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Rakshasa Debaser CMR

Other printings of "Rakshasa Debaser": SCD #100 CMR #146 CMR #654 PRM #85994

Card

id22245
artistYigit Koroglu
artistIdsa24479f8-6d9e-40f9-bede-f29899922b97
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank5117
edhrecSaltiness0.21
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEncore
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{B}{B}
manaValue6
nameRakshasa Debaser
number654
originalPrintings
originalReleaseDate
originalTextWhenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control.
Encore {6}{B}{B}
otherFaceIds
power6
printingsCMR, PRM, SCD
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMR
side
signature
sourceProducts{'nonfoil': ['001651e5-5141-5c9e-8f7c-b3bf3b23c148']}
subsets
subtypesDemon
supertypes
textWhenever this creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control.
Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
toughness6
typeCreature — Demon
typesCreature
uuidf67b5428-8925-5bf3-b0d2-7cf995f2e4f1
variationsf538e1c1-2b85-5535-9764-43b0b5b78379
watermark
setNameCommander Legends

Identifiers

id22245
cardKingdomEtchedId
cardKingdomFoilId239906
cardKingdomId239147
cardsphereFoilId72841
cardsphereId72963
deckboxId54332
mcmId511320
mcmMetaId322450
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9b26508a-5c2a-5d3e-a30b-1379d562f91c
mtgoFoilId
mtgoId
multiverseId502327
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6d28b259-a368-484d-898f-ef29219a0135
scryfallIllustrationIdc3404cdc-8b46-4f3c-a0ec-1cccfd0cf082
scryfallOracleIddb286eef-f0df-4f7c-8e06-957447166950
tcgplayerEtchedProductId
tcgplayerProductId226899
uuidf67b5428-8925-5bf3-b0d2-7cf995f2e4f1

Legalities

id22245
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf67b5428-8925-5bf3-b0d2-7cf995f2e4f1
vintageLegal

Purchase URLs

id22245
cardKingdomhttps://mtgjson.com/links/562ba8f19fa6ed72
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d656f85f5f50f93a
cardmarkethttps://mtgjson.com/links/3e26bbb77060837b
tcgplayerhttps://mtgjson.com/links/4cdb8bbdd89c2cac
tcgplayerEtched
uuidf67b5428-8925-5bf3-b0d2-7cf995f2e4f1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchRakshasa avilisseurCréature : chat et démonÀ chaque fois que le Rakshasa avilisseur attaque, mettez sur le champ de bataille, sous votre contrôle, une carte de créature ciblée depuis le cimetière du joueur défenseur.
Encore {6}{B}{B}
502531
GermanRakshasa-ErniedrigerKreatur — Katze, DämonImmer wenn der Rakshasa-Erniedriger angreift, bringe eine Kreaturenkarte deiner Wahl aus dem Friedhof des verteidigenden Spielers unter deiner Kontrolle ins Spiel.
Zugabe {6}{B}{B}
502429
Japaneseラクシャーサの堕落者クリーチャー — 猫・デーモンラクシャーサの堕落者が攻撃するたび、防御プレイヤーの墓地からクリーチャー・カード1枚を対象とする。それをあなたのコントロール下で戦場に出す。
再演 {6}{B}{B}
502633

Rulings

datetext
2020-11-10Each token must attack the appropriate player if able.
2020-11-10Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
2020-11-10If a creature is attacking a planeswalker, that planeswalker's controller is the defending player.
2020-11-10If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
2020-11-10If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
2020-11-10If you leave the game, all creatures owned by other players that were put onto the battlefield under your control are exiled.
2020-11-10Opponents who have left the game aren't counted when determining how many tokens to create.
2020-11-10The creatures put onto the battlefield by the triggered ability can't attack that combat, even if they have haste.
2020-11-10The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.
2023-07-28If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.

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