← Back Card Profile (by Name)

Red Herring CMB1

Other printings of "Red Herring": CMB1 #62 CMB2 #62 MKM #142

Card

id20013
artistChris Mooney
artistIds497a304f-9774-42bd-9a75-5e2c8941c26b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR, U
colorIndicator
colorsR
defense
duelDeck
edhrecRank
edhrecSaltiness0.02
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameRed Herring
number62
originalPrintings
originalReleaseDate
originalText{1U}: Exchange CARDNAME from your hand with a permanent you control on the battlefield or a spell you control on the stack. If that permanent or spell was the target of a spell or ability, change that target to CARDNAME.
otherFaceIds
power2
printingsCMB1, CMB2
promoTypesplaytest
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeCMB1
side
signature
sourceProducts{'nonfoil': ['82697abd-23fa-5ab8-8fd4-c835c77bdc7c']}
subsets
subtypesFish
supertypes
text{1}{U}: Exchange Red Herring from your hand with a permanent you control on the battlefield or a spell you control on the stack. If that permanent or spell was the target of a spell or ability, change that target to Red Herring.
toughness2
typeCreature — Fish
typesCreature
uuid8f3f48e4-f635-5bfb-b44a-2032d9eb5e18
variations
watermark
setNameMystery Booster Playtest Cards 2019

Identifiers

id20013
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId230457
cardsphereFoilId
cardsphereId64412
deckboxId48634
mcmId415154
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id78f3c538-1808-5c7a-9c76-2cc29f8b87f9
mtgoFoilId
mtgoId
multiverseId476192
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda4dd30b7-b4a9-418c-8a31-be04f291838a
scryfallIllustrationId333bea00-277d-404b-b93b-21b0c22054e8
scryfallOracleId0e99efaf-6402-44c5-ae8b-1f5bb1b68333
tcgplayerEtchedProductId
tcgplayerProductId202665
uuid8f3f48e4-f635-5bfb-b44a-2032d9eb5e18

Legalities

id20013
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid8f3f48e4-f635-5bfb-b44a-2032d9eb5e18
vintage

Purchase URLs

id20013
cardKingdomhttps://mtgjson.com/links/cbce2b415319190a
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/29683c3f3a4e6137
tcgplayerEtched
uuid8f3f48e4-f635-5bfb-b44a-2032d9eb5e18

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-11-12Any counters on the returned object, objects attached to the returned object, or continuous effects affecting the returned object will be on, attached to, and/or affecting Red Herring.
2019-11-12If Red Herring isn’t a legal target for a spell or ability that targets the returned spell or permanent, that spell continues to target what it originally did. That spell or permanent will be an illegal target for the spell or ability, and that spell or ability won’t affect it.
2019-11-12If Red Herring leaves your hand before its ability resolves, you can’t exchange it or change the target of a spell.
2019-11-12If the returned object was attacking or blocking, so is Red Herring. If it was tapped, face down, or flipped, so is Red Herring.
2019-11-12You reveal Red Herring in your hand as you activate its ability, but you choose which spell or permanent to exchange as the ability resolves. No player may take actions between the time you choose a spell or permanent and the time you make the exchange.

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