Other printings of "Phantom Steed": AFC #18 AFC #287
| id | 7979 |
|---|---|
| artist | Brian Valeza |
| artistIds | bb2a9339-bbe4-445f-9736-3c43379ee076 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | |
| edhrecRank | 9693 |
| edhrecSaltiness | 0.22 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Flash |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{U} |
| manaValue | 4 |
| name | Phantom Steed |
| number | 18 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Flash When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled creature, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. |
| otherFaceIds | |
| power | 4 |
| printings | AFC |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | AFC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['4091d3ae-702b-5359-bcde-0ba739aeca00']} |
| subsets | |
| subtypes | Horse, Illusion |
| supertypes | |
| text | Flash When this creature enters, exile another target creature you control until this creature leaves the battlefield. Whenever this creature attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. |
| toughness | 3 |
| type | Creature — Horse Illusion |
| types | Creature |
| uuid | f35b94a5-fba5-598b-b3e4-4e2ad9cb8ba2 |
| variations | 7c5f2dba-e1a5-55d1-8e99-742981f692a6 |
| watermark | |
| setName | Forgotten Realms Commander |
| id | 7979 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 249213 |
| cardsphereFoilId | |
| cardsphereId | 79981 |
| deckboxId | 58804 |
| mcmId | 572196 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 6e3c6a8d-034c-5ffb-9a8e-b125cb78e4d8 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 531923 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 64513f0a-067d-4b70-bb23-9ebe606bda1a |
| scryfallIllustrationId | 257eb2ff-1812-4b43-b0e6-6850737106c7 |
| scryfallOracleId | 22c643b1-62dd-477c-8944-97b3becdfdbe |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 243772 |
| uuid | f35b94a5-fba5-598b-b3e4-4e2ad9cb8ba2 |
| id | 7979 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | f35b94a5-fba5-598b-b3e4-4e2ad9cb8ba2 |
| vintage | Legal |
| id | 7979 |
|---|---|
| cardKingdom | https://mtgjson.com/links/e046f4515871af33 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/b4731eaa260158b3 |
| tcgplayerEtched | |
| uuid | f35b94a5-fba5-598b-b3e4-4e2ad9cb8ba2 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 魅影驹 | 生物 ~马/虚影 | 闪现 当魅影驹进战场时,放逐另一个目标由你操控的生物,直到魅影驹离开战场为止。 每当魅影驹攻击时,派出一个已横置且正进行攻击的衍生物,该衍生物为所放逐之生物的复制品,但它额外具有虚影此类别。在战斗结束时,牺牲该衍生物。 | 532355 | ||
| Chinese Traditional | 魅影駒 | 生物 ~馬/虛影 | 閃現 當魅影駒進戰場時,放逐另一個目標由你操控的生物,直到魅影駒離開戰場為止。 每當魅影駒攻擊時,派出一個已橫置且正進行攻擊的衍生物,該衍生物為所放逐之生物的複製品,但它額外具有虛影此類別。在戰鬥結束時,犧牲該衍生物。 | 532409 | ||
| French | Monture fantôme | Créature : cheval et illusion | Flash Quand la Monture fantôme arrive sur le champ de bataille, exilez une autre créature ciblée que vous contrôlez jusqu'à ce que la Monture fantôme quitte le champ de bataille. À chaque fois que la Monture fantôme attaque, créez un jeton engagé et attaquant qui est une copie de la créature exilée, excepté que c'est une illusion en plus de ses autres types. Sacrifiez ce jeton à la fin du combat. | 532085 | ||
| German | Geisterross | Kreatur — Pferd, Illusion | Aufblitzen Wenn das Geisterross ins Spiel kommt, schicke eine andere Kreatur deiner Wahl, die du kontrollierst, ins Exil, bis das Geisterross das Spiel verlässt. Immer wenn das Geisterross angreift, erzeuge einen getappten und angreifenden Spielstein, der eine Kopie der ins Exil geschickten Kreatur ist, außer dass er zusätzlich zu seinen anderen Typen eine Illusion ist. Opfere den Spielstein am Ende des Kampfes. | 531977 | ||
