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Rakshasa Debaser CMR

Other printings of "Rakshasa Debaser": SCD #100 CMR #146 CMR #654 PRM #85994

Card

id21735
artistYigit Koroglu
artistIdsa24479f8-6d9e-40f9-bede-f29899922b97
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank5117
edhrecSaltiness0.21
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEncore
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{B}{B}
manaValue6
nameRakshasa Debaser
number146
originalPrintings
originalReleaseDate
originalTextWhenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control.
Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
otherFaceIds
power6
printingsCMR, PRM, SCD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMR
side
signature
sourceProducts{'foil': ['001651e5-5141-5c9e-8f7c-b3bf3b23c148', 'e9d6937e-7f1e-501a-afa8-0decee438eea'], 'nonfoil': ['e9d6937e-7f1e-501a-afa8-0decee438eea']}
subsets
subtypesDemon
supertypes
textWhenever this creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control.
Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
toughness6
typeCreature — Demon
typesCreature
uuidf538e1c1-2b85-5535-9764-43b0b5b78379
variationsf67b5428-8925-5bf3-b0d2-7cf995f2e4f1
watermark
setNameCommander Legends

Identifiers

id21735
cardKingdomEtchedId
cardKingdomFoilId239524
cardKingdomId239053
cardsphereFoilId72294
cardsphereId72434
deckboxId53824
mcmId511315
mcmMetaId322450
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idff5959ea-d9f6-5864-a3b4-30a452cbc5ae
mtgoFoilId
mtgoId85074
multiverseId497666
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde31fd23d-e6b2-412b-b2ff-c99812365001
scryfallIllustrationIdc3404cdc-8b46-4f3c-a0ec-1cccfd0cf082
scryfallOracleIddb286eef-f0df-4f7c-8e06-957447166950
tcgplayerEtchedProductId
tcgplayerProductId226935
uuidf538e1c1-2b85-5535-9764-43b0b5b78379

Legalities

id21735
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf538e1c1-2b85-5535-9764-43b0b5b78379
vintageLegal

Purchase URLs

id21735
cardKingdomhttps://mtgjson.com/links/d4d988cf1a0dcb99
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/50f11e1940944b86
cardmarkethttps://mtgjson.com/links/472ebedee7ca5f02
tcgplayerhttps://mtgjson.com/links/9c57a5c92e6a1f8a
tcgplayerEtched
uuidf538e1c1-2b85-5535-9764-43b0b5b78379

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified罗刹贬灵魔生物 ~猫/恶魔每当罗刹贬灵魔攻击时,将目标生物牌从防御牌手之坟墓场在你的操控下放进战场。
返场{6}{B}{B}({6}{B}{B},从你的坟墓场放逐此牌:为每位对手各进行以下流程~派出一个衍生复制品,且其本回合若能攻击该对手,便须如此作。它们获得敏捷异能。在下一个结束步骤开始时,将它们牺牲。起动的时机视同法术。)
500193
Chinese Traditional羅剎貶靈魔生物 ~貓/惡魔每當羅剎貶靈魔攻擊時,將目標生物牌從防禦玩家之墳墓場在你的操控下放進戰場。
返場{6}{B}{B}({6}{B}{B},從你的墳墓場放逐此牌:為每位對手各進行以下流程~派出一個衍生複製品,且其本回合若能攻擊該對手,便須如此作。它們獲得敏捷異能。在下一個結束步驟開始時,將它們犧牲。起動的時機視同巫術。)
500554
FrenchRakshasa avilisseurCréature : chat et démonÀ chaque fois que le Rakshasa avilisseur attaque, mettez sur le champ de bataille, sous votre contrôle, une carte de créature ciblée depuis le cimetière du joueur défenseur.
Encore {6}{B}{B} ({6}{B}{B}, exilez cette carte de votre cimetière : Pour chaque adversaire, créez une copie jeton qui attaque cet adversaire ce tour-ci si possible. Elle acquiert la célérité. Sacrifiez-la au début de la prochaine étape de fin. N'activez que lorsque vous pourriez lancer un rituel.)
498749
GermanRakshasa-ErniedrigerKreatur — Katze, DämonImmer wenn der Rakshasa-Erniedriger angreift, bringe eine Kreaturenkarte deiner Wahl aus dem Friedhof des verteidigenden Spielers unter deiner Kontrolle ins Spiel.
Zugabe {6}{B}{B} ({6}{B}{B}, schicke diese Karte aus deinem Friedhof ins Exil: Erzeuge für jeden Gegner eine Spielstein-Kopie, die jenen Gegner in diesem Zug angreift, falls möglich. Die Spielsteine erhalten Eile. Opfere sie zu Beginn des nächsten Endsegments. Aktiviere Zugabe wie eine Hexerei.)
498027
ItalianUmiliatore RakshasaCreatura — Demone FelinoOgniqualvolta l'Umiliatore Rakshasa attacca, metti sul campo di battaglia sotto il tuo controllo una carta creatura bersaglio dal cimitero del giocatore in difesa.
Bis {6}{B}{B} ({6}{B}{B}, Esilia questa carta dal tuo cimitero: Per ogni avversario, crea una pedina che è una sua copia e che attacca quell'avversario in questo turno, se può farlo. Queste pedine hanno rapidità. Sacrificale all'inizio della prossima sottofase finale. Attiva solo quando potresti lanciare una stregoneria.)
499110
Japaneseラクシャーサの堕落者クリーチャー — 猫・デーモンラクシャーサの堕落者が攻撃するたび、防御プレイヤーの墓地からクリーチャー・カード1枚を対象とする。それをあなたのコントロール下で戦場に出す。
再演{6}{B}{B}({6}{B}{B}, あなたの墓地からこのカードを追放する:各対戦相手につきそれぞれ、このカードのコピーであり、このターン可能ならそのプレイヤーを攻撃するトークンを1体生成する。それらは速攻を得る。次の終了ステップの開始時に、それらを生け贄に捧げる。この能力はソーサリーとしてのみ起動できる。)
499471
Portuguese (Brazil)Degradador RakshasaCriatura — Felino DemônioToda vez que Degradador Rakshasa atacar, coloque o card de criatura alvo do cemitério do jogador defensor no campo de batalha sob seu controle.
Bis {6}{B}{B} ({6}{B}{B}, exile este card de seu cemitério: Para cada oponente, crie uma ficha que é uma cópia que ataca aquele oponente neste turno se estiver apta. Elas ganham ímpeto. Sacrifique-as no início da próxima etapa final. Ative somente como um feitiço.)
499832
SpanishRáksasa envilecedorCriatura — Demonio felinoSiempre que el Ráksasa envilecedor ataque, pon en el campo de batalla bajo tu control la carta de criatura objetivo del cementerio del jugador defensor.
Replicar {6}{B}{B}. ({6}{B}{B}, exiliar esta carta de tu cementerio: Por cada oponente, crea una ficha que es una copia que ataca a ese oponente este turno, si puede. Ganan la habilidad de prisa. Sacrifícalas al comienzo del próximo paso final. Activa esta habilidad solo como un conjuro.)
498388

Rulings

datetext
2020-11-10Each token must attack the appropriate player if able.
2020-11-10Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
2020-11-10If a creature is attacking a planeswalker, that planeswalker's controller is the defending player.
2020-11-10If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
2020-11-10If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
2020-11-10If you leave the game, all creatures owned by other players that were put onto the battlefield under your control are exiled.
2020-11-10Opponents who have left the game aren't counted when determining how many tokens to create.
2020-11-10The creatures put onto the battlefield by the triggered ability can't attack that combat, even if they have haste.
2020-11-10The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.
2023-07-28If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.

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