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Questing Druid // Seek the Beast WOE

Other printings of "Questing Druid // Seek the Beast": SLP #38 SLP #38 PWOE #234p PWOE #234s PWOE #234p PWOE #234s WOE #234 WOE #234 WOE #294 WOE #294

Card

id103702
artistJason A. Engle
artistIds02e2b5de-4341-464c-8fdb-a1adbf873bc0
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicator
colorsG
defense
duelDeck
edhrecRank6532
edhrecSaltiness
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameQuesting Druid
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameQuesting Druid // Seek the Beast
number234
originalPrintings
originalReleaseDate
originalTextExile the top two cards of your library. Until your next end step, you may play those cards. // Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid.
otherFaceIds976f9483-014b-54f4-a961-94e209b8c50b
power1
printingsPWOE, SLP, WOE
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeWOE
sidea
signature
sourceProducts{'foil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '84528b0f-5ebd-5855-b32c-b718cc35f9e2', '86ab9007-922a-5f13-8ffa-aaa8b775c06c', 'cd6988ad-afc6-5926-b41e-88be446d9bb7'], 'nonfoil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '57bf891f-b602-58c6-8e11-0b6006099568', '86ab9007-922a-5f13-8ffa-aaa8b775c06c']}
subsets
subtypesHuman, Druid
supertypes
textWhenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
toughness1
typeCreature — Human Druid
typesCreature
uuid78b47c1b-d6ab-59ed-a378-296d1debfb0c
variationsec45edae-ddb7-514c-ae97-edfa6a854c21
watermark
setNameWilds of Eldraine

Identifiers

id103702
cardKingdomEtchedId
cardKingdomFoilId282452
cardKingdomId281929
cardsphereFoilId
cardsphereId107436
deckboxId82177
mcmId729919
mcmMetaId423856
mtgArenaId86958
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idaac52dd6-0aba-5015-84cb-bbfee346e458
mtgoFoilId
mtgoId116840
multiverseId629735
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId72c130e2-1e17-4996-a5ae-231155d68261
scryfallIllustrationIdccb87b21-4861-4f9b-b3d6-c01067acac7c
scryfallOracleId555df32f-f8e9-49af-bc4a-1194ea325a97
tcgplayerEtchedProductId
tcgplayerProductId513375
uuid78b47c1b-d6ab-59ed-a378-296d1debfb0c

Legalities

id103702
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid78b47c1b-d6ab-59ed-a378-296d1debfb0c
vintageLegal

Purchase URLs

id103702
cardKingdomhttps://mtgjson.com/links/74b4bde62b211e18
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c0917e266737f544
cardmarkethttps://mtgjson.com/links/1e5e518d429443bf
tcgplayerhttps://mtgjson.com/links/316368e5a0955d44
tcgplayerEtched
uuid78b47c1b-d6ab-59ed-a378-296d1debfb0c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified追索德鲁伊 // 找寻野兽追索德鲁伊生物 — 人类/德鲁伊每当你施放白色,蓝色,黑色或红色咒语时,在追索德鲁伊上放置一个+1/+1指示物。631562
FrenchDeuite en quête // En quête de la bêteDeuite en quêteCréature — humain et druideÀ chaque fois que vous lancez un sort qui est blanc, bleu, noir ou rouge, mettez un marqueur +1/+1 sur le Druide en quête.630518
GermanSuchender Druide // Suche nach dem TierSuchender DruideKreatur — Mensch, DruideImmer wenn du einen Zauberspruch wirkst, der weiß, blau, schwarz oder rot ist, lege eine +1/+1-Marke auf den Suchenden Druiden.629996
ItalianDruido dei Cimenti // Cercare la BestiaDruido dei CimentiCreatura — Druido UmanoOgniqualvolta lanci una magia bianca, blu, nera o rossa, metti un segnalino +1/+1 sul Druido dei Cimenti.630779
JapaneseQuesting Druid // 獣(けもの)の探(たん)索(さく)Questing Druidクリーチャー — 人間・ドルイドあなたが白や青や黒や赤である呪文1つを唱えるたび、探索するドルイドの上に+1/+1カウンター1個を置く。631040
Portuguese (Brazil)Druida em Missão // Buscar a FeraDruida em MissãoCriatura — Humano DruidaToda vez que você conjurar uma mágica branca, azul, preta ou vermelha, coloque um marcador +1/+1 em Druida em Missão.631301
SpanishDruida rastreador // Buscar a la bestiaDruida rastreadorCriatura — Druida humanoSiempre que lances un hechizo blanco, azul, negro o rojo, pon un contador +1/+1 sobre el Druida rastreador.630257

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
2023-09-01An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2023-09-01If you cast a spell that's more than one of the listed colors, Questing Druid's ability still triggers only once.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.
2023-09-01You pay all costs and follow all normal timing rules for cards played from exile with Seek the Beast. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.

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