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Phantom Flock JUD

Other printings of "Phantom Flock": PLST #JUD-16 PSAL #C39 PSAL #C3 JUD #16 DMR #20

Card

id42838
artistDavid Martin
artistIds996ad764-4ae0-4952-8bb5-5a75c9d68275
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank20716
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}{W}
manaValue5
namePhantom Flock
number16
originalPrintings
originalReleaseDate
originalTextFlying
Phantom Flock comes into play with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
otherFaceIds
power0
printingsDMR, JUD, PLST, PSAL
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeJUD
side
signature
sourceProducts{'foil': ['1e5f5ef4-0c45-56a0-87ac-5bbedef8673f', 'bbae3f28-02b5-5e64-af4e-6ae73e28ea35'], 'nonfoil': ['8cba6c87-16ed-56da-910e-576b07d71c5d', 'bbae3f28-02b5-5e64-af4e-6ae73e28ea35', 'f5943fc3-da3c-5e69-9227-80c54a79e585']}
subsets
subtypesBird, Soldier, Spirit
supertypes
textFlying
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
toughness0
typeCreature — Bird Soldier Spirit
typesCreature
uuid67c87a40-e0f6-5139-964a-b3468a9eeb19
variations
watermark
setNameJudgment

Identifiers

id42838
cardKingdomEtchedId
cardKingdomFoilId59015
cardKingdomId58015
cardsphereFoilId22602
cardsphereId22603
deckboxId10537
mcmId2142
mcmMetaId4165
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id471e1d42-01d8-58ee-a08d-456c8890e915
mtgoFoilId17407
mtgoId17406
multiverseId34932
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId617d4246-c827-4742-ab6a-c5170c12cb87
scryfallIllustrationId08ff8c15-4e31-494b-bbad-a8e3216a892b
scryfallOracleIdbcded242-6e54-416f-bdc8-093211c50e3f
tcgplayerEtchedProductId
tcgplayerProductId10168
uuid67c87a40-e0f6-5139-964a-b3468a9eeb19

Legalities

id42838
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid67c87a40-e0f6-5139-964a-b3468a9eeb19
vintageLegal

Purchase URLs

id42838
cardKingdomhttps://mtgjson.com/links/8cb90282fb7e0672
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f5df0c317274db55
cardmarkethttps://mtgjson.com/links/52b1cca3cd0462dd
tcgplayerhttps://mtgjson.com/links/3c54b0110e1c2104
tcgplayerEtched
uuid67c87a40-e0f6-5139-964a-b3468a9eeb19

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchVolée fantomatiqueCréature : oiseau et soldat et espritVol
La Volée fantomatique arrive en jeu avec trois marqueurs +1/+1 sur elle.
Si des blessures devaient être infligées à la Volée fantomatique, prévenez ces blessures. Retirez un marqueur +1/+1 de la Volée fantomatique.
169222
GermanPhantomschwarmKreatur — Vogel, Soldat, GeistFliegend
Der Phantomschwarm kommt mit drei +1/+1-Marken ins Spiel.
Falls dem Phantomschwarm Schaden zugefügt werden würde, verhindere diesen Schaden. Entferne eine +1/+1-Marke vom Phantomschwarm.
169079
ItalianStormo FantasmaCreatura — Spirito Soldato UccelloVolare
Lo Stormo Fantasma entra in gioco con tre segnalini +1/+1 su di esso.
Se viene inflitto danno allo Stormo Fantasma, previeni quel danno. Rimuovi un segnalino +1/+1 dallo Stormo Fantasma.
169365
Japanese幻影の群れ
Portuguese (Brazil)Bando de FantasmasCriatura — Espírito Soldado PássaroVoar
Bando de Fantasmas entra em jogo com três marcadores +1/+1 sobre ele.
Se algum dano fosse causado a Bando de Fantasmas, previna aquele dano. Remova um marcador +1/+1 de Bando de Fantasmas.
169508
SpanishBandada fantasmalCriatura — Espíritu soldado aveVuela.
La Bandada fantasmal entra en juego con tres contadores +1/+1 sobre ella.
Si se le fuera a hacer daño a la Bandada fantasmal, prevén ese daño. Remueve un contador +1/+1 de la Bandada fantasmal.
170627

Rulings

datetext
2022-12-08If damage that would be dealt to this creature can't be prevented, the damage is dealt and a +1/+1 counter is removed from this creature.
2022-12-08If this creature has no +1/+1 counters on it (but is still on the battlefield because something else is raising its toughness), damage that would be dealt to it is still prevented.
2022-12-08If this creature would be dealt damage from multiple sources at the same time (say, because it's blocked by multiple creatures), all of the damage is prevented and only one +1/+1 counter is removed.

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