsCLB, HBG, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textExile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuid8deafd61-a408-516e-8263-76fbb7b11c31
variations
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18080
cardKingdomEtchedId
cardKingdomFoilId261552
cardKingdomId261106
cardsphereFoilId
cardsphereId88953
deckboxId65191
mcmId659839
mcmMetaId408517
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd304cd2c-ff6b-5010-84f2-7f20d9895d7b
mtgoFoilId
mtgoId100068
multiverseId562919
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1d958ec3-1ddc-4622-9089-cbe5b3b47c90
scryfallIllustrationId5ec036b6-f9f9-4111-bd0e-580984f67f7e
scryfallOracleIde71863a7-0de1-4ab5-95e8-c39e6810d899
tcgplayerEtchedProductId
tcgplayerProductId272980
uuid8deafd61-a408-516e-8263-76fbb7b11c31

Legalities

id18080
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid8deafd61-a408-516e-8263-76fbb7b11c31
vintageLegal

Purchase URLs

id18080
cardKingdomhttps://mtgjson.com/links/819d761ef55cabb0
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/90893ff8842f1379
cardmarkethttps://mtgjson.com/links/a060669dec3bd134
tcgplayerhttps://mtgjson.com/links/b409165c31235696
tcgplayerEtched
uuid8deafd61-a408-516e-8263-76fbb7b11c31

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedPegasus Guardian // 拯救幼驹拯救幼驹瞬间~历险放逐目标由你操控的生物,然后将该牌在其拥有者的操控下移回战场。(然后放逐此牌。之后你还可以从放逐区施放该生物。)566159
FrenchPegasus Guardian // Sauver le poulainSauver le poulainÉphémère : aventureExilez une créature ciblée que vous contrôlez, puis renvoyez cette carte sur le champ de bataille sous le contrôle de son propriétaire. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)563999
GermanPegasus Guardian // Rettet das FohlenRettet das FohlenSpontanzauber — AbenteuerSchicke eine Kreatur deiner Wahl, die du kontrollierst, ins Exil und bringe sie dann unter der Kontrolle ihres Besitzers ins Spiel zurück. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.)563279
ItalianPegasus Guardian // Salvare il PuledroSalvare il PuledroIstantaneo — AvventuraEsilia una creatura bersaglio che controlli, poi rimetti quella carta sul campo di battaglia sotto il controllo del suo proprietario. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.)564359
JapanesePegasus Guardian // 仔(こ)馬(うま)の救(きゅう)出(しゅつ)仔(こ)馬(うま)の救(きゅう)出(しゅつ)インスタント ― 出来事あなたがコントロールしているクリーチャー1体を対象とする。それを追放する。その後、そのカードをオーナーのコントロール下で戦場に戻す。(その後、これを追放する。後で追放領域からこのクリーチャーを唱えてもよい。)564719
Portuguese (Brazil)Pegasus Guardian // Resgatar o PotroResgatar o PotroMágica instantânea — AventuraExile a criatura alvo que você controla e depois devolva aquele card ao campo de batalha sob o controle de seu dono. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)565439
SpanishPegasus Guardian // Rescatar al potroRescatar al potroInstantáneo — AventuraExilia la criatura objetivo que controlas, luego regresa esa carta al campo de batalla bajo el control de su propietario. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)563639

Rulings

datetext
2022-06-10An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
2022-06-10An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2022-06-10Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2022-06-10If a token is exiled this way, it will cease to exist and won't return to the battlefield.
2022-06-10If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2022-06-10If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
2022-06-10If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2022-06-10If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
2022-06-10Pegasus Guardian's triggered ability will trigger even if Pegasus Guardian wasn't under your control at the time the permanent you controlled left the battlefield.
2022-06-10When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10When the card exiled by Rescue the Foal returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
2022-06-10You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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