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Prey's Vengeance PLST

Other printings of "Prey's Vengeance": PLST #IMA-182 IMA #182 ROE #205 J21 #620

Card

id72918
artistJesper Ejsing
artistIdsa5f8354a-8b51-4e59-96b2-0e3aeae4fa1d
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank18312
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsRebound
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G}
manaValue1
namePrey's Vengeance
numberIMA-182
originalPrintings
originalReleaseDate2019-11-07
originalText
otherFaceIds
power
printingsIMA, J21, PLST, ROE
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['82697abd-23fa-5ab8-8fd4-c835c77bdc7c', 'abb81fe0-95ce-5abf-b4a3-a09beea5732b', 'cbd26a74-d0fd-5a8e-8f28-61f759dc3675']}
subsets
subtypes
supertypes
textTarget creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
toughness
typeInstant
typesInstant
uuide6ef0b8c-ef39-5c68-b31a-e43f53457663
variations
watermark
setNameThe List

Identifiers

id72918
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId230149
cardsphereFoilId
cardsphereId64355
deckboxId48175
mcmId422196
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id949191f0-1805-503b-b11c-b4871a76a92b
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd80bc2c6-76f0-4f0b-8775-fb70332e15e0
scryfallIllustrationIdebad86a2-5cb9-4023-826d-864080ccfa16
scryfallOracleId67f6e949-14d9-4253-9d18-4004cac2f900
tcgplayerEtchedProductId
tcgplayerProductId203472
uuide6ef0b8c-ef39-5c68-b31a-e43f53457663

Legalities

id72918
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuide6ef0b8c-ef39-5c68-b31a-e43f53457663
vintageLegal

Purchase URLs

id72918
cardKingdomhttps://mtgjson.com/links/59418b54e28bd4e8
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/21499b7d482060f9
tcgplayerEtched
uuide6ef0b8c-ef39-5c68-b31a-e43f53457663

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-06-15At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).
2010-06-15If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.
2010-06-15If a spell with rebound that you cast from your hand doesn’t resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won’t get to cast it again next turn.
2010-06-15If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won’t get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).
2010-06-15If you cast a card from exile this way, it will go to your graveyard when it resolves, fails to resolve, or is countered. It won’t go back to exile.
2010-06-15If you cast a spell with rebound from anywhere other than your hand (such as from your graveyard due to Sins of the Past, from your library due to cascade, or from your opponent’s hand due to Sen Triplets), rebound won’t have any effect. If you do cast it from your hand, rebound will work regardless of whether you paid its mana cost (for example, if you cast it from your hand due to Maelstrom Archangel).
2010-06-15If you cast a spell with rebound from your hand and it resolves, it isn’t put into your graveyard. Rather, it’s exiled directly from the stack. Effects that care about cards being put into your graveyard won’t do anything.
2010-06-15Rebound will have no effect on copies of spells because you don’t cast them from your hand.

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