| Italian | Destriero Fantomatico | Creatura — Illusione Cavallo | Lampo Quando il Destriero Fantomatico entra nel campo di battaglia, esilia un'altra creatura bersaglio che controlli finché il Destriero Fantomatico non lascia il campo di battaglia. Ogniqualvolta il Destriero Fantomatico attacca, crea una pedina TAPpata e attaccante che è una copia della creatura esiliata, tranne che è un'Illusione in aggiunta ai suoi altri tipi. Sacrifica quella pedina alla fine del combattimento. | 532139 | ||
| Japanese | ファントム・スティード | クリーチャー — 馬・イリュージョン | 瞬速 ファントム・スティードが戦場に出たとき、あなたがコントロールしていてこれでないクリーチャー1体を対象とする。ファントム・スティードが戦場を離れるまで、それを追放する。 ファントム・スティードが攻撃するたび、それの他のタイプに加えてイリュージョンであることを除きその追放されているクリーチャーのコピーであるトークン1体を、タップ状態かつ攻撃している状態で生成する。戦闘終了時に、そのトークンを生け贄に捧げる。 | 532193 | ||
| Portuguese (Brazil) | Montaria Fantasmagórica | Criatura — Cavalo Ilusão | Lampejo Quando Montaria Fantasmagórica entrar no campo de batalha, exile outra criatura alvo que você controla até que Montaria Fantasmagórica deixe o campo de batalha. Toda vez que Montaria Fantasmagórica atacar, crie uma ficha virada e atacando que seja uma cópia da criatura exilada, com a exceção de ser uma Ilusão além de seus outros tipos. Sacrifique aquela ficha no final do combate. | 532247 | ||
| Russian | Призрачный Скакун | Существо — Лошадь Иллюзия | Миг Когда Призрачный Скакун выходит на поле битвы, изгоните другое целевое существо под вашим контролем до тех пор, пока Призрачный Скакун не покинет поле битвы. Каждый раз, когда Призрачный Скакун атакует, создайте одну повернутую и атакующую фишку, являющуюся копией того изгнанного существа, но при этом являющуюся Иллюзией в дополнение к своим другим типам. Пожертвуйте ту фишку в конце боя. | 532301 | ||
| Spanish | Corcel fantasma | Criatura — Ilusión caballo | Destello. Cuando el Corcel fantasma entre al campo de batalla, exilia otra criatura objetivo que controlas hasta que el Corcel fantasma deje el campo de batalla. Siempre que el Corcel fantasma ataque, crea una ficha girada y atacando que es una copia de la criatura exiliada, excepto que es una Ilusión además de sus otros tipos. Sacrifica esa ficha al final del combate. | 532031 |
| date | text |
|---|---|
| 2021-07-23 | Although the token created by the triggered ability is attacking, it was never declared as an attacking creature (for the purposes of abilities that trigger whenever a creature attacks, for example). |
| 2021-07-23 | Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “As [this creature] enters the battlefield” or “[This creature] enters the battlefield with” abilities of the copied creature will also work. |
| 2021-07-23 | Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. |
| 2021-07-23 | If Phantom Steed leaves the battlefield before its ability resolves, the target creature won't be exiled. |
| 2021-07-23 | If Phantom Steed somehow exiles a noncreature card, such as an animated land, it will still create a copy of that card when it attacks. It enters the battlefield tapped and will be sacrificed at the end of combat. However, it is not attacking and it is not an Illusion. |
| 2021-07-23 | If a token is exiled this way, it will cease to exist and won't return to the battlefield. Phantom Steed's last ability won't create any tokens. |
| 2021-07-23 | If the exiled card has {X} in its mana cost, X is 0. |
| 2021-07-23 | Phantom Steed has received a nonfunctional update to its wording. The printed card refers to the “exiled creature.” The corrected text (“exiled card”) is included above. |
| 2021-07-23 | You declare which player or planeswalker the token is attacking as you put it onto the battlefield. It doesn't have to be the same player or planeswalker Phantom Steed is attacking. |
Tip: bookmark this page with your query parameters for quick access.