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Roil Cartographer MH3

Other printings of "Roil Cartographer": MH3 #67 MH3 #511

Card

id53728
artistMiranda Meeks
artistIds6c9ca5a9-5ac6-4478-9606-075fd10a8f01
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank4918
edhrecSaltiness0.04
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"The world shifts constantly, but that doesn't mean it can't be mapped. Our maps must shift as well."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLandfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameRoil Cartographer
number67
originalPrintings
originalReleaseDate
originalTextLandfall — Whenever a land enters the battlefield under your control, you get {E} (an energy counter).
{T}, Pay six {E}: Draw three cards.
otherFaceIds
power1
printingsMH3
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMH3
side
signature
sourceProducts{'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['79e6854a-4a2e-5236-b546-54597f979c71', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f']}
subsets
subtypesMerfolk, Rogue
supertypes
textLandfall — Whenever a land you control enters, you get {E} (an energy counter).
{T}, Pay six {E}: Draw three cards.
toughness3
typeCreature — Merfolk Rogue
typesCreature
uuid08cd7471-6e11-54b0-b60e-d5592646e95d
variationsc68f9280-83e9-5a1c-8b6d-45f38b2922de
watermark
setNameModern Horizons 3

Identifiers

id53728
cardKingdomEtchedId
cardKingdomFoilId297074
cardKingdomId296398
cardsphereFoilId
cardsphereId121401
deckboxId91377
mcmId771472
mcmMetaId435048
mtgArenaId90916
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbf0ec284-b985-53e7-82e4-11bba718190a
mtgoFoilId
mtgoId126151
multiverseId662219
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId84317f9d-5a24-4f74-9c3e-0a8b5c15bb5f
scryfallIllustrationId24b185ed-2f93-4948-9bef-c45088c2244b
scryfallOracleId3cd7ef87-4cb4-42ff-842f-e9a465dab165
tcgplayerEtchedProductId
tcgplayerProductId552620
uuid08cd7471-6e11-54b0-b60e-d5592646e95d

Legalities

id53728
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid08cd7471-6e11-54b0-b60e-d5592646e95d
vintageLegal

Purchase URLs

id53728
cardKingdomhttps://mtgjson.com/links/18d11d1c4a3a6dc7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c407d3f0d9912e48
cardmarkethttps://mtgjson.com/links/7b5ca194682a1353
tcgplayerhttps://mtgjson.com/links/60b5b12113f959a1
tcgplayerEtched
uuid08cd7471-6e11-54b0-b60e-d5592646e95d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified狂搅制图师「虽然世界一直在变,但不意味着没办法绘制地图。只是我们的地图也要一直跟着变。」生物 — 人鱼/浪客地落~每当一个地在你的操控下进战场时,你得到{E}(一个能量指示物)。
{T},支付六个{E}:抓三张牌。
663871
FrenchCartographe du Roulis« Le monde change en permanence, mais il n'est pas pour autant impossible à cartographier. Nos cartes doivent changer elles aussi. »Créature — ondin et gredinToucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, vous gagnez {E} (un marqueur « énergie »).
{T}, payez six {E} : Piochez trois cartes.
662927
GermanKartenzeichnerin der Turbulenz„Die Welt befindet sich in ständigem Wandel, aber das heißt nicht, dass man sie nicht kartieren kann. Unsere Karten müssen sich lediglich mitwandeln."Kreatur — Meervolk, RäuberLandung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, erhältst du {E} (eine Energiemarke).
{T}, bezahle sechs {E}: Ziehe drei Karten.
662455
ItalianCartografa del Torbido"Il mondo muta costantemente, ma ciò non significa che non possa essere mappato. Anche le nostre mappe devono mutare."Creatura — Farabutto TritoneTerraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, ottieni {E} (un segnalino energia).
{T}, Paga sei {E}: Pesca tre carte.
663163
Japanese乱動の地図作り「世界は絶えず移り変わるものですが、だからといって地図に起こせないわけではありません。私たちの地図もまた移り変わるべきなのです。」クリーチャー — マーフォーク・ならず者上陸 ― 土地1つがあなたのコントロール下で戦場に出るたび、{E}(エネルギー・カウンター1個)を得る。
{T}, {E}6個を支払う:カード3枚を引く。
663399
Portuguese (Brazil)Cartógrafa do Turbillhão"O mundo muda constantemente, mas isso não quer dizer que não se possa mapeá-lo. Nossos mapas também precisam mudar."Criatura — Tritão LadinoAterragem — Toda vez que um terreno entra no campo de batalha sob seu controle, você recebe {E} (um marcador de energia).
{T}, pague seis {E}: Compre três cards.
663635
SpanishCartógrafa de la Turbulencia"El mundo cambia constantemente, pero eso no significa que no podamos cartografiarlo. Nuestros mapas también deben cambiar".Criatura — Bribón tritónAterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, obtienes {E} (un contador de energía).
{T}, pagar seis {E}: Roba tres cartas.
662691

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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