Other printings of "Pyrotechnics": PLST #FRF-111 RQS #37 ITP #38 ATH #48 HOP #60 REN #93 FRF #111 LEG #161 6ED #199 7ED #210 7ED #210★ 8ED #211 8ED #211★ 4BB #217 4ED #217 5ED #263
| id | 5451 |
|---|---|
| artist | John Avon |
| artistIds | 798f3932-30e0-4420-aa3f-db4d613f89ca |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 23783 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | foil |
| flavorName | |
| flavorText | "Who says lightning never strikes twice?" —Storm shaman |
| frameEffects | |
| frameVersion | 1997 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 0 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4}{R} |
| manaValue | 5 |
| name | Pyrotechnics |
| number | 210★ |
| originalPrintings | |
| originalReleaseDate | |
| originalText | |
| otherFaceIds | |
| power | |
| printings | 4BB, 4ED, 5ED, 6ED, 7ED, 8ED, ATH, FRF, HOP, ITP, LEG, PLST, REN, RQS |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | 7ED |
| side | |
| signature | |
| sourceProducts | {'foil': ['338f1f46-3973-5b8b-aafa-ddc9f478609f', 'f722b9de-6baf-58f3-aa24-b0694db300ed']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Pyrotechnics deals 4 damage divided as you choose among any number of targets. |
| toughness | |
| type | Sorcery |
| types | Sorcery |
| uuid | 6f28193f-9849-5935-b72b-2ea74cd033ea |
| variations | 25e81daf-d908-518e-8988-40f691fc3e27 |
| watermark | wotc |
| setName | Seventh Edition |
| id | 5451 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | |
| cardsphereFoilId | 2405 |
| cardsphereId | |
| deckboxId | 12091 |
| mcmId | 2972 |
| mcmMetaId | 4422 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 1c808ae1-bb1b-56ec-9851-c6f7d52e59ab |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 8dfea5f9-500e-45e8-80b0-9ff9bd09e07a |
| scryfallIllustrationId | 8e78b38d-e218-4847-b1a2-dd6404ac903a |
| scryfallOracleId | 794b9ddf-1660-441f-9cc2-a0f5d4d0cf22 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 3037 |
| uuid | 6f28193f-9849-5935-b72b-2ea74cd033ea |
| id | 5451 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | Legal |
| premodern | Legal |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 6f28193f-9849-5935-b72b-2ea74cd033ea |
| vintage | Legal |
| id | 5451 |
|---|---|
| cardKingdom | |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/b71e5f6f069ebbc6 |
| tcgplayer | https://mtgjson.com/links/811c0b9a67c3aa26 |
| tcgplayerEtched | |
| uuid | 6f28193f-9849-5935-b72b-2ea74cd033ea |
No foreign data.
| date | text |
|---|---|
| 2014-11-24 | If an effect creates a copy of Pyrotechnics, the number of targets and division of damage can’t be changed. The effect that creates the copy may allow you to change the targets, however. |
| 2014-11-24 | If some but not all of Pyrotechnics’s targets become illegal, you can’t change the division of damage. Damage that would have been dealt to illegal targets simply isn’t dealt. |
| 2014-11-24 | You choose how the damage is divided as you cast the spell, not as it resolves. Each target must be assigned at least 1 damage. |
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