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Nesting Grounds MH3

Other printings of "Nesting Grounds": EOS #31 C20 #71 EOS #76 EOS #121 EOS #166 PIP #276 MH3 #302 FIC #408 NCC #418 MH3 #437 PIP #502 PIP #804 PIP #1030

Card

id54129
artistYeong-Hao Han
artistIdsf8e7f8d6-6dde-4059-973c-30f1fd1bbe4e
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank706
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextDappled coats become armored hides. Soft jaws become razor tusks. Nestling play becomes the fight for survival.
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameNesting Grounds
number437
originalPrintings
originalReleaseDate
originalText{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
otherFaceIds
power
printingsC20, EOS, FIC, MH3, NCC, PIP
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMH3
side
signature
sourceProducts{'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f', 'ee104fa8-f73f-55be-b0cc-0eacd4f1dd1f'], 'nonfoil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f']}
subsets
subtypes
supertypes
text{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
toughness
typeLand
typesLand
uuid1a63a81a-8ff8-5161-ba01-393d4bce3fe5
variations4bdc2dfb-1f04-5057-9396-064434f61833
watermark
setNameModern Horizons 3

Identifiers

id54129
cardKingdomEtchedId
cardKingdomFoilId297376
cardKingdomId296764
cardsphereFoilId
cardsphereId122575
deckboxId91748
mcmId772592
mcmMetaId300763
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc256ce13-48dc-5201-93ef-7c30554e669f
mtgoFoilId
mtgoId125663
multiverseId664430
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdfe15dc63-761f-4f24-8aa3-716552d45c64
scryfallIllustrationIdec040253-a7f1-4ca2-8f87-0a396c0f82e2
scryfallOracleIdd27bb97d-286b-4947-8d7b-443e4df93319
tcgplayerEtchedProductId
tcgplayerProductId553300
uuid1a63a81a-8ff8-5161-ba01-393d4bce3fe5

Legalities

id54129
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid1a63a81a-8ff8-5161-ba01-393d4bce3fe5
vintageLegal

Purchase URLs

id54129
cardKingdomhttps://mtgjson.com/links/bf13c3efa01c995f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f2f509e503b3e480
cardmarkethttps://mtgjson.com/links/3839ad460e49a220
tcgplayerhttps://mtgjson.com/links/ee3f88ded2affa0b
tcgplayerEtched
uuid1a63a81a-8ff8-5161-ba01-393d4bce3fe5

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified筑巢栖地花斑细绒成为厚实皮毛。软弱小嘴长出尖锐獠牙。窝中嬉闹变作生存竞争。{T}:加{C}。
{1},{T}:将一个指示物从目标由你操控的永久物移到另一个目标永久物上。只能于法术时机起动。
664836
FrenchTerrains de nidificationLes pelages tachetés deviennent d'épaisses cuirasses. Les mâchoires inoffensives deviennent des défenses tranchantes. Les jeux innocents deviennent une lutte pour la survie.Terrain{T} : Ajoutez {C}.
{1}, {T} : Déplacez un marqueur d'un permanent ciblé que vous contrôlez sur un autre permanent ciblé. N'activez que lorsque vous pourriez lancer un rituel.
664604
GermanBrutgründeScheckige Pelze werden zu gepanzerten Häuten. Weiche Kiefer werden zu messerscharfen Stoßzähnen. Friedliches Spiel wird zum Kampf ums Überleben.Land{T}: Erzeuge {C}.
{1}, {T}: Bewege eine Marke von einem Permanent deiner Wahl, das du kontrollierst, auf ein anderes Permanent deiner Wahl. Aktiviere diese Fähigkeit wie eine Hexerei.
664488
ItalianTerritorio di NidificazionePiumaggi maculati diventano mantelli corazzati. Dentature delicate diventano fauci affilate. I giochi nel nido diventano una lotta per la sopravvivenza.Terra{T}: Aggiungi {C}.
{1}, {T}: Sposta un segnalino da un permanente bersaglio che controlli a un altro permanente bersaglio. Attiva solo come una stregoneria.
664662
Japanese巣ごもりの地まだら模様の毛は強固な毛皮となる。弱い歯は鋭い牙となる。仔の遊びは生の戦いとなる。土地{T}:{C}を加える。
{1}, {T}:あなたがコントロールしているパーマネント1つを対象とし、それでないパーマネント1つを対象とする。その前者の上にあるカウンター1個を、その後者の上に動かす。起動はソーサリーとしてのみ行う。
664720
Portuguese (Brazil)Zona de NidificaçãoAs pelugens malhadas tornam-se couraças. As mandíbulas delicadas tornam-se presas pontiagudas. As brincadeiras do ninho tornam-se uma luta pela sobrevivência.Terreno{T}: Adicione {C}.
{1}, {T}: Mova um marcador da permanente alvo que você controla para outra permanente alvo. Ative somente como um feitiço.
664778
SpanishTierras de anidaciónLos pelajes veteados se convierten en pieles blindadas. Las fauces suaves, en colmillos afilados. Los juegos de los polluelos, en luchas por sobrevivir.Tierra{T}: Agrega {C}.
{1}, {T}: Mueve un contador del permanente objetivo que controlas a otro permanente objetivo. Activa esto solo como un conjuro.
664546

Rulings

datetext
2020-04-17If either permanent becomes an illegal target, no counter is removed or put.
2020-04-17The two target permanents don't have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it's meaningless (such as trample on an enchantment); +1/+1 counters won't affect the permanent unless it's a creature; and many named counters (such as soul counters) won't have an effect unless the recipient permanent refers to them in some way.
2020-04-17To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.
2020-04-17You choose the two target permanents as Nesting Grounds's second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.

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