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Phantom Nantuko JUD

Other printings of "Phantom Nantuko": JUD #128 CMA #133 C13 #160 J22 #706

Card

id42950
artistWayne England
artistIds62dc90c0-4bc2-4d42-ad76-59cad9243566
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank14196
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTrample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
namePhantom Nantuko
number128
originalPrintings
originalReleaseDate
originalTextTrample
Phantom Nantuko comes into play with two +1/+1 counters on it.
If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.
ocT: Put a +1/+1 counter on Phantom Nantuko.
otherFaceIds
power0
printingsC13, CMA, J22, JUD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeJUD
side
signature
sourceProducts{'foil': ['1e5f5ef4-0c45-56a0-87ac-5bbedef8673f', 'bbae3f28-02b5-5e64-af4e-6ae73e28ea35'], 'nonfoil': ['8cba6c87-16ed-56da-910e-576b07d71c5d', 'bbae3f28-02b5-5e64-af4e-6ae73e28ea35', 'f5943fc3-da3c-5e69-9227-80c54a79e585']}
subsets
subtypesInsect, Spirit
supertypes
textTrample
This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
{T}: Put a +1/+1 counter on this creature.
toughness0
typeCreature — Insect Spirit
typesCreature
uuidb92bd98a-19e3-59ef-a0e0-54363c2c8755
variations
watermark
setNameJudgment

Identifiers

id42950
cardKingdomEtchedId
cardKingdomFoilId59127
cardKingdomId58127
cardsphereFoilId22604
cardsphereId22605
deckboxId10542
mcmId2254
mcmMetaId4167
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0f0b1c06-d14b-5f28-91b8-75d9d804ef01
mtgoFoilId17611
mtgoId17610
multiverseId34948
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId66f8ca45-b60f-4bb9-9f7e-1b5e13478f22
scryfallIllustrationIdb6b6aa5e-19f1-46ed-9feb-1ecb8b7145d2
scryfallOracleId0951b529-646c-4dfd-88ad-84ee117ce722
tcgplayerEtchedProductId
tcgplayerProductId10288
uuidb92bd98a-19e3-59ef-a0e0-54363c2c8755

Legalities

id42950
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuidb92bd98a-19e3-59ef-a0e0-54363c2c8755
vintageLegal

Purchase URLs

id42950
cardKingdomhttps://mtgjson.com/links/3892f7e7ed992869
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/21789e775d034b30
cardmarkethttps://mtgjson.com/links/42e07d84bcacee21
tcgplayerhttps://mtgjson.com/links/c2da3ded34d1ba69
tcgplayerEtched
uuidb92bd98a-19e3-59ef-a0e0-54363c2c8755

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchNantuko fantomatiqueCréature : insecte et espritPiétinement
Le Nantuko fantomatique arrive en jeu avec deux marqueurs +1/+1 sur lui.
Si des blessures devaient être infligées au Nantuko fantomatique, prévenez ces blessures. Retirez un marqueur +1/+1 du Nantuko fantomatique.
{T}: Mettez un marqueur +1/+1 sur le Nantuko fantomatique.
169334
GermanPhantom-NantukoKreatur — Insekt, GeistVerursacht Trampelschaden
Der Phantom-Nantuko kommt mit zwei +1/+1-Marken ins Spiel.
Falls dem Phantom-Nantuko Schaden zugefügt werden würde, verhindere diesen Schaden. Entferne eine +1/+1-Marke vom Phantom-Nantuko.
{T}: Lege eine +1/+1-Marke auf den Phantom-Nantuko.
169191
ItalianNantuko FantasmaCreatura — Spirito InsettoTravolgere
Il Nantuko Fantasma entra in gioco con due segnalini +1/+1 su di esso.
Se viene inflitto danno al Nantuko Fantasma, previeni quel danno. Rimuovi un segnalino +1/+1 dal Nantuko Fantasma.
{T}: Metti un segnalino +1/+1 sul Nantuko Fantasma.
169477
Japanese幻影のナントゥーコ
Portuguese (Brazil)Nantuko FantasmaCriatura — Espírito InsetoAtropelar
Nantuko Fantasma entra em jogo com dois marcadores +1/+1 sobre ele.
Se algum dano fosse causado a Nantuko Fantasma, previna aquele dano. Remova um marcador +1/+1 de Nantuko Fantasma.
{T}: Coloque um marcador +1/+1 sobre Nantuko Fantasma.
169620
SpanishNantuko fantasmaCriatura — Espíritu insectoArrolla.
El Nantuko fantasma entra en juego con dos contadores +1/+1 sobre él.
Si se le fuera a hacer daño al Nantuko fantasma, prevén ese daño. Remueve un contador +1/+1 del Nantuko fantasma.
{T}: Pon un contador +1/+1 sobre el Nantuko fantasma.
170739

Rulings

datetext
2022-12-08If damage that would be dealt to this creature can't be prevented, the damage is dealt and a +1/+1 counter is removed from this creature.
2022-12-08If this creature has no +1/+1 counters on it (but is still on the battlefield because something else is raising its toughness), damage that would be dealt to it is still prevented.
2022-12-08If this creature would be dealt damage from multiple sources at the same time (say, because it's blocked by multiple creatures), all of the damage is prevented and only one +1/+1 counter is removed.

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